Berserk: Difference between revisions
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* [[Berserk]] will not function if the user has 1 HP | * [[Berserk]] will not function if the user has 1 HP | ||
** [[Berserk]] will never drain a player's HP below 3 | ** [[Berserk]] will never drain a player's HP below 3 | ||
* There is no special activation calculation for the [[Berserk]] special--the special will activate if the player passes the | * There is no special activation calculation for the [[Berserk]] special--the special will activate if the player passes the [[Game_mechanics#Accuracy|accuracy check]]. | ||
=List of Spirit weapons= | =List of Spirit weapons= |
Revision as of 12:41, 4 July 2024
Berserk is a sacrificial damage increase weapon special. It is the highest tier of sacrificial damage increase specials (4★), though it's not any more powerful damage-wise than its lower special tier counterparts. Berserk weapons have massively strengthened attacks at the cost of HP.
Damage
While a Heavy attack has a damage multiplier of 1.89x in the damage formula, Berserk attacks have a multiplier of 3.33x.
Rarity | Special Name | Sacrifice |
---|---|---|
4★ | Berserk | 1/4 HP |
- Berserk will not function if the user has 1 HP
- Berserk will never drain a player's HP below 3
- There is no special activation calculation for the Berserk special--the special will activate if the player passes the accuracy check.
List of Spirit weapons
All common weapons can drop with Berserk as a special attack, except for drops in Normal difficulty; Hard difficulty; and Forest, Cave 1, Cave 2, VR Spaceship, Crater East, Crater West on Very Hard difficulty. Unlike other special types, Berserk cannot be tekked down one special tier. Berserk can be added to ES Weapons as a special for 40 Photon drops.
Rare Weapons
Weapon Name | Rarity | ATP | ATA | Grind | Total ATP | Special | Req. | Classes | Notes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |||||||||
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12★ | 900-950 | 60 | 0 | 900-950 | Berserk | 800 ATP | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | × | +35 MST; Can hit up to 3 targets; +20% attack speed and +10 EDK/ELT if equipped with ![]() |
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10★ | 310-438 | 38 | +38 | 386-514 | Berserk | 710 ATP | ○ | × | ○ | × | × | × | × | × | × | × | × | × | |
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11★ | 700-750 | 40 | +25 | 750-800 | Berserk | 880 ATP | ○ | × | ○ | ○ | × | × | × | × | × | × | × | × | −30 EVP; max of one target |
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12★ | 500-550 | 48 | +25 | 550-600 | Berserk | 850 ATP | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | × | × | × | × | |
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9★ | 180-185 | 40 | +9 | 198-203 | Berserk | 165 ATP | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | Slowly drains HP while moving |
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10★ | 210-280 | 40 | 0 | 210-280 | Berserk | 500 ATP | × | ○ | × | ○ | × | ○ | × | ○ | × | ○ | × | ○ | +100% ![]() ![]() gradually recovers TP |
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10★ | 300-350 | 49 | +25 | 350-400 | Berserk | 800 ATP | ○ | ○ | ○ | ○ | × | × | × | × | × | × | × | × | |
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9★ | 150-167 | 31 | +9 | 168-185 | Berserk | 495 ATP | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | +50% ATP, +30 ATA, +10% attack speed if equipped with ![]() |
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9★ | 1-400 | 53 | 0 | 1-400 | Berserk | 412 ATP | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | |
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9★ | 330-350 | 35 | +40 | 410-430 | Berserk | 385 ATP | ○ | ○ | ○ | ○ | × | × | × | × | × | × | × | × | |
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12★ | 550-600 | 55 | +20 | 590-640 | See Notes | 200 ATA | × | × | × | × | ○ | ○ | ○ | ○ | × | × | × | × | Rifle range; special is Berserk with Shot range & radius— becomes Divine Punishment when equipped with ![]() |
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9★ | 15-25 | 15 | +9 | 33-43 | Berserk | 120 ATA | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | +5 LCK |