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{{WeaponTypeRow|TypeSW/Slicer|12|100-140|45|125|350 ATP|notes=TypeM Weapon}}
{{WeaponTypeRow|TypeSW/Slicer|12|100-140|45|125|350 ATP|notes=TypeM Weapon}}
{{WeaponTypeRow|ES Sword|12|200|35|250|800 ATP|special=Varies|notes=Obtained from [[Challenge Mode]]|class=111100000000}}
{{WeaponTypeRow|ES Sword|12|200|35|250|800 ATP|special=Varies|notes=Obtained from [[Challenge Mode]]|class=111100000000}}
{{WeaponTypeRow|ES Axe|12|200|50|250|800 ATP|special=Varies|notes=Obtained from [[Challenge Mode]]; Single target|class=111111111111}}
{{WeaponTypeRow|ES Axe|12|200|50|250|800 ATP|special=Varies|notes=Obtained from [[Challenge Mode]]; Single target|class=111111111110}}
|}
|}
==Frame Data==
==Frame Data==

Revision as of 13:01, 17 July 2017

A basic sword

Swords are the most basic multi-target melee weapon. They attack slowly and have low ATA, but make up for this with large amounts of ATP and the ability to hit up to 10 targets at once.

Basic Sword Information

  • Number of targets: 10
  • Number of hits: 1-1-1
  • Horizontal Distance: 25
  • Vertical Distance: 15
  • Horizontal Angle: 45­­°
  • Vertical Angle: 26°

