Kumara

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Revision as of 19:43, 1 March 2024 by Sundark (talk | contribs)
Mag icon.pngKumara
Kumara.png
Type
:
Mag
Evolution
:
3
Photon Blast
:
Golla
Triggers:
100 PB1/10 HPBoss
Resta Resta Resta
35-70% 35% 35%
Hex
:
020900

Availability

Evolution

A Mag will evolve into Mag icon.pngKumara at level 50 (or any 5th level afterward) if it meets the following condition:

  • Condition 1:
  1. Fed by a Force with one of the following Section IDs: GreenillBluefullPinkalOranWhitill
  2. The mag's stats satisfy the equation: MINDPOWDEX or POW = DEX > MIND

The Mag cannot already have evolved into a fourth evolution Mag.

Feeding Table

Main article: Mag feeding tables
Table 4
Item DEF POW DEX MIND Synchro IQ
Mate icon.pngMonomate −5 9 −5 0 2 −1
Mate icon.pngDimate 0 11 0 −10 2 0
Mate icon.pngTrimate 4 14 0 −15 0 1
Fluid icon.pngMonofluid −5 0 −6 10 2 −1
Fluid icon.pngDifluid 0 −10 0 11 2 0
Fluid icon.pngTrifluid 4 −15 0 15 0 1
Tool icon.pngAntidote −5 −5 16 −5 2 −1
Tool icon.pngAntiparalysis 7 −3 0 −3 −2 3
Tool icon.pngSol Atomizer 5 21 −5 −20 4 −2
Tool icon.pngMoon Atomizer −5 −20 5 21 3 0
Tool icon.pngStar Atomizer 4 6 8 5 3 2

Combinations

Equipping a level 50+ Kumara and using the Mag cell Tool icon.pngHeart of Morolian will turn the Mag into Mag icon.pngMoro.

Gallery

Kumara

Mag colors sorted by console version. Blue Burst (PC) has all of the previous console color variations. Ephinea has even more exclusive colors.

DC default mag colors
DC random mag colors
GC extra mag colors
Ephinea exclusive mag colors