|
|
Line 24: |
Line 24: |
| ===Forest 1=== | | ===Forest 1=== |
| {{AreaLayouts|layouts=1|AreaSubName=1}} | | {{AreaLayouts|layouts=1|AreaSubName=1}} |
| [[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of ''PSO''. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.
| | In normal difficulty, Forest 1 features vibrant, bright green terrain, occasionally broken up by streams or pieces of debris from Pioneer 1. The sky is blue and the weather is clear. |
| | |
| [[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of ''PSO''. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.
| |
| | |
| [[Forest 1]] is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of ''PSO''. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.
| |
|
| |
|
| ===Forest 2=== | | ===Forest 2=== |
Revision as of 22:13, 3 August 2024
|
This page is a mega work-in-progress - Sundark :>
|
Forest is the first area accessible in Episode 1. It is the surface of the planet Ragol. It is mechanically a simplistic area, with only one possible layout for Forest 1 and Forest 2 (although the route through the area can still vary), large open rooms, few traps, and no long dead-end routes.
Map and layouts
Forest 1
In normal difficulty, Forest 1 features vibrant, bright green terrain, occasionally broken up by streams or pieces of debris from Pioneer 1. The sky is blue and the weather is clear.
Forest 2
Forest 1 is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of PSO. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.
Forest 1 is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of PSO. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.
Forest 1 is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of PSO. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.
Monsters
Overview
Enemies in Forest are all of the Native attribute, and are appropriately simple. All Forest enemies save for the Savage and Barbarous Wolves will slowly approach the player character head-on before initiating a melee attack. The Hildebear, typically only found in Forest 2, is the only enemy with a projectile attack: at certain distances, they will stop in place and initate a
Foie attack (in Ultimate difficulty this is replaced with a faster
Gizonde attack, which can cause
Shock).
Stats
Name
|
Attribute
|
HP
|
ATP
|
DFP
|
MST
|
ATA
|
EVP
|
LCK
|
EFR
|
EIC
|
ETH
|
EDK
|
ELT
|
ESP
|
XP
|
DAR
|
Drop Type
|
Rag Rappy
|
Native
|
56
|
88
|
10
|
0
|
70
|
85
|
10
|
0
|
30
|
60
|
10
|
45
|
0
|
4
|
100
|
Frame
|
Al Rappy (Rare)
|
Native
|
260
|
184
|
75
|
0
|
100
|
45
|
5
|
