Forest 1: Difference between revisions
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(Status effects in Ultimate Mode. Ultimate Mothmants inflict Poison, Gulgus inflict Slow & Gulgus-Gue inflict Paralysis.) |
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{{Area}} | {{Area}} | ||
[[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of ''PSO''. Appropriately, its difficulty is much lower than the later areas in the game - it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit. | [[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of ''PSO''. Appropriately, its difficulty is much lower than the later areas in the game - it contains no enemies that use ranged attacks, inflict status effects (Outside of Ultimate Mode's Mothmant & Gulgus variants), cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit. | ||
==Enemies== | ==Enemies== |
Revision as of 03:08, 26 December 2022
Forest 1 | |
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Forest 1 is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of PSO. Appropriately, its difficulty is much lower than the later areas in the game - it contains no enemies that use ranged attacks, inflict status effects (Outside of Ultimate Mode's Mothmant & Gulgus variants), cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.
Enemies
Drops