Epsilon: Difference between revisions

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{{Enemy|name=Epsigard}}
{{Enemy|name=Epsigard}}
==Behavior/Mechanics==
==Behavior/Mechanics==
Epsilon targets a single player with a laser for a few seconds, then attacks that player with an explosion. This explosion deals 1465 fire damage in multiplayer mode in Ultimate difficulty, with the damage percentage scaling down based on the player's EFR stat. An EFR of 50 will reduce it by 50%, down to 732 damage.
Epsilon emits a red tracking laser that follows one player for a few seconds before briefly stopping to cast {{Rafoie}} at that point. In multiplayer on Ultimate difficulty, this {{Rafoie|n}} deals 1465 fire damage, which is reduced by [[EFR]]. After casting {{Rafoie|n}} in this way '''four times''', Epsilon will stop moving and expand its Epsigards outward, becoming vulnerable to damage.


When Epsilon spawns, its lights and shields will choose one of four colors randomly; every time it finishes an Epsigard attack cycle, it will cycle to the next color in the order below. Each color has an associated elemental damage type that will be used for the Epsigard attack, which does 322 damage of that damage type.
When Epsilon spawns, its Epsigards will choose one of four colors randomly; every time it finishes an Epsigard attack cycle, it will cycle to the next color in the order below. Each color has an associated elemental damage type that will be used for the Epsigard attack, which does 322 damage of that type.


* Red: Fire
* Red: Fire
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* Purple: Dark (will instantly kill the player)
* Purple: Dark (will instantly kill the player)


On Ultimate difficulty, red and blue Epsigards will both continuously damage the player regardless of their max HP, while yellow Epsigards behave normally and knock the player down if they deal more than 25% of their HP in damage. The purple Epsigard attack be resisted if a character has between 1261 and 1360 [[EDK]], with 1360 EDK guaranteeing immunity, but this is impossible to reach legitimately.
On Ultimate difficulty, red and blue Epsigards will both continuously damage the player regardless of their max HP, resulting in rapid health drain and potential death, while yellow Epsigards behave normally and knock the player down if they deal more than 25% of their HP in damage. The purple Epsigard attack can be resisted if a character has between 1261 and 1360 [[EDK]], with 1360 EDK guaranteeing immunity, but this is impossible to reach legitimately.


===Fixed Damage===
===Fixed Damage===
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<tabber>
<tabber>
Normal=
Normal=
{| class="wikitable"  
{| class="wikitable" style="text-align:center"
|-
|-
! Attack
! Attack
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|-|
|-|
One Person=
One Person=
{| class="wikitable"  
{| class="wikitable" style="text-align:center"
|-
|-
! Attack
! Attack
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<tabber>
<tabber>
Normal=
Normal=
{| class="wikitable"  
{| class="wikitable" style="text-align:center"
|-
|-
! Attack
! Attack
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|-|
|-|
One Person=
One Person=
{| class="wikitable"  
{| class="wikitable" style="text-align:center"
|-
|-
! Attack
! Attack
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<tabber>
<tabber>
Normal=
Normal=
{| class="wikitable"  
{| class="wikitable" style="text-align:center"
|-
|-
! Attack
! Attack
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|-|
|-|
One Person=
One Person=
{| class="wikitable"  
{| class="wikitable" style="text-align:center"
|-
|-
! Attack
! Attack
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<tabber>
<tabber>
Normal=
Normal=
{| class="wikitable"  
{| class="wikitable" style="text-align:center"
|-
|-
! Attack
! Attack
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|-|
|-|
One Person=
One Person=
{| class="wikitable"  
{| class="wikitable" style="text-align:center"
|-
|-
! Attack
! Attack
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}}
}}
|}
|}
<nowiki>*</nowiki>Elemental Attack is the Damage number Multiply by [(100 - Your Resistance)/100]. Example: Gizonde deals 136 Damage x [(100-20)/100]= 108.8 which PSO always rounds down. So in this case it deals 108 damage if you have 20 ETH.


==Hunting==
==Hunting==

Latest revision as of 17:57, 22 February 2025

Epsilon
イプシロン
Epsilon.png
Attribute:
Machine
Location: Control Tower

HP XP DAR Set Drop Weakness
3000 176 30 Unit icon.png ZondeGrants
ATPDFPMSTATAEVPLCK
7205003302001205
EFREICETHEDKELTESP
8080551004590

Epsigard
イプシガード
Epsigard.png
Attribute:
Machine
Location: Control Tower

HP XP DAR Set Drop Weakness
500 0 0 - FoieBartaZondeGrants
ATPDFPMSTATAEVPLCK
150195018015050
EFREICETHEDKELTESP
505050505050

Behavior/Mechanics

Epsilon emits a red tracking laser that follows one player for a few seconds before briefly stopping to cast Rafoie.pngRafoie at that point. In multiplayer on Ultimate difficulty, this Rafoie.pngRafoie deals 1465 fire damage, which is reduced by EFR. After casting Rafoie.pngRafoie in this way four times, Epsilon will stop moving and expand its Epsigards outward, becoming vulnerable to damage.

When Epsilon spawns, its Epsigards will choose one of four colors randomly; every time it finishes an Epsigard attack cycle, it will cycle to the next color in the order below. Each color has an associated elemental damage type that will be used for the Epsigard attack, which does 322 damage of that type.

  • Red: Fire
  • Blue: Ice (inflicts Freeze.pngFreeze)
  • Yellow: Lightning (inflicts Shock.pngShock)
  • Purple: Dark (will instantly kill the player)

On Ultimate difficulty, red and blue Epsigards will both continuously damage the player regardless of their max HP, resulting in rapid health drain and potential death, while yellow Epsigards behave normally and knock the player down if they deal more than 25% of their HP in damage. The purple Epsigard attack can be resisted if a character has between 1261 and 1360 EDK, with 1360 EDK guaranteeing immunity, but this is impossible to reach legitimately.

Fixed Damage

Attack Damage
Rafoie.pngRafoie ?

Hunting

The following quests are recommended for hunting this enemy:

Rare Drops