Techniques
Techniques are magic-based attacks that can only be used by humans and newmans.
Unlike normal attacks, they are based off the MST stat, and are checked against the target's resistances, rather than their DFP.
Techniques cannot miss (with the exception of Megid which has a trigger chance), but they also cannot deal critical hits.
List of Techniques
Simple Techniques
Foie
Foie fires a single fireball in a straight line.
Zonde
Zonde attacks a single enemy with a thunderbolt.
Barta
Barta fires a trail of ice amongst the floor that travels in a straight line, piercing enemies.
Normal Techniques
Gifoie
Gifoie casts a ring of fireballs that circle around a point for a set time.
Gizonde
Gizonde fires a bolt that travels from enemy to enemy in front of the user.
Gibarta
Gibarta fires an ice cone in front of the user.
Hard Techniques
Rafoie
Rafoie casts an explosion on an enemy that affects enemies in around it within a certain range.
Razonde
Razonde casts a 360 degree thunderbolt around the user.
Rabarta
Rabarta fires ice shards in a 360 degree attack around the user.
Grants
Grants casts a very powerful single-target light beam on an enemy.
Megid
Megid fires a purple projectile that has a chance to kill enemies in one hit.
Healing Techniques
Resta
Heals the user. From level 3 onwards, can also heal other players. All Resta has the same range.
Anti
Cures the user of certain status ailments depending on level. From level 2 onwards, can also cure other players.
Reverser
Support Techniques
Shifta
Improves the ATP of the user. From level 3 onwards, can also affect other players.
Deband
Improves the DFP of the user. From level 3 onwards, can also affect other players.
Jellen
Reduces the ATP of the target.
Zalure
Reduces the DFP of the target.
Ryuker
Detailed Tech Base Values
Base Values Table
Tech | Base Power (1-15)* | Base Power (16-30)* | Power Growth (2-15)* | Power Growth (16-30)* | Maximum Targets |
---|---|---|---|---|---|
Foie | 110 | -85 | 50 | 65 | 1 |
Gifoie | 260 | 30 | 26 | 42 | 10 |
Rafoie | 350 | 370 | 22 | 21 | 10 |
Barta | 50 | -125 | 50 | 63 | 1 |
Gibarta | 230 | 0 | 24 | 40 | 10 |
Rabarta | 400 | 470 | 19 | 15 | 10 |
Zonde | 80 | 5 | 50 | 55 | 1 |
Gizonde | 200 | -30 | 22 | 38 | 10 |
Razonde | 450 | 550 | 16 | 9 | 10 |
Grants | 1180 | 1400 | 75 | 60 | 1 |
Megid | 27 | 42 | 3 | 2 | 1 |
Resta | 50 | -20 | 5 | 10 | 10 |
- Technique levels past 15 use a different set of base power and power scaling values
From these values we can derive the growth in Tech power per tech level like so:
Tech Scaling Table
Tech Level | Foie | Gifoie | Rafoie | Barta | Gibarta | Rabarta | Zonde | Gizonde | Razonde | Grants | Megid | Resta |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 110 | 260 | 350 | 50 | 230 | 400 | 80 | 200 | 450 | 1180 | 27 | 50 |
2 | 160 | 286 | 372 | 100 | 254 | 419 | 130 | 222 | 466 | 1255 | 30 | 55 |
3 | 210 | 312 | 394 | 150 | 278 | 438 | 180 | 244 | 482 | 1330 | 33 | 60 |
4 | 260 | 338 | 416 | 200 | 302 | 457 | 230 | 266 | 498 | 1405 | 36 | 65 |
5 | 310 | 364 | 438 | 250 | 326 | 476 | 280 | 288 | 514 | 1480 | 39 | 70 |
