Shock: Difference between revisions
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: ''This article is about the status effect. For the weapon special, see [[ | : ''This article is about the status effect. For the weapon special, see [[Shock (special)|Shock]]. | ||
{{Shock}} is a status effect in ''PSO''. It can be applied by: | |||
* | * {{Trap|Traps#Shock traps|Shock traps}} | ||
* | * Casting {{Zonde}}, {{Gizonde}}, or {{Razonde}} | ||
* | * [[Weapons#Lightning damage|Lightning]]-series weapon special attacks | ||
* [[Vol Opt]]'s phase one lightning attack | * Any of a [[Canadine]]'s attacks | ||
* [[Gol Dragon]]'s projectile or breath attack | * [[Vol Opt]]'s phase one lightning attack | ||
* | * [[Gol Dragon]]'s projectile or breath attack | ||
* | * Either of [[Gal Gryphon]]'s lightning attacks | ||
* | * A yellow [[Epsigard]] attack | ||
* Ground traps in [[Central Control Area]], [[Seabed]], or [[Control Tower]] | |||
==Mechanics== | ==Mechanics== | ||
{{Freeze}}, {{Confuse}}, {{Shock}}, and {{Slow}} cannot affect the same player or monster at the same time; if a player or monster is inflicted with any of these statuses, they will lose any others they have. | |||
===Players=== | ===Players=== | ||
Shock lasts for 10 seconds, but | Shock lasts for 10 seconds, but the effect can be dispelled earlier with a {{Tool|Sol Atomizer}}, a healing ring, or from another player casting level 2 {{Anti}}. Shock prevents players from attacking or casting techniques, but not moving or using items. Players with a {{Unit|rare|Cure/Shock}} equipped are immune to shock. | ||
===Monsters=== | ===Monsters=== |
Revision as of 17:02, 25 June 2024
- This article is about the status effect. For the weapon special, see Shock.
Shock is a status effect in PSO. It can be applied by:
- Shock traps
- Casting Zonde, Gizonde, or Razonde
- Lightning-series weapon special attacks
- Any of a Canadine's attacks
- Vol Opt's phase one lightning attack
- Gol Dragon's projectile or breath attack
- Either of Gal Gryphon's lightning attacks
- A yellow Epsigard attack
- Ground traps in Central Control Area, Seabed, or Control Tower
Mechanics
Freeze, Confuse, Shock, and Slow cannot affect the same player or monster at the same time; if a player or monster is inflicted with any of these statuses, they will lose any others they have.
Players
Shock lasts for 10 seconds, but the effect can be dispelled earlier with a Sol Atomizer, a healing ring, or from another player casting level 2 Anti. Shock prevents players from attacking or casting techniques, but not moving or using items. Players with a Cure/Shock equipped are immune to shock.
Monsters
Shock lasts for 10 seconds. Shock prevents monsters from moving or attacking. Only Machine-type monsters can be shocked. Bosses and Epsilon are immune to shock.
Status effects | |
---|---|
Buffs | ATP Up • DFP Up |
Debuffs | ATP Down • DFP Down |
Ailments | Confuse • Freeze • Paralysis • Poison • Shock • Slow |