User contributions for Ryan

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14 April 2023

  • 00:3200:32, 14 April 2023 diff hist +471‎ N Purplenum Badge ‎ Created page with "{{Item |icon=tool |color=rare |type=Event item |stack=1 |hex=031709 |desc=A rare Purplenum Section ID badge. }} {{Tool|rare|Purplenum Badge}} was an event item that could be traded in alone or with other section ID badges for rewards during the Scavenger event. With the event's retirement, it is no longer obtainable. ==Availability== ===Events=== Purplenum Badge dropped from any enemy in a set random area that changed once per day. {{Tools}} Category:Tools"
  • 00:3200:32, 14 April 2023 diff hist +469‎ N Bluefull Badge ‎ Created page with "{{Item |icon=tool |color=rare |type=Event item |stack=1 |hex=031708 |desc=A rare Bluefull Section ID badge. }} {{Tool|rare|Bluefull Badge}} was an event item that could be traded in alone or with other section ID badges for rewards during the Scavenger event. With the event's retirement, it is no longer obtainable. ==Availability== ===Events=== Bluefulll Badge dropped from any enemy in a set random area that changed once per day. {{Tools}} Category:Tools"
  • 00:3200:32, 14 April 2023 diff hist +459‎ N Skyly Badge ‎ Created page with "{{Item |icon=tool |color=rare |type=Event item |stack=1 |hex=031707 |desc=A rare Skyly Section ID badge. }} {{Tool|rare|Skyly Badge}} was an event item that could be traded in alone or with other section ID badges for rewards during the Scavenger event. With the event's retirement, it is no longer obtainable. ==Availability== ===Events=== Skyly Badge dropped from any enemy in a set random area that changed once per day. {{Tools}} Category:Tools"
  • 00:3100:31, 14 April 2023 diff hist +468‎ N Greenill Badge ‎ Created page with "{{Item |icon=tool |color=rare |type=Event item |stack=1 |hex=031706 |desc=A rare Greenill Section ID badge. }} {{Tool|rare|Greenill Badge}} was an event item that could be traded in alone or with other section ID badges for rewards during the Scavenger event. With the event's retirement, it is no longer obtainable. ==Availability== ===Events=== Greenill Badge dropped from any enemy in a set random area that changed once per day. {{Tools}} Category:Tools"
  • 00:3100:31, 14 April 2023 diff hist +465‎ N Viridia Badge ‎ Created page with "{{Item |icon=tool |color=rare |type=Event item |stack=1 |hex=031705 |desc=A rare Viridia Section ID badge. }} {{Tool|rare|Viridia Badge}} was an event item that could be traded in alone or with other section ID badges for rewards during the Scavenger event. With the event's retirement, it is no longer obtainable. ==Availability== ===Events=== Viridia Badge dropped from any enemy in a set random area that changed once per day. {{Tools}} Category:Tools"

