Shock: Difference between revisions

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Shock lasts for 10 seconds. Shock prevents monsters from moving or attacking. Only {{Machine}}-type monsters can be shocked. Bosses and [[Epsilon]] are immune to shock.
Shock lasts for 10 seconds. Shock prevents monsters from moving or attacking. Only {{Machine}}-type monsters can be shocked. Bosses and [[Epsilon]] are immune to shock.


== Trivia ==
* In Versions 1 and 2, only Androids could be affected by Shock.
{{Status}}
{{Status}}
[[Category:Status effects]]
[[Category:Status effects]]

Latest revision as of 22:05, 17 August 2024

This article is about the status effect. For the weapon special, see Shock.

Shock.pngShock is a status effect in PSO. It can be applied by:

Mechanics[edit | edit source]

Freeze.pngFreeze, Confuse.pngConfuse, Shock.pngShock, and Slow.pngSlow cannot affect the same player or monster at the same time; if a player or monster is inflicted with any of these statuses, they will lose any others they have.

Players[edit | edit source]

Shock lasts for 10 seconds, but the effect can be dispelled earlier with a Tool icon.pngSol Atomizer, a healing ring, or from another player casting level 2 Anti.pngAnti. Shock prevents players from attacking or casting techniques, but not moving or using items. Players with a Unit icon.pngCure/Shock equipped are immune to shock.

Monsters[edit | edit source]

Shock lasts for 10 seconds. Shock prevents monsters from moving or attacking. Only Machine-type monsters can be shocked. Bosses and Epsilon are immune to shock.

Trivia[edit | edit source]

  • In Versions 1 and 2, only Androids could be affected by Shock.