The Restless Lion: Difference between revisions
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Each enemy Hunter in Restless Lion has a predetermined common weapon type it will use and can be picked up on death, the weapon grade and attributes depend on difficulty level and RNG. | Each enemy Hunter in Restless Lion has a predetermined common weapon type it will use and can be picked up on death, the weapon grade and attributes depend on difficulty level and RNG. | ||
<br> | |||
<br> | |||
<tabber> | <tabber> | ||
Normal= | Normal= | ||
Hunter and Ranger weapons drop at Blue Photon (1 star) version, while Force weapons drop at Green Photon (0 star) version. | Hunter and Ranger weapons drop at Blue Photon (1 star) version, while Force weapons drop at Green Photon (0 star) version. | ||
All weapons dropped will have 2 enemy type attributes at 10% each, 70.3% | All weapons dropped will have 2 enemy type attributes at 10% each, and the following hit attribute: | ||
{| class="wikitable" style="text-align:center;" | |||
! Chance !! Value | |||
|- | |||
| 70.3% || 0% | |||
|- | |||
| 26.73% || 5% | |||
|- | |||
| 2.97% || 10% | |||
|} | |||
The weapon will have one of the following specials: | The weapon will have one of the following specials: | ||
Line 45: | Line 57: | ||
Hunter and Ranger weapons drop at Purple Photon (2 star) version, while Force weapons drop at Blue Photon (1 star) version. | Hunter and Ranger weapons drop at Purple Photon (2 star) version, while Force weapons drop at Blue Photon (1 star) version. | ||
All weapons dropped will have 2 enemy type attributes at 20% each, 70.3% | All weapons dropped will have 2 enemy type attributes at 20% each, and the following hit attribute: | ||
{| class="wikitable" style="text-align:center;" | |||
! Chance !! Value | |||
|- | |||
| 70.3% || 0% | |||
|- | |||
| 26.73% || 10% | |||
|- | |||
| 2.97% || 20% | |||
|} | |||
The weapon will have one of the following specials: | The weapon will have one of the following specials: | ||
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Hunter and Ranger weapons drop at Red Photon (3 star) version, while Force weapons drop at Purple Photon (2 star) version. | Hunter and Ranger weapons drop at Red Photon (3 star) version, while Force weapons drop at Purple Photon (2 star) version. | ||
All weapons dropped will have 2 enemy type attributes at 30% each, 70.3% | All weapons dropped will have 2 enemy type attributes at 30% each, and the following hit attribute: | ||
{| class="wikitable" style="text-align:center;" | |||
! Chance !! Value | |||
|- | |||
| 70.3% || 0% | |||
|- | |||
| 26.73% || 20% | |||
|- | |||
| 2.97% || 30% | |||
|} | |||
The weapon will have one of the following specials: | The weapon will have one of the following specials: | ||
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Hunter and Ranger weapons drop at Yellow Photon (4 star) version, while Force weapons drop at Red Photon (3 star) version. | Hunter and Ranger weapons drop at Yellow Photon (4 star) version, while Force weapons drop at Red Photon (3 star) version. | ||
All weapons dropped will have 2 enemy type attributes at | All weapons dropped will have 2 enemy type attributes at 50% each, and the following hit attribute: | ||
{| class="wikitable" style="text-align:center;" | |||
! Chance !! Value | |||
|- | |||
| 70.3% || 0% | |||
|- | |||
| 26.73% || 30% | |||
|- | |||
| 2.97% || 50% | |||
|} | |||
The weapon will have one of the following specials: | The weapon will have one of the following specials: | ||
Line 139: | Line 181: | ||
|} | |} | ||
</tabber> | </tabber> | ||
==Map== | |||
[[File:Restless_Lion_Map.png|border|800px]] | |||
==Enemy Counts== | ==Enemy Counts== | ||
{|class="wikitable | {|class="wikitable questTable" | ||
!colspan=2|[[Subterranean Desert|Subterranean Desert 1]] | !colspan=2|[[Subterranean Desert|Subterranean Desert 1]] | ||
|- | |- | ||
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!Count | !Count | ||
|- | |- | ||
|[[Goran]] | |||
|13 | |||
|- | |||
|[[Pyro Goran]] | |||
|10 | |||
|- | |- | ||
|[[ | |[[Goran Detonator]] | ||
| | |1 | ||
|- | |- | ||
|[[Satellite Lizard]] | |[[Satellite Lizard]] | ||
Line 156: | Line 206: | ||
|[[Yowie]] | |[[Yowie]] | ||
|13 | |13 | ||
|- | |||
|[[Sand Rappy]] | |||
|8 | |||
|- | |- | ||
|[[Zu]] | |[[Zu]] | ||
|3 | |3 | ||
|- | |- | ||
|[[Merissa A]] | |[[Merissa A]] | ||
|14 | |14 | ||
|} | |} | ||
{|class="wikitable | {|class="wikitable questTable" | ||
!colspan=2|Boxes | !colspan=2|Boxes | ||
|- | |- | ||
Line 183: | Line 226: | ||
|[[Box|Box]] | |[[Box|Box]] | ||
|21 | |21 | ||
|} | |} | ||
{{Episode4Quests}} | |||
[[Category:Quests]][[Category:Episode 4 Quests]] | [[Category:Quests]][[Category:Episode 4 Quests]] | ||
[[Category:Side Story Quests]] | [[Category:Side Story Quests]] |
Latest revision as of 18:33, 7 February 2024
The Restless Lion | |||||||||||||||||
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Episode 4 | |||||||||||||||||
Category: | Side Story | ||||||||||||||||
Client: | Principal Tyrell | ||||||||||||||||
Info: | Infiltrate the secret base in the subterranean desert. | ||||||||||||||||
Author: | Sonic Team | ||||||||||||||||
Languages: | English, Japanese | ||||||||||||||||
Total XP | |||||||||||||||||
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- Infiltrate Leo Grahart's secret base.
