Cure/Confuse: Difference between revisions

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(Created page with "{{Item |jp = キュア/コンフューズ |romaji = Cure/Confuse |icon = Unit |stars = 6 |type = Unit |class = 111111111111 |hex = 010345 }} : ''When equipped, this medical un...")
 
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|romaji = Cure/Confuse
|romaji = Cure/Confuse
|icon = Unit
|icon = Unit
|stars = 6
|stars = 9
|type = Unit
|type = Unit
|class = 111111111111
|class = 111111111111

Revision as of 14:49, 4 November 2017

Unit icon.pngCure/Confuse
キュア/コンフューズ
Star normal.pngStar normal.pngStar normal.pngStar normal.pngStar normal.pngStar normal.pngStar normal.pngStar normal.pngStar normal.pngStar empty.png
Type
:
Unit
HUmr HUnl HUct HUcl
RAmr RAml RAct RAcl
FOmr FOml FOnm FOnl
Hex
:
010345
When equipped, this medical unit will instantly cure Confusion.
- In-game description

Cure/Confuse provides immunity to the confusion status effect.

Availability

Enemy Drops

Section ID Difficulty Enemy Drop Rate
Bluefull Very Hard Nar Lily (E1) (Rare) 7/8
Dorphon Eclair (Rare) 1/2
Ultimate Melqueek 1/3413
Redria Ultimate Hidoom (E1) 1/700
Yellowboze Very Hard Nar Lily (E1) (Rare) 7/8
Ultimate Gulgus-gue (E1) 1/1138

Black Paper's Dangerous Deal

Note that all rates are the chance of getting an item per Photon Crystal, not per roll.

Quest Difficulty Rate
Rappy Route Hard 1/10.3

Wandering Tekker

Day Meseta Rate
Sunday 1,000 1/200
10,000 1/100
100,000 1/66.7