Yowie: Difference between revisions
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{{Enemy|name=Yowie (Desert)}} | {{Enemy|name=Yowie (Desert)}} | ||
[[Category:Enemies]] | |||
[[Category:Crater Enemies]] | [[Category:Crater Enemies]] | ||
[[Category:Desert Enemies]] | [[Category:Desert Enemies]] | ||
==Hunting== | |||
The following quests are recommended for hunting this enemy: | |||
* [Maximum Attack] [[Quests#Maximum_Attack_3|Maximum Attack 4th Stage (Any Route)]]: First room (12) / First warp (24) | |||
* [Extermination] [[New Mop-Up Operation 3|New Mop-Up Operation #3]]: Clear Quest (41) | |||
==Mechanics== | |||
Yowies and [[Satellite Lizard]]s slowly move towards the nearest player as long as they are in the same room, regardless of distance from the player. Once in range, they will initiate a slow, short range attack that deals [[List of fixed-damage attacks#Episode 4|fixed damage]] (scaling with difficulty) and continue to do so until the player moves out of their attack range. The main difference between Yowies and Satellite Lizards is that a Yowie has higher stats and will do more damage to the player. | |||
Yowies and Satellite Lizards share a shielding mechanic which blocks projectiles from the front. If the shield is triggered, the Yowie will turn invisible and untargetable until it is near its target. Techniques bypass this mechanic almost entirely, but an untargetable Yowie still can't be targeted by a technique. | |||
Yowies and Satellite Lizards respond uniquely to the {{Confusion}} status effect compared to all other enemies. When affected, they will target the nearest ''enemy'' in the room and proceed towards it to attack. Players will be ignored entirely unless there are no other enemies in the room. This can give the players some breathing room and an opportunity to group up and attack the enemies with multi-target melee weapons. However, given their slow movement speed, slow turning speed, and their inability to catch up to a fellow enemy target that is moving away from them, a confused and shielded Yowie or Satellite Lizard may spend the full duration of a confusion status effect untargetable by players. | |||
==Rare Drops== | |||
{{EnemyDropTable|Yowie|N=1}} | |||
{{Episode4Enemies}} |
Latest revision as of 14:23, 14 August 2024
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Hunting[edit | edit source]
The following quests are recommended for hunting this enemy:
- [Maximum Attack] Maximum Attack 4th Stage (Any Route): First room (12) / First warp (24)
- [Extermination] New Mop-Up Operation #3: Clear Quest (41)
Mechanics[edit | edit source]
Yowies and Satellite Lizards slowly move towards the nearest player as long as they are in the same room, regardless of distance from the player. Once in range, they will initiate a slow, short range attack that deals fixed damage (scaling with difficulty) and continue to do so until the player moves out of their attack range. The main difference between Yowies and Satellite Lizards is that a Yowie has higher stats and will do more damage to the player.
Yowies and Satellite Lizards share a shielding mechanic which blocks projectiles from the front. If the shield is triggered, the Yowie will turn invisible and untargetable until it is near its target. Techniques bypass this mechanic almost entirely, but an untargetable Yowie still can't be targeted by a technique.
Yowies and Satellite Lizards respond uniquely to the Confusion status effect compared to all other enemies. When affected, they will target the nearest enemy in the room and proceed towards it to attack. Players will be ignored entirely unless there are no other enemies in the room. This can give the players some breathing room and an opportunity to group up and attack the enemies with multi-target melee weapons. However, given their slow movement speed, slow turning speed, and their inability to catch up to a fellow enemy target that is moving away from them, a confused and shielded Yowie or Satellite Lizard may spend the full duration of a confusion status effect untargetable by players.
Rare Drops[edit | edit source]
Hard | |||||||||
---|---|---|---|---|---|---|---|---|---|
Brionac | Cross Scar | Double Saber | Flowen's Sword | Club of Laconium | Club of Laconium | Double Saber | Angry Fist | Varista | H&S25 Justice |
1/455 | 1/228 | 1/163 | 1/414 | 1/414 | 1/414 | 1/163 | 1/253 | 1/455 | 1/455 |
Very Hard | |||||||||
Officer Uniform | Officer Uniform | Kaladbolg | Photon Crystal | Photon Crystal | Battle Verge | Officer Uniform | Officer Uniform | Officer Uniform | Officer Uniform |
1/700 | 1/700 | 1/455 | 1/350 | 1/350 | 1/379 | 1/700 | 1/700 | 1/700 | 1/700 |
Ultimate | |||||||||
Photon Crystal | Snake Spire | Snake Spire | Girasole | Photon Crystal | Photon Crystal | Snake Spire | Photon Crystal | Rianov 303SNR-1 | Photon Crystal |
1/759 | 1/455 | 1/455 | 1/910 | 1/759 | 1/759 | 1/455 | 1/759 | 1/455 | 1/759 |
Episode 4 Monsters | |
---|---|
Crater | Sand Rappy • Del Rappy • Satellite Lizard • Yowie • Boota • Ze Boota • Ba Boota • Zu • Pazuzu • Astark • Dorphon • Dorphon Eclair |
Subterranean Desert | Sand Rappy • Del Rappy • Satellite Lizard • Yowie • Goran • Pyro Goran • Goran Detonator • Merissa A • Merissa AA • Zu • Pazuzu • Girtablulu |
Bosses | Saint-Milion • Shambertin • Kondrieu |