0
|
60
|
30
|
35
|
45
|
0
|
100
|
100
|
Barrier
|
Savage Wolf
|
Native
|
95
|
112
|
20
|
0
|
90
|
70
|
8
|
0
|
60
|
20
|
10
|
20
|
5
|
5
|
30
|
Frame
|
Barbarous Wolf
|
Native
|
118
|
124
|
25
|
0
|
90
|
90
|
10
|
20
|
70
|
0
|
15
|
20
|
5
|
7
|
45
|
Weapon
|
Booma
|
Native
|
92
|
106
|
0
|
0
|
60
|
70
|
8
|
0
|
35
|
0
|
10
|
20
|
0
|
5
|
28
|
Weapon
|
Gobooma
|
Native
|
122
|
112
|
5
|
0
|
65
|
75
|
8
|
25
|
45
|
0
|
10
|
20
|
0
|
6
|
32
|
Weapon
|
Gigobooma
|
Native
|
152
|
118
|
30
|
0
|
75
|
80
|
5
|
55
|
0
|
25
|
15
|
20
|
0
|
7
|
35
|
Barrier
|
Mothmant
|
Native
|
8
|
53
|
0
|
0
|
75
|
30
|
20
|
0
|
40
|
0
|
10
|
20
|
0
|
1
|
25
|
Weapon
|
Monest
|
Native
|
400
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
40
|
0
|
10
|
20
|
0
|
6
|
0
|
None
|
Hildebear
|
Native
|
320
|
210
|
30
|
0
|
80
|
30
|
10
|
80
|
0
|
40
|
28
|
50
|
25
|
13
|
80
|
Weapon
|
Hildeblue (Rare)
|
Native
|
399
|
270
|
0
|
0
|
100
|
120
|
10
|
0
|
80
|
40
|
38
|
50
|
25
|
100
|
100
|
Weapon
|
Name
|
Attribute
|
HP
|
ATP
|
DFP
|
MST
|
ATA
|
EVP
|
LCK
|
EFR
|
EIC
|
ETH
|
EDK
|
ELT
|
ESP
|
XP
|
DAR
|
Drop Type
|
Rag Rappy
|
Native
|
30
|
65
|
10
|
0
|
70
|
80
|
10
|
0
|
20
|
50
|
10
|
45
|
0
|
4
|
100
|
Frame
|
Al Rappy (Rare)
|
Native
|
150
|
150
|
10
|
0
|
100
|
5
|
5
|
0
|
50
|
20
|
35
|
45
|
0
|
100
|
100
|
Barrier
|
Savage Wolf
|
Native
|
45
|
85
|
20
|
0
|
90
|
60
|
8
|
0
|
50
|
10
|
10
|
20
|
5
|
5
|
30
|
Frame
|
Barbarous Wolf
|
Native
|
65
|
95
|
25
|
0
|
90
|
65
|
10
|
10
|
60
|
0
|
15
|
20
|
5
|
7
|
45
|
Weapon
|
Booma
|
Native
|
60
|
80
|
0
|
0
|
60
|
60
|
8
|
0
|
25
|
15
|
10
|
20
|
0
|
5
|
28
|
Weapon
|
Gobooma
|
Native
|
85
|
85
|
5
|
0
|
65
|
68
|
8
|
15
|
35
|
0
|
10
|
20
|
0
|
6
|
32
|
Weapon
|
Gigobooma
|
Native
|
110
|
90
|
30
|
0
|
75
|
75
|
5
|
45
|
0
|
15
|
15
|
20
|
0
|
7
|
35
|
Barrier
|
Mothmant
|
Native
|
8
|
53
|
0
|
0
|
75
|
20
|
20
|
0
|
25
|
0
|
10
|
20
|
0
|
1
|
25
|
Weapon
|
Monest
|
Native
|
300
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
30
|
0
|
10
|
20
|
0
|
6
|
0
|
None
|
Hildebear
|
Native
|
180
|
140
|
30
|
0
|
80
|
22
|
10
|
70
|
0
|
30
|
28
|
50
|
20
|
10
|
80
|
Weapon
|
Hildeblue (Rare)
|
Native
|
250
|
200
|
0
|
0
|
100
|
115
|
10
|
0
|
70
|
30
|
38
|
50
|
20
|
100
|
100
|
Weapon
|
Name
|
Attribute
|
HP
|
ATP
|
DFP
|
MST
|
ATA
|
EVP
|
LCK
|
EFR
|
EIC
|
ETH
|
EDK
|
ELT
|
ESP
|
XP
|
DAR
|
Drop Type
|
Rag Rappy
|
Native
|
379
|
419
|
133
|
0
|
130
|
190
|
20
|
30
|
50
|
70
|
30
|
50
|
15
|
40
|
100
|
Frame
|
Al Rappy (Rare)
|
Native
|
573
|
527
|
133
|
0
|
160
|
90
|
10
|
30
|
70
|
50
|