List of Swords

Weapon Name Rarity ATP ATA Grind Total ATP Special Req. Classes Notes
HUmr HUnl HUct HUcl RAmr RAml RAct RAcl FOmr FOml FOnm FOnl
Sword 1★ 25-60 15 46 82 ATP {{{7}}} {{{8}}} × × × × × × × × −5 EVP
Gigush 2★ 55-100 18 32 169 ATP {{{7}}} {{{8}}} × × × × × × × × −5 EVP
Breaker 3★ 100-150 20 18 258 ATP {{{7}}} {{{8}}} × × × × × × × × −10 EVP
Claymore 4★ 150-200 23 16 316 ATP {{{7}}} {{{8}}} × × × × × × × × −10 EVP
Calibur 5★ 210-255 25 10 371 ATP {{{7}}} {{{8}}} × × × × × × × × −10 EVP
Akiko's Cleaver 9★ 1-200 1 0 0 ATP {{{7}}} {{{8}}}
Hammer 9★ 120-185 35 0 129 ATP {{{7}}} Dark {{{8}}}
Daisy Chain 9★ 350-410 32 0 400 ATP {{{7}}} Chaos {{{8}}} × × × × × × × ×
Crazy Tune 9★ 200-255 30 0 412 ATP {{{7}}} Chaos {{{8}}}
Huge Battle Fan 9★ 10-255 30 0 412 ATP {{{7}}} Havoc {{{8}}}
Flowen's Sword 9★ 230-300 28 28 430 ATP {{{7}}} {{{8}}} × × × × × × × × +5 LCK; +50% ATP when equipped
with Flowen's Frame and Flowen's Shield
Last Survivor 9★ 275-321 30 31 470 ATP {{{7}}} {{{8}}} × × × × × × × × +20 HP; −15 EVP
Dragon Slayer 9★ 345-352 30 34 480 ATP {{{7}}} Burning {{{8}}} × × × × × × × × −15 EVP
Flowen's Sword (3060) 10★ 135-243 7 12 378 ATP {{{7}}} {{{8}}} × × × × × × × × +5 LCK; −15 EVP
Flowen's Sword (3064) 10★ 164-248 13 16 387 ATP {{{7}}} {{{8}}} × × × × × × × × +5 LCK; −15 EVP
Weapon Name Rarity ATP ATA Grind Total ATP Special Req. Classes Notes
HUmr HUnl HUct HUcl RAmr RAml RAct RAcl FOmr FOml FOnm FOnl
Flowen's Sword (3067) 10★ 200-256 5 21 379 ATP {{{7}}} {{{8}}} × × × × × × × × +5 LCK; −15 EVP
Flowen's Sword (3073) 10★ 197-262 15 34 385 ATP {{{7}}} {{{8}}} × × × × × × × × +5 LCK; −15 EVP
Flowen's Sword (3077) 10★ 121-255 12 32 401 ATP {{{7}}} {{{8}}} × × × × × × × × +5 LCK; −15 EVP
Flowen's Sword (3079) 10★ 290-300 25 9 402 ATP {{{7}}} {{{8}}} × × × × × × × × +5 LCK; −15 EVP
Flowen's Sword (3082) 10★ 211-273 17 12 388 ATP {{{7}}} {{{8}}} × × × × × × × × +5 LCK; −15 EVP
Flowen's Sword (3083) 10★ 261-283 19 11 382 ATP {{{7}}} {{{8}}} × × × × × × × × +5 LCK; −15 EVP
Flowen's Sword (3084) 10★ 300-320 34 85 680 ATP {{{7}}} Spirit {{{8}}} × × × × × × × × Real Version; +5 LCK; −15 EVP
Victor Axe 10★ 300-420 44 20 400 ATP {{{7}}} Fill {{{8}}} Can only hit up to 1 target
Red Sword 10★ 400-611 37 52 630 ATP {{{7}}} Seize {{{8}}} × × × × × × × ×
Chain Sawd 10★ 500-525 36 15 700 ATP {{{7}}} Gush {{{8}}} × × × × × × × × −15 EVP
Zanba 10★ 310-438 38 38 710 ATP {{{7}}} Berserk {{{8}}} × × × × × × × × × ×
Sealed J-Sword 11★ 420-525 35 0 710 ATP {{{7}}} Hell {{{8}}} × × × × × × × × Randomly inflicts slow; unseals
into Tsumikiri J-Sword after 23,000 kills
Laconium Axe 11★ 700-750 40 25 880 ATP {{{7}}} Berserk {{{8}}} × × × × × × × × × −5 EVP
Dark Flow 11★ 756-900 50 0 971 ATP {{{7}}} See Notes {{{8}}} × × × × × × × × Fires 5 long range waves with the ability to stack.
Only usable if HP is less than 12.5%; Cannot combo
Tsumikiri J-Sword 12★ 700-756 40 50 910 ATP {{{7}}} See Notes {{{8}}} × × × × × × × × Fires a 360° wave at the cost of all your PB gauge.
Requires at least 20 PB to start combo
Weapon Name Rarity ATP ATA Grind Total ATP Special Req. Classes Notes
HUmr HUnl HUct HUcl RAmr RAml RAct RAcl FOmr FOml FOnm FOnl
TypeSW/Sword 12★ 150 35 125 350 ATP {{{7}}} {{{8}}} × × × × × × × × TypeM Weapon
TypeSW/J-Sword 12★ 100-150 40 125 350 ATP {{{7}}} {{{8}}} TypeM Weapon
TypeSW/Slicer 12★ 100-140 45 125 350 ATP {{{7}}} {{{8}}} TypeM Weapon
ES Sword 12★ 200 35 250 800 ATP {{{7}}} Varies {{{8}}} × × × × × × × × Obtained from Challenge Mode
ES Axe 12★ 200 50 250 800 ATP {{{7}}} Varies {{{8}}} × Obtained from Challenge Mode; Single target

Frame Data

All frame data is calculated from first input until return to neutral (i.e. the ability to make another input).

Attack Data

NNN combo.

Class Attack Speed
Default +5% +10% +20% +40%
Male 98F 94F 91F 84F 74F
Female 98F 94F 91F 84F 74F
FOmarl 110F 106F 102F 95F 82F

Cast Data

Level 1 Foie.

Class V801
No Yes
Male 37F 34F
Female 37F 34F
FOmarl 37F 34F