Units: Difference between revisions
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[[Units]] are items that can be equipped onto a piece of [[armor]] that has at least one slot. Units are important from the start of the game to the very end, providing minor but useful stat boosts at low level play and major buffs, such as increased attack speed and higher [[special attack|special]] activation rates, at high level play. | [[Units]] are items that can be equipped onto a piece of [[armor]] that has at least one slot. Units are important from the start of the game to the very end, providing minor but useful stat boosts at low level play and major buffs, such as increased attack speed and higher [[special attack|special]] activation rates, at high level play. | ||
==List of Units== | ==List of Units== | ||
{{ | ===HP Units=== | ||
{{UnitTableHead|HP}} | |||
{{UnitTableRow|Digger/HP|2|10}} | |||
{{UnitTableHead| | {{UnitTableRow|General/HP|4|20}} | ||
{{UnitTableRow| | {{UnitTableRow|Dragon/HP|6|40}} | ||
{{UnitTableRow| | {{UnitTableRow|God/HP|11|80}} | ||
{{UnitTableRow| | {{UnitTableRow|Heavenly/HP|11|100}} | ||
{{UnitTableRow| | |} | ||
{{UnitTableRow| | ===TP Units=== | ||
{{UnitTableRow| | {{UnitTableHead|TP}} | ||
{{UnitTableRow| | {{UnitTableRow|Magician/TP|2|10}} | ||
{{UnitTableRow| | {{UnitTableRow|General/TP|4|20}} | ||
{{UnitTableRow| | {{UnitTableRow|Angel/TP|6|30}} | ||
{{UnitTableRow|Swordsman Lore|11| | {{UnitTableRow|God/TP|11|80}} | ||
{{UnitTableRow| | {{UnitTableRow|Heavenly/TP|11|100}} | ||
{{UnitTableRow| | |} | ||
===ATP Units=== | |||
{{UnitTableHead|ATP}} | |||
{{UnitTableRow|Knight/Power|2|5}} | |||
{{UnitTableRow|General/Power|3|10}} | |||
{{UnitTableRow|Ogre/Power|5|15}} | |||
{{UnitTableRow|God/Power|11|50}} | |||
{{UnitTableRow|Heavenly/Power|11|55}} | |||
|} | |||
===DFP Units=== | |||
{{UnitTableHead|DFP}} | |||
{{UnitTableRow|Warrior/Body|2|10}} | |||
{{UnitTableRow|General/Body|3|20}} | |||
{{UnitTableRow|Metal/Body|5|30}} | |||
{{UnitTableRow|God/Body|11|50}} | |||
{{UnitTableRow|Heavenly/Body|11|55}} | |||
|} | |||
===MST Units=== | |||
{{UnitTableHead|MST}} | |||
{{UnitTableRow|Priest/Mind|2|5|class=110011001111}} | |||
{{UnitTableRow|General/Mind|3|10|class=110011001111}} | |||
{{UnitTableRow|Angel/Mind|5|15|class=110011001111}} | |||
{{UnitTableRow|God/Mind|11|40|class=110011001111}} | |||
{{UnitTableRow|Heavenly/Mind|11|45|class=110011001111}} | |||
|} | |||
===ATA Units=== | |||
{{UnitTableHead|ATA}} | |||
{{UnitTableRow|Marksman/Arm|2|3}} | |||
{{UnitTableRow|General/Arm|3|5}} | |||
{{UnitTableRow|Elf/Arm|5|7}} | |||
{{UnitTableRow|God/Arm|11|15}} | |||
{{UnitTableRow|Heavenly/Arms|11|25}} | |||
|} | |||
===EVP Units=== | |||
{{UnitTableHead|EVP}} | |||
{{UnitTableRow|Thief/Legs|2|10}} | |||
{{UnitTableRow|General/Legs|3|20}} | |||
{{UnitTableRow|Elf/Legs|5|30}} | |||