30
|
50
|
15
|
184
|
100
|
Barrier
|
Savage Wolf
|
Native
|
500
|
445
|
148
|
0
|
150
|
170
|
16
|
30
|
80
|
50
|
30
|
45
|
20
|
42
|
30
|
Frame
|
Barbarous Wolf
|
Native
|
525
|
457
|
155
|
0
|
150
|
197
|
20
|
50
|
90
|
39
|
35
|
50
|
20
|
45
|
45
|
Weapon
|
Booma
|
Native
|
427
|
438
|
118
|
0
|
120
|
170
|
16
|
25
|
80
|
60
|
30
|
20
|
5
|
42
|
28
|
Weapon
|
Gobooma
|
Native
|
468
|
444
|
125
|
0
|
125
|
177
|
16
|
80
|
60
|
30
|
30
|
20
|
7
|
43
|
32
|
Weapon
|
Gigobooma
|
Native
|
508
|
451
|
162
|
0
|
135
|
183
|
10
|
80
|
35
|
75
|
30
|
20
|
10
|
45
|
35
|
Barrier
|
Mothmant
|
Native
|
200
|
384
|
118
|
0
|
135
|
42
|
40
|
40
|
50
|
30
|
30
|
40
|
15
|
36
|
25
|
Weapon
|
Monest
|
Native
|
843
|
337
|
118
|
0
|
60
|
20
|
0
|
40
|
60
|
30
|
30
|
40
|
15
|
43
|
0
|
None
|
Hildebear
|
Native
|
735
|
514
|
162
|
0
|
140
|
117
|
20
|
90
|
30
|
60
|
48
|
50
|
35
|
56
|
80
|
Weapon
|
Hildeblue (Rare)
|
Native
|
842
|
590
|
118
|
0
|
160
|
237
|
20
|
36
|
90
|
60
|
58
|
50
|
35
|
184
|
100
|
Weapon
|
Name
|
Attribute
|
HP
|
ATP
|
DFP
|
MST
|
ATA
|
EVP
|
LCK
|
EFR
|
EIC
|
ETH
|
EDK
|
ELT
|
ESP
|
XP
|
DAR
|
Drop Type
|
Rag Rappy
|
Native
|
353
|
345
|
97
|
0
|
130
|
114
|
20
|
0
|
40
|
70
|
30
|
50
|
15
|
40
|
100
|
Frame
|
Al Rappy (Rare)
|
Native
|
485
|
443
|
97
|
0
|
160
|
28
|
10
|
0
|
70
|
40
|
30
|
50
|
15
|
184
|
100
|
Barrier
|
Savage Wolf
|
Native
|
370
|
368
|
111
|
0
|
150
|
91
|
16
|
0
|
80
|
20
|
30
|
20
|
20
|
42
|
30
|
Frame
|
Barbarous Wolf
|
Native
|
392
|
379
|
118
|
0
|
150
|
97
|
20
|
20
|
90
|
0
|
35
|
20
|
20
|
45
|
45
|
Weapon
|
Booma
|
Native
|
386
|
362
|
83
|
0
|
120
|
91
|
16
|
5
|
75
|
60
|
30
|
20
|
5
|
42
|
28
|
Weapon
|
Gobooma
|
Native
|
414
|
368
|
90
|
0
|
125
|
100
|
16
|
75
|
60
|
5
|
30
|
20
|
7
|
43
|
32
|
Weapon
|
Gigobooma
|
Native
|
441
|
374
|
124
|
0
|
135
|
108
|
10
|
75
|
5
|
75
|
30
|
20
|
10
|
45
|
35
|
Barrier
|
Mothmant
|
Native
|
200
|
311
|
83
|
0
|
135
|
45
|
40
|
30
|
50
|
0
|
30
|
20
|
15
|
36
|
25
|
Weapon
|
Monest
|
Native
|
650
|
0
|
83
|
0
|
60
|
22
|
0
|
40
|
60
|
0
|
30
|
20
|
15
|
43
|
0
|
None
|
Hildebear
|
Native
|
518
|
431
|
124
|
0
|
140
|
47
|
20
|
80
|
5
|
50
|
48
|
50
|
35
|
49
|
80
|
Weapon
|
Hildeblue (Rare)
|
Native
|
595
|
500
|
83
|
0
|
160
|
154
|
20
|
5
|
80
|
50
|
58
|
50
|
35
|
184
|
100
|
Weapon
|
Name
|
Attribute
|
HP
|
ATP
|
DFP
|
MST
|
ATA
|
EVP
|
LCK
|
EFR
|
EIC
|
ETH
|
EDK
|
ELT
|
ESP
|
XP
|
DAR
|
Drop Type
|
Rag Rappy
|
Native
|
829
|
790
|
271
|
0
|
205
|
335
|
35
|
40
|
60
|
70
|
45
|
60
|
30
|
88
|
100
|
Shield
|
Al Rappy (Rare)
