Shock: Difference between revisions

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(Created page with "16px|link=Shock is a status effect in PSO. It can be applied by: * casting Zonde, Gizonde or Razonde, * a special attack from a Tempest-series weapon, * a Gol Dragon's projectile or breath attack, * Epsilon's yellow shield attack, * a ground trap in Central Control Area, Seabed, or Control Tower ==Mechanics== Shock, confusion, frozen, and slow cannot affect the same player or enemy at the same time; if a...")
 
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[[File:Shock.png|16px|link=]][[Shock]] is a status effect in PSO. It can be applied by:
: ''This article is about the status effect. For the weapon special, see [[Shock (special)|Shock]].
* casting [[Zonde]], [[Gizonde]] or [[Razonde]],
{{Shock}} is a status effect in ''PSO''. It can be applied by:
* a special attack from a Tempest-series weapon,
* {{Trap|Traps#Shock traps|Shock traps}}
* a [[Gol Dragon]]'s projectile or breath attack,
* Casting {{Zonde}}, {{Gizonde}}, or {{Razonde}}
* [[Epsilon]]'s yellow shield attack,
* [[Weapons#Lightning damage|Lightning]]-series weapon special attacks
* a ground trap in [[Central Control Area]], [[Seabed]], or [[Control Tower]]
* Any of a [[Canadine]]'s attacks
* [[Vol Opt]]'s phase one lightning attack
* [[Gol Dragon]]'s projectile or breath attack
* Either of [[Gal Gryphon]]'s lightning attacks
* A yellow [[Epsigard]] attack
* Ground traps in [[Central Control Area]], [[Seabed]], or [[Control Tower]]


==Mechanics==
==Mechanics==
Shock, [[confusion]], [[frozen]], and [[slow]] cannot affect the same player or enemy at the same time; if a player or enemy is inflicted with any of these statuses, they will lose any others they have.
{{Freeze}}, {{Confuse}}, {{Shock}}, and {{Slow}} cannot affect the same player or monster at the same time; if a player or monster is inflicted with any of these statuses, they will lose any others they have.


===Players===
===Players===
Shock lasts for 10 seconds, but they can dispel the effect earlier with a [[Sol Atomizer]], a healing ring, or by having [[Anti]] level 2 cast on them. Shock prevents players from attacking or casting techniques, but not using moving or using items. Players with a [[Cure/Shock]] equipped are immune to shock.
Shock lasts for 10 seconds, but the effect can be dispelled earlier with a {{Tool|Sol Atomizer}}, a healing ring, or from another player casting level 2 {{Anti}}. Shock prevents players from attacking or casting techniques, but not moving or using items. Players with a {{Unit|rare|Cure/Shock}} equipped are immune to shock.


===Enemies===
===Monsters===
Shock lasts for 10 seconds. Shock prevents enemies from moving or attacking. Only {{Machine}}-type enemies can be shocked. Bosses and [[Epsilon]] are immune to shock.
Shock lasts for 10 seconds. Shock prevents monsters from moving or attacking. Only {{Machine}}-type monsters can be shocked. Bosses and [[Epsilon]] are immune to shock.


===Special attacks===
== Trivia ==
Shock can be applied using the special attack from a Tempest-series weapon.


* In Versions 1 and 2, only Androids could be affected by Shock.
{{Status}}
{{Status}}
[[Category:Status effects]]
[[Category:Status effects]]

Latest revision as of 22:05, 17 August 2024

This article is about the status effect. For the weapon special, see Shock.

Shock.pngShock is a status effect in PSO. It can be applied by:

Mechanics[edit | edit source]

Freeze.pngFreeze, Confuse.pngConfuse, Shock.pngShock, and Slow.pngSlow cannot affect the same player or monster at the same time; if a player or monster is inflicted with any of these statuses, they will lose any others they have.

Players[edit | edit source]

Shock lasts for 10 seconds, but the effect can be dispelled earlier with a Tool icon.pngSol Atomizer, a healing ring, or from another player casting level 2 Anti.pngAnti. Shock prevents players from attacking or casting techniques, but not moving or using items. Players with a Unit icon.pngCure/Shock equipped are immune to shock.

Monsters[edit | edit source]

Shock lasts for 10 seconds. Shock prevents monsters from moving or attacking. Only Machine-type monsters can be shocked. Bosses and Epsilon are immune to shock.

Trivia[edit | edit source]

  • In Versions 1 and 2, only Androids could be affected by Shock.