{{UnitTableRow|God/Legs|11|50}} | |||
{{UnitTableRow|Heavenly/Legs|11|55}} | |||
|} | |||
===LCK Units=== | |||
{{UnitTableHead|LCK}} | |||
{{UnitTableRow|Angel/Luck|8|5}} | |||
{{UnitTableRow|God/Luck|11|30}} | |||
{{UnitTableRow|Heavenly/Luck|11|40}} | |||
|} | |||
===Ability Units=== | |||
Ability Units add to all stats, with an ATA boost of 10 times less than the other stats. | |||
{{UnitTableHead|All}} | |||
{{UnitTableRow|Master/Ability|8|5}} | |||
{{UnitTableRow|Hero/Ability|10|10}} | |||
{{UnitTableRow|God/Ability|11|20}} | |||
{{UnitTableRow|Heavenly/Ability|11|25}} | |||
{{UnitTableRow|Centurion/Ability|11|30}} | |||
|} | |||
===EFR Units=== | |||
{{UnitTableHead|EFR}} | |||
{{UnitTableRow|Resist/Fire|2|5}} | |||
{{UnitTableRow|Resist/Flame|3|10}} | |||
{{UnitTableRow|Resist/Burning|5|15}} | |||
|} | |||
===EIC Units=== | |||
{{UnitTableHead|EIC}} | |||
{{UnitTableRow|Resist/Cold|2|5}} | |||
{{UnitTableRow|Resist/Freeze|3|10}} | |||
{{UnitTableRow|Resist/Blizzard|5|15}} | |||
|} | |||
===ETH Units=== | |||
{{UnitTableHead|ETH}} | |||
{{UnitTableRow|Resist/Shock|2|5}} | |||
{{UnitTableRow|Resist/Thunder|3|10}} | |||
{{UnitTableRow|Resist/Storm|5|15}} | |||
|} | |||
===EDK Units=== | |||
{{UnitTableHead|EDK}} | |||
{{UnitTableRow|Resist/Dark|3|5}} | |||
{{UnitTableRow|Resist/Evil|4|10}} | |||
{{UnitTableRow|Resist/Devil|5|15}} | |||
|} | |||
===ELT Units=== | |||
{{UnitTableHead|ELT}} | |||
{{UnitTableRow|Resist/Light|3|5}} | |||
{{UnitTableRow|Resist/Saint|4|10}} | |||
{{UnitTableRow|Resist/Holy|6|15}} | |||
|} | |||
===Resistance Units=== | |||
These Units provide resistance to all the elemental resistance stats. | |||
{{UnitTableHead|All}} | |||
{{UnitTableRow|All/Resist|7|3}} | |||
{{UnitTableRow|Super/Resist|8|6}} | |||
{{UnitTableRow|Perfect/Resist|11|9}} | |||
{{UnitTableRow|Heavenly/Resist|11|12}} | |||
|} | |||
===HP Restoration Units=== | |||
{{UnitTableHead|1 HP per...}} | |||
{{UnitTableRow|HP/Restorate|4|14 seconds}} | |||
{{UnitTableRow|HP/Generate|6|11 seconds}} | |||
{{UnitTableRow|HP/Revival|9|8 seconds}} | |||
{{UnitTableRow|HP/Ressurection|11|5 seconds}} | |||
|} | |||
===TP Restoration Units=== | |||
{{UnitTableHead|1 TP per...}} | |||
{{UnitTableRow|TP/Restorate|4|15 seconds|class=110011001111}} | |||
{{UnitTableRow|TP/Generate|6|13 seconds|class=110011001111}} | |||
{{UnitTableRow|TP/Revival|9|11 seconds|class=110011001111}} | |||
{{UnitTableRow|TP/Reussurection|11|9 seconds|class=110011001111}} | |||
|} | |||
===PB Generation Units=== | |||
{{UnitTableHead|1 PB per...}} | |||
{{UnitTableRow|PB/Amplifier|4|40 seconds}} | |||
{{UnitTableRow|PB/Generate|6|35 seconds}} | |||
{{UnitTableRow|PB/Create|9|23 seconds}} | |||
{{UnitTableRow|PB/Increase|11|18 seconds}} | |||
|} | |||
===Attack Speed Units=== | |||
Attack Speed units will increase the speed that physical attacks are made at. These units do not stack, only the highest will have any effect. | |||