|
Native
|
1110
|
913
|
271
|
0
|
235
|
194
|
17
|
40
|
70
|
60
|
70
|
60
|
30
|
280
|
100
|
Barrier
|
Savage Wolf
|
Native
|
905
|
819
|
288
|
0
|
225
|
307
|
28
|
45
|
85
|
60
|
45
|
59
|
35
|
90
|
30
|
Frame
|
Barbarous Wolf
|
Native
|
950
|
834
|
297
|
0
|
225
|
344
|
30
|
60
|
95
|
50
|
50
|
65
|
35
|
94
|
45
|
Shield
|
Booma
|
Native
|
899
|
812
|
253
|
0
|
195
|
307
|
28
|
35
|
85
|
60
|
45
|
30
|
12
|
90
|
30
|
Weapon
|
Gobooma
|
Native
|
899
|
812
|
253
|
0
|
195
|
307
|
28
|
85
|
65
|
40
|
45
|
30
|
15
|
92
|
38
|
Weapon
|
Gigobooma
|
Native
|
1016
|
826
|
306
|
0
|
210
|
325
|
17
|
85
|
45
|
70
|
50
|
30
|
20
|
94
|
35
|
Unit
|
Mothmant
|
Native
|
450
|
753
|
190
|
0
|
210
|
74
|
40
|
50
|
60
|
40
|
45
|
50
|
30
|
82
|
25
|
Weapon
|
Monest
|
Native
|
1500
|
697
|
190
|
0
|
135
|
50
|
0
|
50
|
70
|
40
|
45
|
50
|
30
|
92
|
0
|
None
|
Hildebear
|
Native
|
1344
|
898
|
306
|
0
|
215
|
231
|
35
|
90
|
40
|
75
|
63
|
60
|
55
|
111
|
85
|
Weapon
|
Hildeblue (Rare)
|
Native
|
1498
|
985
|
253
|
0
|
235
|
401
|
35
|
45
|
90
|
75
|
73
|
60
|
55
|
280
|
100
|
Weapon
|
Name
|
Attribute
|
HP
|
ATP
|
DFP
|
MST
|
ATA
|
EVP
|
LCK
|
EFR
|
EIC
|
ETH
|
EDK
|
ELT
|
ESP
|
XP
|
DAR
|
Drop Type
|
Rag Rappy
|
Native
|
688
|
590
|
211
|
0
|
205
|
171
|
35
|
10
|
50
|
70
|
45
|
30
|
30
|
88
|
100
|
Shield
|
Al Rappy (Rare)
|
Native
|
838
|
707
|
211
|
0
|
235
|
55
|
17
|
10
|
70
|
50
|
70
|
30
|
30
|
280
|
100
|
Barrier
|
Savage Wolf
|
Native
|
706
|
636
|
228
|
0
|
225
|
140
|
28
|
10
|
90
|
20
|
45
|
30
|
30
|
90
|
30
|
Frame
|
Barbarous Wolf
|
Native
|
731
|
699
|
237
|
0
|
225
|
148
|
30
|
15
|
100
|
25
|
50
|
30
|
35
|
94
|
45
|
Shield
|
Booma
|
Native
|
725
|
610
|
193
|
0
|
195
|
140
|
28
|
10
|
85
|
60
|
45
|
30
|
12
|
90
|
30
|
Weapon
|
Gobooma
|
Native
|
788
|
663
|
246
|
0
|
210
|
163
|
28
|
85
|
65
|
10
|
45
|
30
|
15
|
92
|
38
|
Weapon
|
Gigobooma
|
Native
|
788
|
663
|
246
|
0
|
210
|
163
|
17
|
85
|
10
|
70
|
50
|
30
|
20
|
94
|
35
|
Unit
|
Mothmant
|
Native
|
480
|
550
|
193
|
0
|
210
|
78
|
40
|
30
|
60
|
10
|
45
|
30
|
30
|
82
|
25
|
Weapon
|
Monest
|
Native
|
1025
|
0
|
193
|
0
|
135
|
47
|
0
|
40
|
70
|
10
|
45
|
30
|
30
|
92
|
0
|
None
|
Hildebear
|
Native
|
875
|
725
|
246
|
0
|
215
|
81
|
35
|
90
|
10
|
75
|
63
|
60
|
50
|
100
|
85
|
Weapon
|
Hildeblue (Rare)
|
Native
|
962
|
800
|
193
|
0
|
235
|
225
|
35
|
10
|
90
|
75
|
73
|
60
|
50
|
280
|
100
|
Weapon
|
Name
|
Attribute
|
HP
|
ATP
|
DFP
|
MST
|
ATA
|
EVP
|
LCK
|
EFR
|
EIC
|
ETH
|
EDK
|
ELT
|
ESP
|
XP
|
DAR
|
Drop Type
|
El Rappy
|
Native
|
1964
|
1250
