Sealed items: Difference between revisions

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A sealed item can only gain kills while it is equipped, and the player who has the item equipped must deal the final hit on an enemy for the kill to be counted. The method of killing the enemy is not relevant, so both regular attacks and techniques can be used to gain kills providing they are the final hit to kill an enemy.
A sealed item can only gain kills while it is equipped, and the player who has the item equipped must deal the final hit on an enemy for the kill to be counted. The method of killing the enemy is not relevant, so both regular attacks and techniques can be used to gain kills providing they are the final hit to kill an enemy.


Normally, only one kill can be gained per in-game frame, but on ''Ephinea'', all kills are counted regardless. The in-game client still counts kills individually, so it is necessary to resynchronise the player data before using '''/killcount''' to check the kill count on sealed items.
Normally, only one kill can be gained per in-game frame, but on ''Ephinea'', all kills are counted regardless. The in-game client still counts kills individually, so once an item has gained enough kills to be unsealed, it is necessary to resynchronise the data by reconnecting to the game, either by logging out or switching ship/block, as the ''Use'' option will not show otherwise, since the game client still believes that the item does not have enough kills.


{{Sealed items}}
{{Sealed items}}

Revision as of 07:35, 29 November 2021

Whitill icon.png This article has a strategy guide here.
All information on how to unseal items effectively will be displayed on this page.
Sealed J-Sword, the first sealed item introduced

Sealed items are special items which transform into other items after a certain amount of kills have been obtained with the item equipped. After the appropriate amount of kills have been obtained, the item will have a Use option while equipped, which will transform the item into its upgraded version.

The amount of kills an item has obtained can be checked with the server command /killcount typed into chat, which will display a banner across the top of the screen for all sealed items currently in the inventory. Note that it is best to use this command after initially connecting to the server, or after switching ship or block, as the amount of kills stored by the client and server can become desynchronised.

List of sealed items

Weapons

Item Name Resulting Item Kills Required
Sealed J-Sword Tsumikiri J-Sword 23,000
Lame d'Argent Excalibur 10,000

Units

Item Name Resulting Item Kills Required
Limiter Adept 20,000
Proof of Sword-Saint Swordsman Lore 20,000

Mechanics

A sealed item can only gain kills while it is equipped, and the player who has the item equipped must deal the final hit on an enemy for the kill to be counted. The method of killing the enemy is not relevant, so both regular attacks and techniques can be used to gain kills providing they are the final hit to kill an enemy.

Normally, only one kill can be gained per in-game frame, but on Ephinea, all kills are counted regardless. The in-game client still counts kills individually, so once an item has gained enough kills to be unsealed, it is necessary to resynchronise the data by reconnecting to the game, either by logging out or switching ship/block, as the Use option will not show otherwise, since the game client still believes that the item does not have enough kills.