6 | 360 | 390 | 460 | 300 | 350 | 495 | 330 | 310 | 530 | 1555 | 42 | 75 |
7 | 410 | 416 | 482 | 350 | 374 | 514 | 380 | 332 | 546 | 1630 | 45 | 80 |
8 | 460 | 442 | 504 | 400 | 398 | 533 | 430 | 354 | 562 | 1705 | 48 | 85 |
9 | 510 | 468 | 526 | 450 | 422 | 552 | 480 | 376 | 578 | 1780 | 51 | 90 |
10 | 560 | 494 | 548 | 500 | 446 | 571 | 530 | 398 | 594 | 1855 | 54 | 95 |
11 | 610 | 520 | 570 | 550 | 470 | 590 | 580 | 420 | 610 | 1930 | 57 | 100 |
12 | 660 | 546 | 592 | 600 | 494 | 609 | 630 | 442 | 626 | 2005 | 60 | 105 |
13 | 710 | 572 | 614 | 650 | 518 | 628 | 680 | 464 | 642 | 2080 | 63 | 110 |
14 | 760 | 598 | 636 | 700 | 542 | 647 | 730 | 486 | 658 | 2155 | 66 | 115 |
15 | 810 | 624 | 658 | 750 | 566 | 666 | 780 | 508 | 674 | 2230 | 69 | 120 |
16 | 890 | 660 | 685 | 820 | 600 | 695 | 830 | 540 | 685 | 2300 | 72 | 130 |
17 | 955 | 702 | 706 | 883 | 640 | 710 | 885 | 578 | 694 | 2360 | 74 | 140 |
18 | 1020 | 744 | 727 | 946 | 680 | 725 | 940 | 616 | 703 | 2420 | 76 | 150 |
19 | 1085 | 786 | 748 | 1009 | 720 | 740 | 995 | 654 | 712 | 2480 | 78 | 160 |
20 | 1150 | 828 | 769 | 1072 | 760 | 755 | 1050 | 692 | 721 | 2540 | 80 | 170 |
21 | 1215 | 870 | 790 | 1135 | 800 | 770 | 1105 | 730 | 730 | 2600 | 82 | 180 |
22 | 1280 | 912 | 811 | 1198 | 840 | 785 | 1160 | 768 | 739 | 2660 | 84 | 190 |
23 | 1345 | 954 | 832 | 1261 | 880 | 800 | 1215 | 806 | 748 | 2720 | 86 | 200 |
24 | 1410 | 996 | 853 | 1324 | 920 | 815 | 1270 | 844 | 757 | 2780 | 88 | 210 |
25 | 1475 | 1038 | 874 | 1387 | 960 | 830 | 1325 | 882 | 766 | 2840 | 90 | 220 |
26 | 1540 | 1080 | 895 | 1450 | 1000 | 845 | 1380 | 920 | 775 | 2900 | 92 | 230 |
27 | 1605 | 1122 | 916 | 1513 | 1040 | 860 | 1435 | 958 | 784 | 2960 | 94 | 240 |
28 | 1670 | 1164 | 937 | 1576 | 1080 | 875 | 1490 | 996 | 793 | 3020 | 96 | 250 |
29 | 1735 | 1206 | 958 | 1639 | 1120 | 890 | 1545 | 1034 | 802 | 3080 | 98 | 260 |
30 | 1800 | 1248 | 979 | 1702 | 1160 | 905 | 1600 | 1072 | 811 | 3140 | 100 | 270 |
Technical Data
Damage Formula
Damage = round(((TechPower + MST) * 0.2 * (1 + Boosts) * (100 - Resistance) / 100), 1) = round(((TechPower + MST) * (100 - Resistance) * (1 + Boosts) * 0.002), 1)
Healing Formula
HP Restored = 50 + 5*(Tech Level - 1) + (MST/2)
Casting Animation
The technique casting animation is made up of several parts:
- Movement from neutral to charge
- The actual charge (instant for many)
- The movement from charge to cast
- The "cooling" period after casting (notably the least for gizonde, and the most for gifoie)
- Moving back to neutral
V801 reduces the time taken by parts 2 and 3. Male barehanded casting only decreases part 3, and by 4 frames, regardless of technique level or type.
Items | ||
---|---|---|
Weapons |
Melee | Sabers • Swords • Daggers • Partisans • Slicers • Double Sabers • Claws • Katanas • Twin Swords • Fists |
Ranged | Handguns • Rifles • Mechguns • Shots • Launchers | |
Technique | Canes • Rods • Wands • Cards | |
Other | ES weapons • TypeM weapons | |
Guards | Frames • Barriers • Units • Mags | |
Other | Item box • Meseta • Technique disks • Tools • Traps |