- - Quest description
This quest is unique in that it features multiple enemy NPCs holding various common weapons, and when defeated, give you the option to loot the weapons they held. In ultimate difficulty, these weapons will have 50 in two enemy damage attribute, and 0, 30 or 50 in the hit attribute, with 2.97% chance for the hit attribute to be 50. This makes the quest a popular place to grind certain common weapons such as Caliburs, which are useful for making decent Dark Flows.
Restless Lion Weapon Drop[edit | edit source]
Each enemy Hunter in Restless Lion has a predetermined common weapon type it will use and can be picked up on death, the weapon grade and attributes depend on difficulty level and RNG.
Hunter and Ranger weapons drop at Blue Photon (1 star) version, while Force weapons drop at Green Photon (0 star) version. All weapons dropped will have 2 enemy type attributes at 10% each, and the following hit attribute:
Chance | Value |
---|---|
70.3% | 0% |
26.73% | 5% |
2.97% | 10% |
The weapon will have one of the following specials:
Chance | Special |
---|---|
29.7% | No Special |
23.4% | Burning |
23.4% | Tempest |
23.4% | Blizzard |
Hunter and Ranger weapons drop at Purple Photon (2 star) version, while Force weapons drop at Blue Photon (1 star) version. All weapons dropped will have 2 enemy type attributes at 20% each, and the following hit attribute:
Chance | Value |
---|---|
70.3% | 0% |
26.73% | 10% |
2.97% | 20% |
The weapon will have one of the following specials:
Chance | Special |
---|---|
25.74% | No Special |
16.5% | Burning |
16.5% | Tempest |
16.5% | Blizzard |
4.95% | Berserk |
4.95% | Spirit |
4.95% | King's |
4.95% | Chaos |
4.95% | Gush |
Hunter and Ranger weapons drop at Red Photon (3 star) version, while Force weapons drop at Purple Photon (2 star) version. All weapons dropped will have 2 enemy type attributes at 30% each, and the following hit attribute:
Chance | Value |
---|---|
70.3% | 0% |
26.73% | 20% |
2.97% | 30% |
The weapon will have one of the following specials:
Chance | Special |
---|---|
9.9% | Burning |
9.9% | Tempest |
9.9% | Blizzard |
9.9% | Berserk |
9.9% | Spirit |
9.9% | King's |
9.9% | Chaos |
9.9% | Gush |
6.93% | Arrest |
6.93% | Hell |
6.93% | Demon's |
Hunter and Ranger weapons drop at Yellow Photon (4 star) version, while Force weapons drop at Red Photon (3 star) version. All weapons dropped will have 2 enemy type attributes at 50% each, and the following hit attribute:
Chance | Value |
---|---|
70.3% | 0% |
26.73% | 30% |
2.97% | 50% |
The weapon will have one of the following specials:
Chance | Special |
---|---|
8.25% | Burning |
8.25% | Tempest |
8.25% | Blizzard |
7.92% | Berserk |
7.92% | Spirit |
7.92% | King's |
7.92% | Chaos |
7.92% | Gush |
9.9% | Arrest |
9.9% | Hell |
9.9% | Demon's |
5.94% | Charge |
Map[edit | edit source]
Enemy Counts[edit | edit source]
Subterranean Desert 1 | |
---|---|
Enemy | Count |
Goran | 13 |
Pyro Goran | 10 |
Goran Detonator | 1 |
Satellite Lizard | 16 |
Yowie | 13 |
Sand Rappy | 8 |
Zu | 3 |
Merissa A | 14 |
Boxes | |
---|---|
Box Type | Count |
Subterranean Desert 1 | |
Box | 21 |