Mechguns: Difference between revisions

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[[File:Mechgun.png|thumb|right|A basic Mechgun]]
'''Mechguns''' are a multi-hit, single target ranged weapon type. They fire a burst of 3 shots per attack, making them incredibly powerful at higher levels when the player has a lot of ATP.
'''Mechguns''' are a multi-hit, single target ranged weapon type. They fire a burst of 3 shots per attack, making them incredibly powerful at higher levels when the player has a lot of ATP.


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{{WeaponTypeRow|ES Psychogun|12|10|20|50|180 ATA|special=See Notes|notes=Obtained from [[Challenge Mode]];<br/>Piercing single shot|class=110011000000}}
{{WeaponTypeRow|ES Psychogun|12|10|20|50|180 ATA|special=See Notes|notes=Obtained from [[Challenge Mode]];<br/>Piercing single shot|class=110011000000}}
|}
|}
{{Items}}
[[Category:Mechguns]]
[[Category:Weapons]]

Revision as of 23:38, 13 July 2017

A basic Mechgun

Mechguns are a multi-hit, single target ranged weapon type. They fire a burst of 3 shots per attack, making them incredibly powerful at higher levels when the player has a lot of ATP.

Their drawback is their short range and long recovery after attacking, leaving the user vulnerable if they do not play carefully.

Basic Mechgun Information

  • Number of targets: 1
  • Number of hits: 3-3-3
  • Horizontal Distance: 85
  • Vertical Distance: 30
  • Horizontal Angle: 10°
  • Vertical Angle: 36°

List of Mechguns

Weapon Name Rarity ATP ATA Grind Total ATP Special Req. Classes Notes
HUmr HUnl HUct HUcl RAmr RAml RAct RAcl FOmr FOml FOnm FOnl
Mechgun 1★ 2-4 0 9 79 ATA {{{7}}} {{{8}}}
Assault 2★ 5-8 3 9 87 ATA {{{7}}} {{{8}}}
Repeater 3★ 5-12 6 9 97 ATA {{{7}}} {{{8}}}
Gatling 4★ 5-16 9 9 109 ATA {{{7}}} {{{8}}}
Vulcan 5★ 5-20 12 9 117 ATA {{{7}}} {{{8}}}
Samba Maracas 9★ 5-10 10 0 100 ATA {{{7}}} Havoc {{{8}}}
Rocket Punch 9★ 50-300 10 50 100 ATA {{{7}}} Burning {{{8}}} × × × × Cannot combo
M&A60 Vise 9★ 15-25 15 9 120 ATA {{{7}}} Berserk {{{8}}} +5 LCK
H&S25 Justice 9★ 15-30 18 9 122 ATA {{{7}}} Freeze {{{8}}}
Weapon Name Rarity ATP ATA Grind Total ATP Special Req. Classes Notes
HUmr HUnl HUct HUcl RAmr RAml RAct RAcl FOmr FOml FOnm FOnl
L&K14 Combat 9★ 15-30 18 20 124 ATA {{{7}}} Seize {{{8}}} +10 LCK
Twin Psychogun 10★ 35-40 23 0 100 ATA {{{7}}} See Notes {{{8}}} × × × × × × × × Piercing single shot
Red Mechgun 10★ 50 25 30 155 ATA {{{7}}} Havoc {{{8}}} × × × × × × × ×
Yasminkov 9000M 10★ 40-80 27 10 168 ATA {{{7}}} {{{8}}} × × × × × × × × Increased range (+125)
Rage de Feu 10★ 175-185 40 9 190 ATA {{{7}}} Varies {{{8}}} × × × × × × × × Increased range (+15)
Guld Milla 12★ 180-200 30 9 190 ATA {{{7}}} Gush {{{8}}} × × × × × × × × Increased range (+35)
Mille Marteaux 12★ 200-220 45 12 190 ATA {{{7}}} See Notes {{{8}}} × × × × × × × × Increased range (+15); +10 MST;
Odd Beats: Auto-aim
Even Beats: Divine Punishment
Dual Bird 12★ 200-210 22 21 210 ATA {{{7}}} King's {{{8}}} × × × × × × × Increased range (+35); +10 MST
Weapon Name Rarity ATP ATA Grind Total ATP Special Req. Classes Notes
HUmr HUnl HUct HUcl RAmr RAml RAct RAcl FOmr FOml FOnm FOnl
TypeME/Mechgun 12★ 10 20 30 90 ATA {{{7}}} {{{8}}} TypeM Weapon
ES Mechgun 12★ 10 20 50 180 ATA {{{7}}} Varies {{{8}}} × × Obtained from Challenge Mode
ES Psychogun 12★ 10 20 50 180 ATA {{{7}}} See Notes {{{8}}} × × × × × × × × Obtained from Challenge Mode;
Piercing single shot