{{UnitTableHead|Speed}} | |||
{{UnitTableRow|General/Battle|6|+5%}} | |||
{{UnitTableRow|Devil/Battle|9|+10%}} | |||
{{UnitTableRow|God/Battle|11|+20%}} | |||
{{UnitTableRow|Heavenly/Battle|11|+40%}} | |||
|} | |||
===Technique Units=== | |||
Technique units will increase the level of all the user's techniques. Note that the technique level cannot be increased further than the character's technique level cap. | |||
{{UnitTableHead|Level Increase}} | |||
{{UnitTableRow|Wizard/Technique|6|1|class=110011001111}} | |||
{{UnitTableRow|Devil/Technique|9|2|class=110011001111}} | |||
{{UnitTableRow|God/Technique|11|3|class=110011001111}} | |||
{{UnitTableRow|Heavenly/Technique|11|4|class=110011001111}} | |||
|} | |||
===Cure Units=== | |||
Cure units will make the user invulnerable to specific status effects. | |||
{{UnitTableHead|Status}} | |||
{{UnitTableRow|Cure/Confuse|9|Confuse}} | |||
{{UnitTableRow|Cure/Freeze|9|Freeze}} | |||
{{UnitTableRow|Cure/Paralysis|9|Paralysis|class=110011001111}} | |||
{{UnitTableRow|Cure/Poison|9|Poison|class=110011001111}} | |||
{{UnitTableRow|Cure/Shock|9|Shock}} | |||
{{UnitTableRow|Cure/Slow|9|Slow}} | |||
|} | |||
===Miscellaneous Units=== | |||
{{UnitTableHead|Effect}} | |||
{{UnitTableRow|Adept|11|+10 ability, +20 ATA, +6 resistances and -25% TP costs}} | |||
{{UnitTableRow|Divine Protection|11|+100% LCK and +20 EDK and ELT during odd beats}} | |||
{{UnitTableRow|Friend Ring|11|Increases DFP by half of the amount of guild cards held}} | |||
{{UnitTableRow|Limiter|11|−30 ability, -10 ATA and -10 resistances<br>Unseals into Adept}} | |||
{{UnitTableRow|Proof of Sword Saint|11|−20 DFP, +30 ATA and +60 EVP when equipped with specific weapons|class=111100000000}} | |||
{{UnitTableRow|Smartlink|11|Removes ranged weapon penalties for Hunters and Forces|class=111100001111}} | |||
{{UnitTableRow|Swordsman Lore|11|Unseals into Proof of Sword Saint|class=111100000000}} | |||
{{UnitTableRow|V101|11|+40% attack speed, +15 ability}} | |||
{{UnitTableRow|V501|11|+50% success rate to Confuse, Freeze, Paralysis and Instant Kill specials}} | |||
{{UnitTableRow|V502|11|+50% success rate to Confuse, Freeze and Paralysis specials and<br>+100% success rate to Instant Kills specials}} | |||
{{UnitTableRow|V801|11|Decreases technique charge time and cast time|class=110011001111}} | |||
{{UnitTableRow|Yasakani Magatama|10|+30 ATA when equipped with [[Kusanagi]]|class=111111110000}} | |||
|} | |||
{{Items}} | {{Items}} |
Revision as of 18:12, 18 September 2017
Units are items that can be equipped onto a piece of armor that has at least one slot. Units are important from the start of the game to the very end, providing minor but useful stat boosts at low level play and major buffs, such as increased attack speed and higher special activation rates, at high level play.
