Forest: Difference between revisions

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==Rare drops==
==Rare drops==
{{ForestDropTable}}
{{ForestDropTable}}
==Box drops==
{{ForestBoxesDropTable}}




{{Areas}}
{{Areas}}

Revision as of 22:15, 22 February 2024

This page is a mega work-in-progress - Sundark :>
Forest
Attributes
:
Native

Forest 1 is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of PSO. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.

Forest 2 is the second and final area of the Forest, the first area accessible in Episode 1. Players on a free adventure here are introduced to the Hildebear, an enemy much stronger than any encountered in Forest 1. A free adventure in Forest 2 will also end in finding the teleporter to Under the Dome, where Dragon can be fought.

Map and layouts

Forest 1

Forest 1 Layouts

Forest1-1.png


Forest 1 is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of PSO. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.

Forest 1 is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of PSO. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.

Forest 1 is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of PSO. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.

Forest 2

Forest 2 Layouts

Forest2-1.png


Forest 1 is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of PSO. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.

Forest 1 is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of PSO. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.

Forest 1 is the first area accessible in Episode 1; owing to that fact, it is also the area many players first encounter on their initial playthrough of PSO. Appropriately, its difficulty is much lower than the later areas in the game - on a free adventure in the starting difficulty, Normal, it contains no enemies that use ranged attacks, inflict status effects, cast techniques, or even do enough damage to kill a full-health level 1 FOnewm, the most frail class, without landing a critical hit.

Monsters

Name Attribute HP ATP DFP MST ATA EVP LCK EFR EIC ETH EDK ELT ESP XP DAR Drop Type
Rag Rappy Native 56 88 10 0 70 85 10 0 30 60 10 45 0 4 100 Frame
Al Rappy (Rare) Native 260 184 75 0 100 45 5 0 60 30 35 45 0 100 100 Barrier
Savage Wolf Native 95 112 20 0 90 70 8 0 60 20 10 20 5 5 30 Frame
Barbarous Wolf Native 118 124 25 0 90 90 10 20 70 0 15 20 5 7 45 Weapon
Booma Native 92 106 0 0 60 70 8 0 35 0 10 20 0 5 28 Weapon
Gobooma Native 122 112 5 0 65 75 8 25 45 0 10 20 0 6 32 Weapon
Gigobooma Native 152 118 30 0 75 80 5 55 0 25 15 20 0 7 35 Barrier
Mothmant Native 8 53 0 0 75 30 20 0 40 0 10 20 0 1 25 Weapon
Monest Native 400 0 0 0 0 0 0 0 40 0 10 20 0 6 0 None
Hildebear Native 320 210 30 0 80 30 10 80 0 40 28 50 25 13 80 Weapon
Hildeblue (Rare) Native 399 270 0 0 100 120 10 0 80 40 38 50 25 100 100 Weapon

Rare drops

Viridia Greenill Skyly Bluefull Purplenum Pinkal Redria Oran Yellowboze Whitill
Rag Rappy Rappy's Wing Rappy's Wing Rappy's Wing Rappy's Wing Rappy's Wing Rappy's Wing Rappy's Wing Rappy's Wing Rappy's Wing Rappy's Wing
1/7282 1/7282 1/7282 1/7282 1/7282 1/7282 1/7282 1/7282 1/7282 1/7282
Al Rappy Mind Material Mind Material Mind Material HP Material Mind Material Star Atomizer Trimate HP Material Trimate Star Atomizer
7/8 7/8 7/8 7/8 7/8 7/8 7/8 7/8 9/16 7/8
Savage Wolf Recovery Barrier
1/6068
Barbarous Wolf Scape Doll Star Atomizer Sol Atomizer Scape Doll Sol Atomizer Sol Atomizer Sol Atomizer Star Atomizer Sol Atomizer Sol Atomizer
1/759 1/759 1/759 1/10403 1/759 1/759 1/759 1/759 1/759 1/759
Booma Booma's Right Arm Booma's Right Arm Booma's Right Arm Booma's Right Arm Booma's Right Arm Booma's Right Arm Booma's Right Arm Booma's Right Arm Booma's Right Arm Booma's Right Arm
1/8359 1/8359 1/8359 1/8359 1/8359 1/8359 1/8359 1/8359 1/8359 1/8359
Gobooma Gobooma's Right Arm Gobooma's Right Arm Gobooma's Right Arm Gobooma's Right Arm Gobooma's Right Arm Gobooma's Right Arm Gobooma's Right Arm Gobooma's Right Arm Gobooma's Right Arm Gobooma's Right Arm
1/20480 1/20480 1/20480 1/20480 1/20480 1/20480 1/20480 1/20480 1/20480 1/20480
Gigobooma Sol Atomizer Sol Atomizer Sol Atomizer Sol Atomizer Sol Atomizer Sol Atomizer Star Atomizer Sol Atomizer Sol Atomizer Sol Atomizer
1/5.08 1/5.08 1/5.08 1/5.08 1/5.08 1/5.08 1/5201 1/5.08 1/5.08 1/5.08
Hildebear Trimate Trimate Trimate Trimate Trimate Trimate Trimate Trimate Trimate Trimate
1/2.22 1/2.22 1/2.22 1/2.22 1/2.22 1/2.22 1/2.22 1/2.22 1/2.22 1/2.22
Hildeblue Resist/Fire Power Material Resist/Fire General/Mind General/Legs Resist/Flame Resist/Light General/Mind Resist/Fire General/Legs
7/8 7/8 7/8 7/8 7/8 7/8 7/8 7/8 7/8 7/8
Dragon Star Atomizer Star Atomizer Star Atomizer Star Atomizer Star Atomizer Star Atomizer Star Atomizer Star Atomizer Star Atomizer Star Atomizer
7/8 7/8 7/8 7/8 7/8 7/8 7/8 7/8 7/8 7/8

Box drops

Viridia Greenill Skyly Bluefull Purplenum Pinkal Redria Oran Yellowboze Whitill
Forest 1
AddSlot Amplifier of Barta Amplifier of Barta Amplifier of Barta
1/1170.29 1/1170.29 1/1170.29 1/1170.29
Amplifier of Foie
1/1170.29
Forest 2
Amplifier of Barta AddSlot Amplifier of Foie Amplifier of Foie AddSlot AddSlot Amplifier of Foie AddSlot Amplifier of Foie
1/1170.29 1/1170.29 1/1170.29 1/1170.29 1/1170.29 1/744.73 1/1170.29 1/1170.29 1/1170.29
Amplifier of Barta Amplifier of Foie AddSlot
1/1170.29 1/1170.29 1/1170.29