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[[V801]] reduces the time taken by parts 2 and 3. Male bare-handed casting only shortens part 3, and by exactly four frames, regardless of technique level or type. | [[V801]] reduces the time taken by parts 2 and 3. Male bare-handed casting only shortens part 3, and by exactly four frames, regardless of technique level or type. | ||
{{ | {{Techs}} |
Revision as of 09:08, 5 June 2020
Techniques, "Techs" for short, are seemingly magic skills that can only be used by Human and Newman characters.
Unlike normal attacks, Offensive Techniques have their effects based on your character's MST, and are reduced by the target's Resistances rather than their DFP. Offensive Techniques cannot miss (with the exception of Megid which has a trigger chance), but they also cannot deal Critical Hits.
Additionally there are a variety of Support Techniques that can, among other things, Heal or revive allies, raise/lower ATP/DFP and cure Status Ailments.
Techniques can learnt from Tech Disks that drop from enemies or boxes in the world, or can be bought from the Tool Shop. To learn a Technique from a disc your character must have sufficient base MST, the amount required depending on the type of technique and its level.
The maximum level for most Techniques is 30, however Non-Force classes are usually restricted to a maximum of 20 or 15 while CAST characters cannot learn any Techniques and instead get Traps.
As Techniques grow in level they improve in most aspects. The effect is most dramatic for offensive Techniques that benefit from faster cast times, longer range, greater area of effect, more impressive particle animations and, of course, higher damage.
However to use a Technique you must spend TP.
The amount of TP required depends on the type of tech and its level. You can increase the amount of TP you have by raising your MST or equipping TP Units. Spent TP can be restored by consuming Fluid items, using the Medical Centre or taking advantage of the natural TP regeneration effect Newman characters have while standing still.
List of Techniques
Simple Techniques
These Techniques are the easiest to learn, cost the least amount of TP and generally deal the highest damage in a single hit to a single enemy
- Foie launches a single fireball towards the target.
- Zonde strikes a single enemy with a thunderbolt.
- Barta sends a trail of ice across the floor in a straight line, piercing through enemies.
Advanced Techniques
"Advanced", "Normal", "Medium" or "Gi" techniques toe the line between single target and area of effect.
All Advanced Techniques can hit multiple targets, but also boast high base power compared to Ra Techs.
- Gifoie creates a ring of fireballs, that circle rapidly around the location of the user when it was cast for a set time.
- Gizonde fires a chaining bolt of lightning that jumps from enemy to enemy in front of the user.
- Gibarta launches an cone of icy projectiles in front of the user.
Master Techniques
"Master" or "Hard" Techniques have the highest MST requirements and TP costs of any tech. These include the Ra series of the elemental techniques as well as Grants and Megid which are the Light and Dark techniques respectively. The Ra techs are characterized by their incredible area of effect and fast cast times, while Grants and Megid offer powerful single target.
- Rafoie creates a huge fiery explosion centered upon the target which hits both it and other nearby enemies.
- Razonde releases a powerful lightning bolt that travels a spiral around the user in an instant, damaging all nearby enemies.
- Rabarta Launches ice shards in a 360 degree nova, damaging all nearby enemies with a chance to freeze them solid.
- Grants charges a powerful explosion of light that deals devastating damage to a single enemy
- Megid fires a slow moving shadowy projectile that has a chance to instantly kill any enemy that touches it.
Healing Techniques
These Techniques heal the user or target, either recovering their HP, removing Status Ailments or even reviving fallen team-mates
- Anti cures the user of certain Status Ailments depending on it's level.
Support Techniques
The Support Techniques Include Shifta/Deband/Jellen/Zalure which together allow you to raise your team's ATP and DFP to incredible heights, while also crippling your enemies ATP and stripping their DFP.
- Jellen Reduces the ATP of the target enemy, and other nearby enemies, by a percentage that increases with tech level.
- Zalure Reduces the DFP of the target enemy, and other nearby enemies, by a percentage that increases with tech level.
- Ryuker Creates a Telepipe that allows the user to teleport to Pioneer 2, and return back to the spot it was cast once.
Detailed Tech Base Values
Technique levels past 15 use a different set of base power and power scaling values.