List of Units
HP Units
Unit Name | Rarity | HP | Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |||
Digger/HP | 2★ | 10 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
General/HP | 4★ | 20 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Dragon/HP | 6★ | 40 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
God/HP | 11★ | 80 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Heavenly/HP | 11★ | 100 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
TP Units
Unit Name | Rarity | TP | Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |||
Magician/TP | 2★ | 10 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
General/TP | 4★ | 20 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Angel/TP | 6★ | 30 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
God/TP | 11★ | 80 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Heavenly/TP | 11★ | 100 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
ATP Units
Unit Name | Rarity | ATP | Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |||
Knight/Power | 2★ | 5 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
General/Power | 3★ | 10 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Ogre/Power | 5★ | 15 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
God/Power | 11★ | 50 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Heavenly/Power | 11★ | 55 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
DFP Units
Unit Name | Rarity | DFP | Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |||
Warrior/Body | 2★ | 10 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
General/Body | 3★ | 20 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Metal/Body | 5★ | 30 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
God/Body | 11★ | 50 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Heavenly/Body | 11★ | 55 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
MST Units
Unit Name | Rarity | MST | Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |||
Priest/Mind | 2★ | 5 | ○ | ○ | × | × | ○ | ○ | × | × | ○ | ○ | ○ | ○ |
General/Mind | 3★ | 10 | ○ | ○ | × | × | ○ | ○ | × | × | ○ | ○ | ○ | ○ |
Angel/Mind | 5★ | 15 | ○ | ○ | × | × | ○ | ○ | × | × | ○ | ○ | ○ | ○ |
God/Mind | 11★ | 40 | ○ | ○ | × | × | ○ | ○ | × | × | ○ | ○ | ○ | ○ |
Heavenly/Mind | 11★ | 45 | ○ | ○ | × | × | ○ | ○ | × | × | ○ | ○ | ○ | ○ |
ATA Units
Unit Name | Rarity | ATA | Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |||
Marksman/Arm | 2★ | 3 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
General/Arm | 3★ | 5 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Elf/Arm | 5★ | 7 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
God/Arm | 11★ | 15 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Heavenly/Arms | 11★ | 25 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
EVP Units
Unit Name | Rarity | EVP | Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |||
Thief/Legs | 2★ | 10 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
General/Legs | 3★ | 20 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Elf/Legs | 5★ | 30 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
God/Legs | 11★ | 50 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Heavenly/Legs | 11★ | 55 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
LCK Units
Unit Name | Rarity | LCK | Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |||
Angel/Luck | 8★ | 5 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
God/Luck | 11★ | 30 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Heavenly/Luck | 11★ | 40 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Ability Units
Ability Units add to all stats, with an ATA boost of 10 times less than the other stats.
Unit Name | Rarity | All | Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |||
Master/Ability | 8★ | 5 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Hero/Ability | 10★ | 10 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
God/Ability | 11★ | 20 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Heavenly/Ability | 11★ | 25 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Centurion/Ability | 11★ | 30 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
EFR Units
Unit Name | Rarity | EFR | Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |||
Resist/Fire | 2★ | 5 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Resist/Flame | 3★ | 10 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Resist/Burning | 5★ | 15 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
EIC Units
Unit Name | Rarity | EIC | Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |||
Resist/Cold | 2★ | 5 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Resist/Freeze | 3★ | 10 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Resist/Blizzard | 5★ | 15 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
ETH Units
Unit Name | Rarity | ETH | Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |||
Resist/Shock | 2★ | 5 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Resist/Thunder | 3★ | 10 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Resist/Storm | 5★ | 15 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
EDK Units
Unit Name | Rarity | EDK | Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |||
Resist/Dark | 3★ | 5 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Resist/Evil | 4★ | 10 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Resist/Devil | 5★ | 15 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
ELT Units
Unit Name | Rarity | ELT | Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |||
Resist/Light | 3★ | 5 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Resist/Saint | 4★ | 10 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Resist/Holy | 6★ | 15 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Resistance Units
These Units provide resistance to all the elemental resistance stats.
Unit Name | Rarity | All | Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |||
All/Resist | 7★ | 3 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Super/Resist | 8★ | 6 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Perfect/Resist | 11★ | 9 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Heavenly/Resist | 11★ | 12 | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
HP Restoration Units
Unit Name | Rarity | 1 HP per... | Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |||
HP/Restorate | 4★ | 14 seconds | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
HP/Generate | 6★ | 11 seconds | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
HP/Revival | 9★ | 8 seconds | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
HP/Ressurection | 11★ | 5 seconds | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
TP Restoration Units
Unit Name | Rarity | 1 TP per... | Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |||
TP/Restorate | 4★ | 15 seconds | ○ | ○ | × | × | ○ | ○ | × | × | ○ | ○ | ○ | ○ |
TP/Generate | 6★ | 13 seconds | ○ | ○ | × | × | ○ | ○ | × | × | ○ | ○ | ○ | ○ |
TP/Revival | 9★ | 11 seconds | ○ | ○ | × | × | ○ | ○ | × | × | ○ | ○ | ○ | ○ |
TP/Reussurection | 11★ | 9 seconds | ○ | ○ | × | × | ○ | ○ | × | × | ○ | ○ | ○ | ○ |
PB Generation Units
Unit Name | Rarity | 1 PB per... | Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |||
PB/Amplifier | 4★ | 40 seconds | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
PB/Generate | 6★ | 35 seconds | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
PB/Create | 9★ | 23 seconds | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
PB/Increase | 11★ | 18 seconds | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Attack Speed Units
Attack Speed units will increase the speed that physical attacks are made at. These units do not stack, only the highest will have any effect.
