Slow: Difference between revisions

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== Mechanics ==
== Mechanics ==
[[Frozen]], [[confusion]], [[shock]], and slow cannot affect the same player or monster at the same time; if a player or monster is inflicted with any of these statuses, they will lose any others they have.
[[Freeze|Frozen]], [[confusion]], [[shock]], and slow cannot affect the same player or monster at the same time; if a player or monster is inflicted with any of these statuses, they will lose any others they have.


=== Players ===
=== Players ===
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Slow can be cured by {{Anti}} level 5 or greater, or by a {{Tool|Sol Atomizer}}. An equipped {{Unit|rare|Cure/Slow}} will prevent players from becoming slowed.
Slow can be cured by {{Anti}} level 5 or greater, or by a {{Tool|Sol Atomizer}}. An equipped {{Unit|rare|Cure/Slow}} will prevent players from becoming slowed.
Androids are not affected by the slow status caused by [[Dark Falz]]'s second form.


=== Monsters ===
=== Monsters ===

Revision as of 01:15, 1 November 2023

Slow.pngSlow is a status effect in PSO. It can be inflicted by:

Mechanics

Frozen, confusion, shock, and slow cannot affect the same player or monster at the same time; if a player or monster is inflicted with any of these statuses, they will lose any others they have.

Players

Slow causes players to move and attack much more sluggishly. Movement speed is significantly reduced, and weapon attack animations take longer to execute. Slow does not affect the casting time for techniques. Slow lasts for 7 seconds.

Slow can be cured by Anti.pngAnti level 5 or greater, or by a Tool icon.pngSol Atomizer. An equipped Unit icon.pngCure/Slow will prevent players from becoming slowed.

Androids are not affected by the slow status caused by Dark Falz's second form.

Monsters

There is no means available to players to inflict slow on monsters.