Base Values Table
Tech | Base Power (1-15) | Base Power (16-30) | Power Growth (2-15) | Power Growth (16-30) | Maximum Targets |
---|---|---|---|---|---|
Foie | 110 | -85 | 50 | 65 | 1 |
Gifoie | 260 | 30 | 26 | 42 | 10 |
Rafoie | 350 | 370 | 22 | 21 | 10 |
Barta | 50 | -125 | 50 | 63 | 1 |
Gibarta | 230 | 0 | 24 | 40 | 10 |
Rabarta | 400 | 470 | 19 | 15 | 10 |
Zonde | 80 | 5 | 50 | 55 | 1 |
Gizonde | 200 | -30 | 22 | 38 | 5 |
Razonde | 450 | 550 | 16 | 9 | 10 |
Grants | 1180 | 1400 | 75 | 60 | 1 |
Megid | 27 | 42 | 3 | 2 | 1 |
Resta | 50 | -20 | 5 | 10 | 10 |
From these values we can derive the growth in Tech power per tech level using this formula:
Tech Base Power + (Tech Growth * Tech Level-1)
Tech Scaling Table
Using the formula above we can represent Technique growth per level with this table
Tech Level | Foie | Gifoie | Rafoie | Barta | Gibarta | Rabarta | Zonde | Gizonde | Razonde | Grants | Megid | Resta |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 110 | 260 | 350 | 50 | 230 | 400 | 80 | 200 | 450 | 1180 | 27 | 50 |
2 | 160 | 286 | 372 | 100 | 254 | 419 | 130 | 222 | 466 | 1255 | 30 | 55 |
3 | 210 | 312 | 394 | 150 | 278 | 438 | 180 | 244 | 482 | 1330 | 33 | 60 |
4 | 260 | 338 | 416 | 200 | 302 | 457 | 230 | 266 | 498 | 1405 | 36 | 65 |
5 | 310 | 364 | 438 | 250 | 326 | 476 | 280 | 288 | 514 | 1480 | 39 | 70 |
6 | 360 | 390 | 460 | 300 | 350 | 495 | 330 | 310 | 530 | 1555 | 42 | 75 |
7 | 410 | 416 | 482 | 350 | 374 | 514 | 380 | 332 | 546 | 1630 | 45 | 80 |
8 | 460 | 442 | 504 | 400 | 398 | 533 | 430 | 354 | 562 | 1705 | 48 | 85 |
9 | 510 | 468 | 526 | 450 | 422 | 552 | 480 | 376 | 578 | 1780 | 51 | 90 |
10 | 560 | 494 | 548 | 500 | 446 | 571 | 530 | 398 | 594 | 1855 | 54 | 95 |
11 | 610 | 520 | 570 | 550 | 470 | 590 | 580 | 420 | 610 | 1930 | 57 | 100 |
12 | 660 | 546 | 592 | 600 | 494 | 609 | 630 | 442 | 626 | 2005 | 60 | 105 |
13 | 710 | 572 | 614 | 650 | 518 | 628 | 680 | 464 | 642 | 2080 | 63 | 110 |
14 | 760 | 598 | 636 | 700 | 542 | 647 | 730 | 486 | 658 | 2155 | 66 | 115 |
15 | 810 | 624 | 658 | 750 | 566 | 666 | 780 | 508 | 674 | 2230 | 69 | 120 |
16 | 890 | 660 | 685 | 820 | 600 | 695 | 830 | 540 | 685 | 2300 | 72 | 130 |
17 | 955 | 702 | 706 | 883 | 640 | 710 | 885 | 578 | 694 | 2360 | 74 | 140 |
18 | 1020 | 744 | 727 | 946 | 680 | 725 | 940 | 616 | 703 | 2420 | 76 | 150 |
19 | 1085 | 786 | 748 | 1009 | 720 | 740 | 995 | 654 | 712 | 2480 | 78 | 160 |
20 | 1150 | 828 | 769 | 1072 | 760 | 755 | 1050 | 692 | 721 | 2540 | 80 | 170 |
21 | 1215 | 870 | 790 | 1135 | 800 | 770 | 1105 | 730 | 730 | 2600 | 82 | 180 |
22 | 1280 | 912 | 811 | 1198 | 840 | 785 | 1160 | 768 | 739 | 2660 | 84 | 190 |
23 | 1345 | 954 | 832 | 1261 | 880 | 800 | 1215 | 806 | 748 | 2720 | 86 | 200 |
24 | 1410 | 996 | 853 | 1324 | 920 | 815 | 1270 | 844 | 757 | 2780 | 88 | 210 |
25 | 1475 | 1038 | 874 | 1387 | 960 | 830 | 1325 | 882 | 766 | 2840 | 90 | 220 |
26 | 1540 | 1080 | 895 | 1450 | 1000 | 845 | 1380 | 920 | 775 | 2900 | 92 | 230 |
27 | 1605 | 1122 | 916 | 1513 | 1040 | 860 | 1435 | 958 | 784 | 2960 | 94 | 240 |
28 | 1670 | 1164 | 937 | 1576 | 1080 | 875 | 1490 | 996 | 793 | 3020 | 96 | 250 |
29 | 1735 | 1206 | 958 | 1639 | 1120 | 890 | 1545 | 1034 | 802 | 3080 | 98 | 260 |
30 | 1800 | 1248 | 979 | 1702 | 1160 | 905 | 1600 | 1072 | 811 | 3140 | 100 | 270 |
Technical Data
Damage Formula
For Techniques that deal damage, you can find that damage using this formula
Damage = round(((TechPower + MST) * 0.2 * (1 + Boosts) * (100 - Resistance) / 100), 1) = round(((TechPower + MST) * (100 - Resistance) * (1 + Boosts) * 0.002), 1)
Healing Formula
To find the amount Resta can heal, use this formula
HP Restored = Tech Power + (MST/2)
Megid
Megid is unique in that while it has a base power and power scaling like other offensive techs it cannot deal damage.
Instead its power represents its percentage chance to instantly kill the target. This chance is reduced directly by an enemy's EDK (Dark) Resistance.
- For example, a level 30 Megid has a Tech Power of 100, which gives it a base 100% chance to kill its target instantly. If you were to hit an enemy with 80EDK this chance would be reduced to 20%.
Casting Animation
The Technique casting animation is made up of several parts:
- Movement from Neutral to Charge
- The actual Charge (instant for many)
- The movement from Charge to Cast
- The "Cooling" period after Casting (notably the least for Gizonde, and the most for Gifoie)
- Moving back to neutral
V801 reduces the time taken by parts 2 and 3. Male bare-handed casting only shortens part 3, and by exactly four frames, regardless of technique level or type.
Techniques | |
---|---|
Simple | Foie • Barta • Zonde |
Normal | Gifoie • Gibarta • Gizonde |
Hard | Rafoie • Rabarta • Razonde • Grants • Megid |
Recovery | Resta • Anti • Reverser |
Support | Shifta • Deband • Jellen • Zalure • Ryuker |
Information | Techniques • Level 30 techniques |