13 April 2023

  • 23:5023:50, 13 April 2023 diff hist 0‎ m Weapons ‎ xd
  • 23:4223:42, 13 April 2023 diff hist +1,068‎ N Black Paint ‎ Created page with "{{Item |icon=tool |color=rare |type=Ring paint |stack=1 |class=111111111111 |hex=030E34 |desc=Paint that is black. }} {{Tool|rare|Black Paint}} is a tool that can be used to change a {{Shield|rare|Red Ring}}, original or painted, into a black Red Ring*. To apply the paint, equip a Red Ring or Red Ring*, and use the paint in the inventory. Any painted ring will have its name appended with an asterisk (*), and also have "Skin: Black Ring" in the item description. Pain..."
  • 23:4123:41, 13 April 2023 diff hist +1,068‎ N White Paint ‎ Created page with "{{Item |icon=tool |color=rare |type=Ring paint |stack=1 |class=111111111111 |hex=030E33 |desc=Paint that is white. }} {{Tool|rare|White Paint}} is a tool that can be used to change a {{Shield|rare|Red Ring}}, original or painted, into a white Red Ring*. To apply the paint, equip a Red Ring or Red Ring*, and use the paint in the inventory. Any painted ring will have its name appended with an asterisk (*), and also have "Skin: White Ring" in the item description. Pain..."
  • 23:4023:40, 13 April 2023 diff hist +1,074‎ N Purple Paint ‎ Created page with "{{Item |icon=tool |color=rare |type=Ring paint |stack=1 |class=111111111111 |hex=030E32 |desc=Paint that is purple. }} {{Tool|rare|Purple Paint}} is a tool that can be used to change a {{Shield|rare|Red Ring}}, original or painted, into a purple Red Ring*. To apply the paint, equip a Red Ring or Red Ring*, and use the paint in the inventory. Any painted ring will have its name appended with an asterisk (*), and also have "Skin: Purple Ring" in the item description...."
  • 23:3523:35, 13 April 2023 diff hist +1,074‎ N Yellow Paint ‎ Created page with "{{Item |icon=tool |color=rare |type=Ring paint |stack=1 |class=111111111111 |hex=030E31 |desc=Paint that is yellow. }} {{Tool|rare|Yellow Paint}} is a tool that can be used to change a {{Shield|rare|Red Ring}}, original or painted, into a yellow Red Ring*. To apply the paint, equip a Red Ring or Red Ring*, and use the paint in the inventory. Any painted ring will have its name appended with an asterisk (*), and also have "Skin: Yellow Ring" in the item description...."
  • 23:3423:34, 13 April 2023 diff hist +1,068‎ N Green Paint ‎ Created page with "{{Item |icon=tool |color=rare |type=Ring paint |stack=1 |class=111111111111 |hex=030E30 |desc=Paint that is green. }} {{Tool|rare|Green Paint}} is a tool that can be used to change a {{Shield|rare|Red Ring}}, original or painted, into a green Red Ring*. To apply the paint, equip a Red Ring or Red Ring*, and use the paint in the inventory. Any painted ring will have its name appended with an asterisk (*), and also have "Skin: Green Ring" in the item description. Pain..."
  • 23:3223:32, 13 April 2023 diff hist −1‎ m Blue Paint ‎ there's always something...
  • 23:3223:32, 13 April 2023 diff hist +1,063‎ N Blue Paint ‎ Created page with "{{Item |icon=tool |color=rare |type=Ring paint |stack=1 |class=111111111111 |hex=030E2F |desc=Paint that is blue. }} {{Tool|rare|Blue Paint}} is a tool that can be used to change a {{Shield|rare|Red Ring}}, original or painted, into a blue Red Ring*. To apply the paint, equip a Red Ring or Red Ring*, and use the paint in the inventory. Any painted ring will have its name appended with an asterisk (*), and also have "Skin: Blue Paint" in the item description. Painted..."
  • 20:4920:49, 13 April 2023 diff hist +111‎ m Tools ‎ →‎Music disks
  • 08:4408:44, 13 April 2023 diff hist +6‎ m Template:EnemyTableRowPlain ‎ coloring monster attributes uwu current
  • 04:1804:18, 13 April 2023 diff hist −3‎ m Template:Events ‎No edit summary
  • 04:1804:18, 13 April 2023 diff hist −3,719‎ Easter event ‎No edit summary
  • 04:1504:15, 13 April 2023 diff hist +5,468‎ The Egg Shop ‎No edit summary
  • 00:4900:49, 13 April 2023 diff hist +9‎ m Freeze (status) ‎ →‎Enemies
  • 00:4800:48, 13 April 2023 diff hist +7‎ m Shock ‎ →‎Enemies
  • 00:4700:47, 13 April 2023 diff hist +10‎ m Paralysis ‎ →‎Enemies
  • 00:4000:40, 13 April 2023 diff hist 0‎ m Daily forecast/Log ‎ 13 apr 2023

12 April 2023

11 April 2023

  • 23:5723:57, 11 April 2023 diff hist +13‎ m Dark Falz ‎No edit summary
  • 23:5723:57, 11 April 2023 diff hist −9‎ m Template:RDR ‎ dark falz
  • 20:0420:04, 11 April 2023 diff hist +16,879‎ N Drop charts/Normal ‎ Created page with "<tabber> Episode 1= {{DropChartHead}} {{DropChartZone|Forest}} {{DropAreaRow|Rag Rappy (E1)|N|Rag Rappy}} {{DropAreaRate|Rag Rappy (E1)|N}} {{DropAreaRow|Al Rappy|N}} {{DropAreaRate|Al Rappy|N}} {{DropAreaRow|Savage Wolf (E1)|N|Savage Wolf}} {{DropAreaRate|Savage Wolf (E1)|N}} {{DropAreaRow|Barbarous Wolf (E1)|N|Barbarous Wolf}} {{DropAreaRate|Barbarous Wolf (E1)|N}} {{DropAreaRow|Booma|N}} {{DropAreaRate|Booma|N}} {{DropAreaRow|Gobooma|N}} {{DropAreaRate|Gobooma|N}} {{D..." current
  • 11:3811:38, 11 April 2023 diff hist +4,127‎ N Template:CaveDropTable ‎ Created page with "<tabber> Normal= {{DropChartHead}} {{DropAreaRow|Evil Shark|N}} {{DropAreaRate|Evil Shark|N}} {{DropAreaRow|Pal Shark|N}} {{DropAreaRate|Pal Shark|N}} {{DropAreaRow|Guil Shark|N}} {{DropAreaRate|Guil Shark|N}} {{DropAreaRow|Nar Lily (E1)|N|Nar Lily}} {{DropAreaRate|Nar Lily (E1)|N}} {{DropAreaRow|Nano Dragon|N}} {{DropAreaRate|Nano Dragon|N}} {{#ifeq:{{{1|}}}|2||{{DropAreaRow|Pan Arms (E1)|N|Pan Arms}} {{DropAreaRate|Pan Arms (E1)|N}} {{DropAreaRow|Hidoom (E1)|N|Hidoom}}..."
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