Freeze (status): Difference between revisions

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: ''This article is about the status effect. For the weapon special, see [[Weapons#Freezing|Freeze]].
: ''This article is about the status effect. For the weapon special, see [[Freeze (special)|Freeze]].
{{Freeze}} is a status effect in ''PSO''. It can be applied by:
{{Freeze}} is a status effect in ''PSO''. It can be applied by:
* {{Trap|Traps#Freeze trap|Freeze trap}}
* {{Trap|Traps#Freeze trap|Freeze trap}}
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===Monsters===
===Monsters===
Freeze lasts for 5 seconds, and the effect cannot have its timer reset by reapplying it midway through the duration. Freeze prevents monsters from moving or attacking. [[Epsilon]], [[Zu]], [[Pazuzu]], [[Dorphon]], [[Dorphon Eclair]], [[Girtablulu]], and all bosses are immune to freeze. Frozen monsters' EVP is reduced by 30%.
Freeze lasts for 5 seconds, and the effect cannot have its timer reset by reapplying it midway through the duration. Freeze prevents monsters from moving or attacking. [[Epsilon]], [[Zu]], [[Pazuzu]], [[Dorphon]], [[Dorphon Eclair]], [[Girtablulu]], and all bosses are immune to freeze. Enemies are likewise immune to freeze while in a flying state ([[Nano Dragon]], [[Canane]]/[[Canadine]], [[Gee]], [[Recon]], [[Mothmant]], [[Gi Gue]]).  Frozen monsters' EVP is reduced by 30%.


===Special attacks===
===Special attacks===

Latest revision as of 18:48, 13 September 2024

This article is about the status effect. For the weapon special, see Freeze.

Freeze.pngFreeze is a status effect in PSO. It can be applied by:

Gun icon.pngFrozen Shooter and Gun icon.pngSnow Queen will also randomly freeze the player if equipped for too long.

Mechanics[edit | edit source]

Freeze.pngFreeze, Confuse.pngConfuse, Shock.pngShock, and Slow.pngSlow cannot affect the same player or monster at the same time; if a player or monster is inflicted with any of these statuses, they will lose any others they have. Freeze will suppress flinching animations and invulnerability frames, making it a very dangerous status effect when surrounded.

Players[edit | edit source]

Freeze lasts for 5 seconds, but they can end the effect earlier by having level 7 Anti.pngAnti cast on them or by repeatedly moving left and right. Freeze prevents players from moving, attacking, casting techniques, or using items. Players with a Unit icon.pngCure/Freeze equipped are immune to freeze.

Monsters[edit | edit source]

Freeze lasts for 5 seconds, and the effect cannot have its timer reset by reapplying it midway through the duration. Freeze prevents monsters from moving or attacking. Epsilon, Zu, Pazuzu, Dorphon, Dorphon Eclair, Girtablulu, and all bosses are immune to freeze. Enemies are likewise immune to freeze while in a flying state (Nano Dragon, Canane/Canadine, Gee, Recon, Mothmant, Gi Gue). Frozen monsters' EVP is reduced by 30%.

Special attacks[edit | edit source]

Players and monsters can be frozen using the special attack from a Blizzard-series weapon. Provided the attack connects, each special has a different chance of success.

Androids receive a 30% boost to the activation rate of all freezing specials on Ultimate difficulty. This value can be added directly to the values in the Power column (for example, Frost would have a power of 78%). Unit icon.pngV501 and Unit icon.pngV502 give an additional 50% boost to the activation rate of freezing specials; these stack with the android boost, but not with each other.

Base Freeze Chance = ((Power) - (ESP)) * (Special Reduction)
Freeze Chance = min((Base Freeze Chance), (Difficulty Cap)) * (Unit Boost)

The Difficulty Cap is 40%.

Rarity Special Name Power
1★ Ice 32%
2★ Frost 48%
3★ Freeze 64%
4★ Blizzard 80%

Gun icon.pngFrozen Shooter and Gun icon.pngSnow Queen have special mechanics with freezing targets; if the projectile from their special attack connects, it has a 100% chance to freeze any non-immune enemy.