Slow: Difference between revisions
mNo edit summary |
No edit summary |
||
(7 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{Slow}} is a status effect in ''PSO''. It can be inflicted by: | |||
* {{Trap|Traps#Slow trap| | * {{Trap|Traps#Slow trap|Slow traps}} | ||
* | * [[Dark Falz]]'s second form ground slam attack, which immediately precedes [[Divine Punishment]] | ||
* | * Melee attacks from [[Gillchic|Gillchics]] and [[Dubchic|Dubchics]] | ||
* Ranged stinger attacks from [[Gee|Gees]] | |||
== Mechanics == | == Mechanics == | ||
{{Freeze}}, {{Confuse}}, {{Shock}}, and {{Slow}} cannot affect the same player or monster at the same time; if a player or monster is inflicted with any of these statuses, they will lose any others they have. | |||
=== Players === | === Players === | ||
Slow causes players to move and attack much more sluggishly. Movement speed is significantly reduced, and weapon attack animations take longer to execute. Slow does not affect the casting time for [[techniques]]. Slow lasts for 7 seconds. | Slow causes players to move and attack much more sluggishly. Movement speed is significantly reduced, and weapon attack animations take longer to execute. Slow does not affect the casting time for [[techniques]]. Slow lasts for 7 seconds. | ||
Slow can be cured by {{Anti}} | Slow can be cured by level 5 {{Anti}} or a {{Tool|Sol Atomizer}}. An equipped {{Unit|rare|Cure/Slow}} will prevent players from becoming slowed. | ||
Androids are not affected by the slow status caused by [[Dark Falz]]'s second form. | Androids are not affected by the slow status caused by [[Dark Falz]]'s second form. | ||
=== Monsters === | === Monsters === | ||
There is no means available | There is no means available for players to inflict slow on monsters. | ||
{{ | {{Status}} |
Latest revision as of 00:39, 28 February 2024
Slow is a status effect in PSO. It can be inflicted by:
- Slow traps
- Dark Falz's second form ground slam attack, which immediately precedes Divine Punishment
- Melee attacks from Gillchics and Dubchics
- Ranged stinger attacks from Gees
Mechanics[edit | edit source]
Freeze, Confuse, Shock, and Slow cannot affect the same player or monster at the same time; if a player or monster is inflicted with any of these statuses, they will lose any others they have.
Players[edit | edit source]
Slow causes players to move and attack much more sluggishly. Movement speed is significantly reduced, and weapon attack animations take longer to execute. Slow does not affect the casting time for techniques. Slow lasts for 7 seconds.
Slow can be cured by level 5 Anti or a Sol Atomizer. An equipped Cure/Slow will prevent players from becoming slowed.
Androids are not affected by the slow status caused by Dark Falz's second form.
Monsters[edit | edit source]
There is no means available for players to inflict slow on monsters.
Status effects | |
---|---|
Buffs | ATP Up • DFP Up |
Debuffs | ATP Down • DFP Down |
Ailments | Confuse • Freeze • Paralysis • Poison • Shock • Slow |