Unit Name | Rarity | Speed | Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |||
General/Battle | 6★ | +5% | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Devil/Battle | 9★ | +10% | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
God/Battle | 11★ | +20% | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Heavenly/Battle | 11★ | +40% | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Technique Units
Technique units will increase the level of all the user's techniques. Note that the technique level cannot be increased further than the character's technique level cap.
Unit Name | Rarity | Level Increase | Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |||
Wizard/Technique | 6★ | 1 | ○ | ○ | × | × | ○ | ○ | × | × | ○ | ○ | ○ | ○ |
Devil/Technique | 9★ | 2 | ○ | ○ | × | × | ○ | ○ | × | × | ○ | ○ | ○ | ○ |
God/Technique | 11★ | 3 | ○ | ○ | × | × | ○ | ○ | × | × | ○ | ○ | ○ | ○ |
Heavenly/Technique | 11★ | 4 | ○ | ○ | × | × | ○ | ○ | × | × | ○ | ○ | ○ | ○ |
Cure Units
Cure units will make the user invulnerable to specific status effects.
Unit Name | Rarity | Status | Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |||
Cure/Confuse | 9★ | Confuse | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Cure/Freeze | 9★ | Freeze | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Cure/Paralysis | 9★ | Paralysis | ○ | ○ | × | × | ○ | ○ | × | × | ○ | ○ | ○ | ○ |
Cure/Poison | 9★ | Poison | ○ | ○ | × | × | ○ | ○ | × | × | ○ | ○ | ○ | ○ |
Cure/Shock | 9★ | Shock | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Cure/Slow | 9★ | Slow | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Miscellaneous Units
Unit Name | Rarity | Effect | Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HUmr | HUnl | HUct | HUcl | RAmr | RAml | RAct | RAcl | FOmr | FOml | FOnm | FOnl | |||
Adept | 11★ | +10 ability, +20 ATA, +6 resistances and -25% TP costs | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Divine Protection | 11★ | +100% LCK and +20 EDK and ELT during odd beats | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Friend Ring | 11★ | Increases DFP by half of the amount of guild cards held | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Limiter | 11★ | −30 ability, -10 ATA and -10 resistances Unseals into Adept |
○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
Proof of Sword Saint | 11★ | −20 DFP, +30 ATA and +60 EVP when equipped with specific weapons | ○ | ○ | ○ | ○ | × | × | × | × | × | × | × | × |
Smartlink | 11★ | Removes ranged weapon penalties for Hunters and Forces | ○ | ○ | ○ | ○ | × | × | × | × | ○ | ○ | ○ | ○ |
Swordsman Lore | 11★ | Unseals into Proof of Sword Saint | ○ | ○ | ○ | ○ | × | × | × | × | × | × | × | × |
V101 | 11★ | +40% attack speed, +15 ability | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
V501 | 11★ | +50% success rate to Confuse, Freeze, Paralysis and Instant Kill specials | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
V502 | 11★ | +50% success rate to Confuse, Freeze and Paralysis specials and +100% success rate to Instant Kills specials |
○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ |
V801 | 11★ | Decreases technique charge time and cast time | ○ | ○ | × | × | ○ | ○ | × | × | ○ | ○ | ○ | ○ |
Yasakani Magatama | 10★ | +30 ATA when equipped with Kusanagi | ○ | ○ | ○ | ○ | ○ | ○ | ○ | ○ | × | × | × | × |
Items | ||
---|---|---|
Weapons |
Melee | Sabers • Swords • Daggers • Partisans • Slicers • Double Sabers • Claws • Katanas • Twin Swords • Fists |
Ranged | Handguns • Rifles • Mechguns • Shots • Launchers | |
Technique | Canes • Rods • Wands • Cards | |
Other | ES weapons • TypeM weapons | |
Guards | Frames • Barriers • Units • Mags | |
Other | Item box • Meseta • Technique disks • Tools • Traps |