Epsilon: Difference between revisions

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(Removed trivia section, added EDK stuff to main article)
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* Red: Fire
* Red: Fire
* Blue: Ice (can [[Freeze (status)|freeze]] the player)
* Blue: Ice (can [[Freeze (status)|freeze]] the player)
* Yellow: Lightning (can [[shock]] the player)
* Yellow: Lightning (can [[shock]] the player)
* Purple: Dark (will instantly kill the player)
* Purple: Dark (will instantly kill the player)


On Ultimate difficulty, red and blue Epsigards will both continuously damage the player regardless of their max HP, while yellow Epsigards behave normally and knock the player down if they deal more than 25% of their HP in damage.
On Ultimate difficulty, red and blue Epsigards will both continuously damage the player regardless of their max HP, while yellow Epsigards behave normally and knock the player down if they deal more than 25% of their HP in damage. The purple Epsigard attack be resisted if a character has between 1261 and 1360 [[EDK]], with 1360 EDK guaranteeing immunity, but this is impossible to reach legitimately.
 
== Trivia ==
 
* In Ultimate difficulty (multiplayer), the purple Epsigard attack requires 1360 EDK for guaranteed immunity. This is impossible to reach legitimately.


[[Category:Enemies]]
[[Category:Enemies]]

Revision as of 19:45, 6 February 2024

Epsilon
イプシロン
Epsilon.png
Attribute:
Machine
Location: Control Tower

HP XP DAR Set Drop Weakness
3000 176 30 Unit icon.png ZondeGrants
ATPDFPMSTATAEVPLCK
7205003302001205
EFREICETHEDKELTESP
8080551004590

Epsigard
イプシガード
Epsigard.png
Attribute:
Machine
Location: Control Tower

HP XP DAR Set Drop Weakness
500 0 0 - FoieBartaZondeGrants
ATPDFPMSTATAEVPLCK
150195018015050
EFREICETHEDKELTESP
505050505050

Hunting

The following quests are recommended for hunting this enemy:

Behavior

Epsilon targets a single player with a laser for a few seconds, then attacks that player with an explosion. This explosion deals 1465 fire damage in multiplayer mode in Ultimate difficulty, with the damage percentage scaling down based on the player's EFR stat. An EFR of 50 will reduce it by 50%, down to 732 damage.

When Epsilon spawns, its lights and shields will choose one of four colors randomly; every time it finishes an Epsigard attack cycle, it will cycle to the next color in the order below. Each color has an associated elemental damage type that will be used for the Epsigard attack, which does 322 damage of that damage type.

  • Red: Fire
  • Blue: Ice (can freeze the player)
  • Yellow: Lightning (can shock the player)
  • Purple: Dark (will instantly kill the player)

On Ultimate difficulty, red and blue Epsigards will both continuously damage the player regardless of their max HP, while yellow Epsigards behave normally and knock the player down if they deal more than 25% of their HP in damage. The purple Epsigard attack be resisted if a character has between 1261 and 1360 EDK, with 1360 EDK guaranteeing immunity, but this is impossible to reach legitimately.

Rare Drops