Slow: Difference between revisions
mNo edit summary |
m (→Mechanics) |
||
Line 6: | Line 6: | ||
== Mechanics == | == Mechanics == | ||
[[Freeze (status)|Freeze]], [[ | [[Freeze (status)|Freeze]], [[confuse]], [[shock]], and slow cannot affect the same player or monster at the same time; if a player or monster is inflicted with any of these statuses, they will lose any others they have. | ||
=== Players === | === Players === | ||
Slow causes players to move and attack much more sluggishly. Movement speed is significantly reduced, and weapon attack animations take longer to execute. Slow does not affect the casting time for [[techniques]]. Slow lasts for 7 seconds. | Slow causes players to move and attack much more sluggishly. Movement speed is significantly reduced, and weapon attack animations take longer to execute. Slow does not affect the casting time for [[techniques]]. Slow lasts for 7 seconds. | ||
Slow can be cured by {{Anti}} | Slow can be cured by level 5 {{Anti}} or a {{Tool|Sol Atomizer}}. An equipped {{Unit|rare|Cure/Slow}} will prevent players from becoming slowed. | ||
Androids are not affected by the slow status caused by [[Dark Falz]]'s second form. | Androids are not affected by the slow status caused by [[Dark Falz]]'s second form. | ||
Line 18: | Line 18: | ||
There is no means available to players to inflict slow on monsters. | There is no means available to players to inflict slow on monsters. | ||
{{ | {{Status}} |
Revision as of 08:11, 23 January 2024
Slow is a status effect in PSO. It can be inflicted by:
- slow traps;
- an attack from Dark Falz's second form, immediately before it uses Divine Punishment;
- melee attacks from Gillchics and Dubchics.
- stinger attacks from Gees
Mechanics
Freeze, confuse, shock, and slow cannot affect the same player or monster at the same time; if a player or monster is inflicted with any of these statuses, they will lose any others they have.
Players
Slow causes players to move and attack much more sluggishly. Movement speed is significantly reduced, and weapon attack animations take longer to execute. Slow does not affect the casting time for techniques. Slow lasts for 7 seconds.
Slow can be cured by level 5 Anti or a Sol Atomizer. An equipped Cure/Slow will prevent players from becoming slowed.
Androids are not affected by the slow status caused by Dark Falz's second form.
Monsters
There is no means available to players to inflict slow on monsters.
Status effects | |
---|---|
Buffs | ATP Up • DFP Up |
Debuffs | ATP Down • DFP Down |
Ailments | Confuse • Freeze • Paralysis • Poison • Shock • Slow |