Slow
Slow is a status effect in PSO. It can be inflicted by:
- Slow traps
- Dark Falz's second form ground slam attack, which immediately precedes Divine Punishment
- Melee attacks from Gillchics and Dubchics
- Ranged stinger attacks from Gees
Mechanics[edit | edit source]
Freeze, Confuse, Shock, and Slow cannot affect the same player or monster at the same time; if a player or monster is inflicted with any of these statuses, they will lose any others they have.
Players[edit | edit source]
Slow causes players to move and attack much more sluggishly. Movement speed is significantly reduced, and weapon attack animations take longer to execute. Slow does not affect the casting time for techniques. Slow lasts for 7 seconds.
Slow can be cured by level 5 Anti or a Sol Atomizer. An equipped Cure/Slow will prevent players from becoming slowed.
Androids are not affected by the slow status caused by Dark Falz's second form.
Monsters[edit | edit source]
There is no means available for players to inflict slow on monsters.
Status effects | |
---|---|
Buffs | ATP Up • DFP Up |
Debuffs | ATP Down • DFP Down |
Ailments | Confuse • Freeze • Paralysis • Poison • Shock • Slow |