Slow: Difference between revisions
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(Created page with "20px '''Slow''' is a status effect in ''PSO''. It can be inflicted by: * slow traps * Dark Falz's 2nd form before using Divine Punishment * melee attacks from Gillchics and Dubchics == Mechanics == Frozen, confusion, shock, and slow cannot affect the same player or monster at the same time; if a player or monster is inflicted with any of these statuses, they will lose any others they have. === Players ==...") |
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Revision as of 15:48, 20 July 2023
Slow is a status effect in PSO. It can be inflicted by:
- slow traps
- Dark Falz's 2nd form before using Divine Punishment
- melee attacks from Gillchics and Dubchics
Mechanics
Frozen, confusion, shock, and slow cannot affect the same player or monster at the same time; if a player or monster is inflicted with any of these statuses, they will lose any others they have.
Players
Slow causes players to move and attack much more sluggishly. Movement speed is significantly reduced, and weapon attack animations take longer to execute. Slow does not affect the casting time for techniques. Slow wears off after several seconds.
Slow can be cured by Anti level 5 or greater, or by a Sol Atomizer. An equipped Cure/Slow will prevent players from becoming slowed.
Monsters
There is no means available to players to inflict slow on monsters.
Status effects | |
---|---|
Buffs | ATP Up • DFP Up |
Debuffs | ATP Down • DFP Down |
Ailments | Confuse • Freeze • Paralysis • Poison • Shock • Slow |