|
625
|
0
|
200
|
637
|
30
|
55
|
40
|
85
|
75
|
70
|
35
|
256
|
100
|
Shield
|
Pal Rappy (Rare)
|
Native
|
2546
|
2100
|
625
|
0
|
240
|
419
|
50
|
45
|
85
|
60
|
90
|
70
|
35
|
700
|
100
|
Barrier
|
Gulgus
|
Native
|
2300
|
1100
|
650
|
0
|
208
|
593
|
40
|
50
|
92
|
65
|
85
|
78
|
40
|
275
|
30
|
Frame
|
Gulgus-Gue
|
Native
|
2346
|
1350
|
663
|
0
|
211
|
651
|
50
|
70
|
95
|
55
|
90
|
80
|
40
|
280
|
45
|
Shield
|
Bartle
|
Native
|
2334
|
1250
|
600
|
0
|
205
|
593
|
25
|
40
|
100
|
70
|
70
|
65
|
17
|
271
|
30
|
Weapon
|
Barble
|
Native
|
2550
|
1350
|
613
|
0
|
209
|
608
|
25
|
100
|
65
|
45
|
70
|
65
|
20
|
276
|
38
|
Weapon
|
Tollaw
|
Native
|
2301
|
1450
|
750
|
0
|
313
|
630
|
35
|
70
|
50
|
100
|
70
|
65
|
25
|
281
|
35
|
Unit
|
Mothvert
|
Native
|
1500
|
1000
|
600
|
0
|
233
|
477
|
35
|
60
|
75
|
45
|
70
|
60
|
35
|
145
|
25
|
Weapon
|
Mothvist
|
Native
|
2897
|
0
|
600
|
0
|
210
|
390
|
0
|
60
|
75
|
45
|
75
|
60
|
35
|
270
|
0
|
None
|
Hildelt
|
Native
|
2850
|
1850
|
676
|
0
|
240
|
477
|
45
|
90
|
90
|
70
|
98
|
57
|
60
|
300
|
85
|
Weapon
|
Hildetorr (Rare)
|
Native
|
6750
|
3600
|
600
|
0
|
290
|
738
|
60
|
90
|
90
|
90
|
100
|
69
|
60
|
690
|
100
|
Weapon
|
Name
|
Attribute
|
HP
|
ATP
|
DFP
|
MST
|
ATA
|
EVP
|
LCK
|
EFR
|
EIC
|
ETH
|
EDK
|
ELT
|
ESP
|
XP
|
DAR
|
Drop Type
|
El Rappy
|
Native
|
1309
|
1000
|
476
|
0
|
197
|
478
|
30
|
30
|
30
|
85
|
75
|
50
|
30
|
256
|
100
|
Shield
|
Pal Rappy (Rare)
|
Native
|
1697
|
1800
|
476
|
0
|
240
|
276
|
50
|
30
|
85
|
60
|
90
|
20
|
30
|
640
|
100
|
Barrier
|
Gulgus
|
Native
|
1533
|
990
|
500
|
0
|
205
|
424
|
40
|
25
|
92
|
45
|
85
|
70
|
30
|
260
|
30
|
Frame
|
Gulgus-Gue
|
Native
|
1533
|
1280
|
500
|
0
|
208
|
424
|
50
|
50
|
95
|
30
|
90
|
75
|
35
|
268
|
45
|
Shield
|
Bartle
|
Native
|
1556
|
1050
|
451
|
0
|
202
|
424
|
25
|
20
|
100
|
70
|
70
|
65
|
12
|
260
|
30
|
Weapon
|
Barble
|
Native
|
1700
|
1150
|
463
|
0
|
206
|
446
|
25
|
100
|
65
|
25
|
70
|
65
|
15
|
264
|
38
|
Weapon
|
Tollaw
|
Native
|
1534
|
1250
|
525
|
0
|
310
|
465
|
35
|
70
|
30
|
100
|
70
|
65
|
20
|
268
|
35
|
Unit
|
Mothvert
|
Native
|
950
|
800
|
451
|
0
|
230
|
316
|
35
|
60
|
75
|
25
|
70
|
50
|
30
|
140
|
25
|
Weapon
|
Mothvist
|
Native
|
1931
|
0
|
451
|
0
|
210
|
262
|
0
|
60
|
75
|
25
|
75
|
50
|
30
|
264
|
0
|
None
|
Hildelt
|
Native
|
1922
|
1450
|
525
|
0
|
235
|
321
|
45
|
90
|
90
|
75
|
98
|
25
|
50
|
280
|
85
|
Weapon
|
Hildetorr (Rare)
|
Native
|
4500
|
2000
|
451
|
0
|
290
|
573
|
60
|
90
|
90
|
90
|
100
|
50
|
50
|
640
|
100
|
Weapon
|
Rare drops
Box drops