Canadine: Difference between revisions

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{{Enemy|name=Canadine}}
{{Enemy|name=Canadine}}
{{Enemy|name=Canadine (Ring)}}
{{Enemy|name=Canadine (Ring)}}
==Location / Hunting==
==Behavior/Mechanics==
Canadines are evasive enemies with two basic attack patterns:
# They hover above the battlefield - [[Hunters]] will need a {{Gun|Handgun}} or similar ranged weapon to attack them. While hovering, they will begin tracking their target with a non-damaging red laser. After a few seconds, they will fire a {{Gizonde}} bolt at the location their laser was last targeting, making it relatively easy to dodge. Androids should be aware that this bolt can cause the {{Shock}} status effect.
# They will approach their target at ground level, swiftly strafing from side to side. Once near, they will move into melee for a zapping attack. In Ultimate difficulty, this attack has a 5% chance to {{shock|n}} androids.
 
Canadines can also appear in a ring around a central [[Canane]]. Canadines from a ring behave largely the same.
 
While in the air, Canadines cannot be {{frozen}}.
 
===Fixed Damage===
{|
|
{{#tag:tabber|
Normal=
<tabber>
Normal=
{| class="wikitable sticky"
|- class="sticky-main"
! Attack
! Damage
|-
| {{Gizonde}} || 40
|}
|-|
One Person=
{| class="wikitable sticky"
|- class="sticky-main"
! Attack
! Damage
|-
| {{Gizonde}} || 22
|}
</tabber>
{{!}}-{{!}}
Hard=
<tabber>
Normal=
{| class="wikitable sticky"
|- class="sticky-main"
! Attack
! Damage
|-
| {{Gizonde}} || 100
|}
|-|
One Person=
{| class="wikitable sticky"
|- class="sticky-main"
! Attack
! Damage
|-
| {{Gizonde}} || 50
|}
</tabber>
{{!}}-{{!}}
Very Hard=
<tabber>
Normal=
{| class="wikitable sticky"
|- class="sticky-main"
! Attack
! Damage
|-
| {{Gizonde}} || 160
|}
|-|
One Person=
{| class="wikitable sticky"
|- class="sticky-main"
! Attack
! Damage
|-
| {{Gizonde}} || 120
|}
</tabber>
{{!}}-{{!}}
Ultimate=
<tabber>
Normal=
{| class="wikitable sticky"
|- class="sticky-main"
! Attack
! Damage
|-
| {{Gizonde}} || 360
|}
|-|
One Person=
{| class="wikitable sticky"
|- class="sticky-main"
! Attack
! Damage
|-
| {{Gizonde}} || 320
|}
</tabber>
}}
|-
|}
 
==Hunting==
The following quests are recommended for hunting this enemy:
The following quests are recommended for hunting this enemy:
* [Event] [[Maximum Attack E: Mines]]: Clear Quest (65+32)
* [Event] [[Maximum Attack E: Mines]]: Clear Quest (65+32)
Line 10: Line 110:
* [Retrieval] [[Lost SOUL BLADE]]: Clear Quest (112)
* [Retrieval] [[Lost SOUL BLADE]]: Clear Quest (112)
* [Government] [[3-3:Central Control]]: Clear 3 rooms (16) / Clear Quest (90)
* [Government] [[3-3:Central Control]]: Clear 3 rooms (16) / Clear Quest (90)
==Mechanics==
Canadines are evasive enemies with two basic attack patterns. For the first, they hover above the battlefield - Hunters will need a Handgun or similar ranged weapon to attack them. While hovering, they will begin tracking their target with a non-damaging red laser. After a few seconds, they will fire a Zonde bolt at the location their laser was last targeting, making it relatively easy to dodge. Androids should take care as the bolt can cause the Shock status effect. For the second pattern, they will approach their target at ground level, swiftly strafing from side to side. Once near, they will move into melee for a zapping attack. Similar to the bolt they fire, this can also cause the Shock status.


Canadines can also appear in a ring around a central [[Canane]]. Canadines from a ring behave largely the same.
==Rare Drops==
 
{{EnemyDropTable|Canadine}}
While in the air, Canadines cannot be frozen.


{{Episode1Enemies}}
[[Category:Enemies]]
[[Category:Enemies]]
[[Category:Mine Enemies]]
[[Category:Mine Enemies]]
{{Episode1Enemies}}

Latest revision as of 17:50, 26 February 2025

Canadine
カナディン
Canadine.png
Attribute:
Machine
Location: Mine

HP XP DAR Set Drop Weakness
144 16 33 Shield icon.png Zonde
ATPDFPMSTATAEVPLCK
202300110885
EFREICETHEDKELTESP
80251020700

Canadine (Ring)
カナディン (リング)
Canadine (Ring).png
Attribute:
Machine
Location: Mine

HP XP DAR Set Drop Weakness
144 3 0 Shield icon.png Zonde
ATPDFPMSTATAEVPLCK
2023001101095
EFREICETHEDKELTESP
80251020700

Behavior/Mechanics

Canadines are evasive enemies with two basic attack patterns:

  1. They hover above the battlefield - Hunters will need a Gun icon.pngHandgun or similar ranged weapon to attack them. While hovering, they will begin tracking their target with a non-damaging red laser. After a few seconds, they will fire a Gizonde.pngGizonde bolt at the location their laser was last targeting, making it relatively easy to dodge. Androids should be aware that this bolt can cause the Shock.pngShock status effect.
  2. They will approach their target at ground level, swiftly strafing from side to side. Once near, they will move into melee for a zapping attack. In Ultimate difficulty, this attack has a 5% chance to Shock.pngShock androids.

Canadines can also appear in a ring around a central Canane. Canadines from a ring behave largely the same.

While in the air, Canadines cannot be Freeze.pngFrozen.

Fixed Damage

Attack Damage
Gizonde.pngGizonde 40

Hunting

The following quests are recommended for hunting this enemy:

Rare Drops