Template:AddingHit: Difference between revisions
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It is possible to add Hit % to [[Tools#Enemy parts|enemy weapons]] (and ''only'' enemy weapons) despite the [[Attributes|attribute]] not being eligible for increase through [[Gallon's Shop#Paganini's Exchange|Paganini's Exchange]] in {{Quest link|Gallon's Shop}}. To add hit % to enemy weapons, a character must speak with Dr. Montague in the episode 4 [[Quests|quest]] {{Quest link|Claire's Deal 5}} after unlocking the feature through a sidequest present in the government quest {{Quest link|9-5:The Chosen (1/2)}}. | |||
Once | Once the sidequest is completed, speaking to Dr. Montague in Claire's Deal 5 with an enemy weapon in the inventory will have him offer to further enhance the weapon through a process requiring {{Tool|rare|Photon Crystal|Photon Crystals}}. This process involves giving Dr. Montague an increasing number of Photon Crystals (starting with one) for a decreasing percentage chance (starting at 100%) of adding 10% more Hit to the weapon in question each time, to a maximum of 50. | ||
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!Eligible Weapons | |||
|- | |||
|{{Sword|rare|Booma's Claw}} | |||
|- | |||
|{{Sword|rare|Gobooma's Claw}} | |||
|- | |||
|{{Sword|rare|Gigobooma's Claw}} | |||
|- | |||
|{{Sword|rare|Rappy's Fan}} | |||
|- | |||
|{{Cane|rare|Hildebear's Cane}} | |||
|- | |||
|{{Cane|rare|Hildeblue's Cane}} | |||
|- | |||
|{{Sword|rare|Dragon's Claw}} | |||
|- | |||
|{{Sword|rare|G-Assassin's Sabers}} | |||
|- | |||
|{{Sword|rare|P-Arms' Blade}} | |||
|- | |||
|{{Sword|rare|S-Beat's Blade}} | |||
|- | |||
|{{Sword|rare|S-Red's Blade}} | |||
|- | |||
|{{Gun|rare|Baranz Launcher}} | |||
|- | |||
|{{Sword|rare|Delsaber's Buster}} | |||
|- | |||
|{{Gun|rare|Belra Cannon}} | |||
|- | |||
|{{Cane|rare|Sorcerer's Cane}} | |||
|- | |||
|{{Gun|rare|Bringer's Rifle}} | |||
|- | |||
|{{Gun|rare|Gi Gue Bazooka}} | |||
|- | |||
|{{Sword|rare|S-Berill's Hands No. 0|S-Berill's Hands #0}} | |||
|- | |||
|{{Sword|rare|S-Berill's Hands No. 1|S-Berill's Hands #1}} | |||
|- | |||
|{{Cane|rare|Gal Wind}} | |||
|} | |||
'''To unlock this option''', the player must follow these steps: | |||
* Start the quest 9-5:The Chosen (1/2) | |||
* Proceed through the quest as normal until the large, circular crater room in [[Desert 1]] | |||
* In this room, all enemies must be defeated within five minutes of entering the room | |||
* If done successfully, a cutscene will play showing Dr. Montague appearing, who must be spoken to | |||
* Proceed to the end of the quest as normal, and speak to Dr. Montague a second time in the last room before heading back to Pioneer 2 |
Latest revision as of 19:09, 10 January 2024
It is possible to add Hit % to enemy weapons (and only enemy weapons) despite the attribute not being eligible for increase through Paganini's Exchange in Gallon's Shop. To add hit % to enemy weapons, a character must speak with Dr. Montague in the episode 4 quest Claire's Deal 5 after unlocking the feature through a sidequest present in the government quest 9-5:The Chosen (1/2).
Once the sidequest is completed, speaking to Dr. Montague in Claire's Deal 5 with an enemy weapon in the inventory will have him offer to further enhance the weapon through a process requiring Photon Crystals. This process involves giving Dr. Montague an increasing number of Photon Crystals (starting with one) for a decreasing percentage chance (starting at 100%) of adding 10% more Hit to the weapon in question each time, to a maximum of 50.
Exchanging Photon Crystals | ||
---|---|---|
Cost | Success Rate | Total Hit |
1 | 100% | 10 |
2 | 80% | 20 |
3 | 60% | 30 |
4 | 40% | 40 |
5 | 20% | 50 |
To unlock this option, the player must follow these steps:
- Start the quest 9-5:The Chosen (1/2)
- Proceed through the quest as normal until the large, circular crater room in Desert 1
- In this room, all enemies must be defeated within five minutes of entering the room
- If done successfully, a cutscene will play showing Dr. Montague appearing, who must be spoken to
- Proceed to the end of the quest as normal, and speak to Dr. Montague a second time in the last room before heading back to Pioneer 2