Shock: Difference between revisions
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[[ | : ''This article is about the status effect. For the weapon special, see [[Shock (special)|Shock]]. | ||
* | {{Shock}} is a status effect in ''PSO''. It can be applied by: | ||
* | * {{Trap|Traps#Shock traps|Shock traps}} | ||
* | * Casting {{Zonde}}, {{Gizonde}}, or {{Razonde}} | ||
* [[Gol Dragon]]'s projectile or breath attack | * [[Weapons#Lightning damage|Lightning]]-series weapon special attacks | ||
* | * Any of a [[Canadine]]'s attacks | ||
* [[ | * [[Vol Opt]]'s phase one lightning attack | ||
* | * [[Gol Dragon]]'s projectile or breath attack | ||
* Either of [[Gal Gryphon]]'s lightning attacks | |||
* A yellow [[Epsigard]] attack | |||
* Ground traps in [[Central Control Area]], [[Seabed]], or [[Control Tower]] | |||
==Mechanics== | ==Mechanics== | ||
{{Freeze}}, {{Confuse}}, {{Shock}}, and {{Slow}} cannot affect the same player or monster at the same time; if a player or monster is inflicted with any of these statuses, they will lose any others they have. | |||
===Players=== | ===Players=== | ||
Shock lasts for 10 seconds, but | Shock lasts for 10 seconds, but the effect can be dispelled earlier with a {{Tool|Sol Atomizer}}, a healing ring, or from another player casting level 2 {{Anti}}. Shock prevents players from attacking or casting techniques, but not moving or using items. Players with a {{Unit|rare|Cure/Shock}} equipped are immune to shock. | ||
===Monsters=== | ===Monsters=== | ||
Shock lasts for 10 seconds. Shock prevents monsters from moving or attacking. Only {{Machine}}-type monsters can be shocked. Bosses and [[Epsilon]] are immune to shock. | Shock lasts for 10 seconds. Shock prevents monsters from moving or attacking. Only {{Machine}}-type monsters can be shocked. Bosses and [[Epsilon]] are immune to shock. | ||
== Trivia == | |||
* In Versions 1 and 2, only Androids could be affected by Shock. | |||
{{Status}} | {{Status}} | ||
[[Category:Status effects]] | [[Category:Status effects]] |
Latest revision as of 22:05, 17 August 2024
- This article is about the status effect. For the weapon special, see Shock.
Shock is a status effect in PSO. It can be applied by:
- Shock traps
- Casting Zonde, Gizonde, or Razonde
- Lightning-series weapon special attacks
- Any of a Canadine's attacks
- Vol Opt's phase one lightning attack
- Gol Dragon's projectile or breath attack
- Either of Gal Gryphon's lightning attacks
- A yellow Epsigard attack
- Ground traps in Central Control Area, Seabed, or Control Tower
Mechanics[edit | edit source]
Freeze, Confuse, Shock, and Slow cannot affect the same player or monster at the same time; if a player or monster is inflicted with any of these statuses, they will lose any others they have.
Players[edit | edit source]
Shock lasts for 10 seconds, but the effect can be dispelled earlier with a Sol Atomizer, a healing ring, or from another player casting level 2 Anti. Shock prevents players from attacking or casting techniques, but not moving or using items. Players with a Cure/Shock equipped are immune to shock.
Monsters[edit | edit source]
Shock lasts for 10 seconds. Shock prevents monsters from moving or attacking. Only Machine-type monsters can be shocked. Bosses and Epsilon are immune to shock.
Trivia[edit | edit source]
- In Versions 1 and 2, only Androids could be affected by Shock.
Status effects | |
---|---|
Buffs | ATP Up • DFP Up |
Debuffs | ATP Down • DFP Down |
Ailments | Confuse • Freeze • Paralysis • Poison • Shock • Slow |