Canadine: Difference between revisions

From Ephinea PSO Wiki
 
(8 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{Enemy|name=Canadine}}
{{Enemy|name=Canadine}}
{{Enemy|name=Canadine (Ring)}}
{{Enemy|name=Canadine (Ring)}}
==Location / Hunting==
==Behavior/Mechanics==
The following quests are recommended for hunting this enemy:
Canadines are evasive enemies with two basic attack patterns:
* [Event] [[Maximum Attack E: Mines]]: Clear Quest (65+32)
# They hover above the battlefield - [[Hunters]] will need a {{Gun|Handgun}} or similar ranged weapon to attack them. While hovering, they will begin tracking their target with a non-damaging red laser. After a few seconds, they will fire a {{Gizonde}} bolt at the location their laser was last targeting, making it relatively easy to dodge. Androids should be aware that this bolt can cause the {{Shock}} status effect.  
* [Solo Only] [[Knight of Coral]]: East - 3 rooms (44) / West - 1 room (11) or 2 rooms (19) / Clear Mine (63)
# They will approach their target at ground level, swiftly strafing from side to side. Once near, they will move into melee for a zapping attack. In Ultimate difficulty, this attack has a 5% chance to {{shock|n}} androids.
* [Extermination] [[Mop-up Operation 3|Mop-up Operation #3]]: Clear first room (10) / Clear Quest (55)
* [Extermination] [[Sweep-up Operation 3|Sweep-up Operation #3]]: Clear Quest (79)
* [Extermination] [[Endless Nightmare 3|Endless Nightmare #3]]: Clear Quest (86)
* [Retrieval] [[Lost SOUL BLADE]]: Clear Quest (112)
* [Government] [[3-3:Central Control]]: Clear 3 rooms (16) / Clear Quest (90)
==Mechanics==
Canadines are evasive enemies with two basic attack patterns. For the first, they hover above the battlefield - Hunters will need a Handgun or similar ranged weapon to attack them. While hovering, they will begin tracking their target with a non-damaging red laser. After a few seconds, they will fire a Zonde bolt at the location their laser was last targeting, making it relatively easy to dodge. Androids should take care as the bolt can cause the Shock status effect. For the second pattern, they will approach their target at ground level, swiftly strafing from side to side. Once near, they will move into melee for a zapping attack. Similar to the bolt they fire, this can also cause the Shock status.


Canadines can also appear in a ring around a central [[Canane]]. Canadines from a ring behave largely the same.
Canadines can also appear in a ring around a central [[Canane]]. Canadines from a ring behave largely the same.


While in the air, Canadines cannot be frozen.
While in the air, Canadines cannot be {{frozen}}.
 
[[Category:Enemies]]
[[Category:Mine Enemies]]


==Fixed Damage==
===Fixed Damage===
{| style="width: 19.26%"
{|
|
|
{{#tag:tabber|
{{#tag:tabber|
Line 27: Line 17:
<tabber>
<tabber>
Normal=
Normal=
{| class="wikitable sticky"  
{| class="wikitable" style="text-align:center"  
|- class="sticky-main"
! Attack
! Attack
! Damage
! Damage
Line 36: Line 25:
|-|
|-|
One Person=
One Person=
{| class="wikitable sticky"
{| class="wikitable" style="text-align:center"
|- class="sticky-main"
! Attack
! Attack
! Damage
! Damage
Line 48: Line 36:
<tabber>
<tabber>
Normal=
Normal=
{| class="wikitable sticky"
{| class="wikitable" style="text-align:center"
|- class="sticky-main"
! Attack
! Attack
! Damage
! Damage
Line 57: Line 44:
|-|
|-|
One Person=
One Person=
{| class="wikitable sticky"
{| class="wikitable" style="text-align:center"
|- class="sticky-main"
! Attack
! Attack
! Damage
! Damage
Line 69: Line 55:
<tabber>
<tabber>
Normal=
Normal=
{| class="wikitable sticky"
{| class="wikitable" style="text-align:center"
|- class="sticky-main"
! Attack
! Attack
! Damage
! Damage
Line 78: Line 63:
|-|
|-|
One Person=
One Person=
{| class="wikitable sticky"
{| class="wikitable" style="text-align:center"
|- class="sticky-main"
! Attack
! Attack
! Damage
! Damage
Line 90: Line 74:
<tabber>
<tabber>
Normal=
Normal=
{| class="wikitable sticky"
{| class="wikitable" style="text-align:center"
|- class="sticky-main"
! Attack
! Attack
! Damage
! Damage
Line 99: Line 82:
|-|
|-|
One Person=
One Person=
{| class="wikitable sticky"
{| class="wikitable" style="text-align:center"
|- class="sticky-main"
! Attack
! Attack
! Damage
! Damage
Line 110: Line 92:
|-
|-
|}
|}
==Hunting==
The following quests are recommended for hunting this enemy:
* [Event] [[Maximum Attack E: Mines]]: Clear Quest (65+32)
* [Solo Only] [[Knight of Coral]]: East - 3 rooms (44) / West - 1 room (11) or 2 rooms (19) / Clear Mine (63)
* [Extermination] [[Mop-up Operation 3|Mop-up Operation #3]]: Clear first room (10) / Clear Quest (55)
* [Extermination] [[Sweep-up Operation 3|Sweep-up Operation #3]]: Clear Quest (79)
* [Extermination] [[Endless Nightmare 3|Endless Nightmare #3]]: Clear Quest (86)
* [Retrieval] [[Lost SOUL BLADE]]: Clear Quest (112)
* [Government] [[3-3:Central Control]]: Clear 3 rooms (16) / Clear Quest (90)


==Rare Drops==
==Rare Drops==
Line 115: Line 107:


{{Episode1Enemies}}
{{Episode1Enemies}}
[[Category:Enemies]]
[[Category:Mine Enemies]]

Latest revision as of 19:17, 15 May 2025

Canadine
カナディン
Canadine.png
Attribute:
Machine
Location: Mine

HP XP DAR Set Drop Weakness
144 16 33 Shield icon.png Zonde
ATPDFPMSTATAEVPLCK
202300110885
EFREICETHEDKELTESP
80251020700

Canadine (Ring)
カナディン (リング)
Canadine (Ring).png
Attribute:
Machine
Location: Mine

HP XP DAR Set Drop Weakness
144 3 0 Shield icon.png Zonde
ATPDFPMSTATAEVPLCK
2023001101095
EFREICETHEDKELTESP
80251020700

Behavior/Mechanics

Canadines are evasive enemies with two basic attack patterns:

  1. They hover above the battlefield - Hunters will need a Gun icon.pngHandgun or similar ranged weapon to attack them. While hovering, they will begin tracking their target with a non-damaging red laser. After a few seconds, they will fire a Gizonde.pngGizonde bolt at the location their laser was last targeting, making it relatively easy to dodge. Androids should be aware that this bolt can cause the Shock.pngShock status effect.
  2. They will approach their target at ground level, swiftly strafing from side to side. Once near, they will move into melee for a zapping attack. In Ultimate difficulty, this attack has a 5% chance to Shock.pngShock androids.

Canadines can also appear in a ring around a central Canane. Canadines from a ring behave largely the same.

While in the air, Canadines cannot be Freeze.pngFrozen.

Fixed Damage

Attack Damage
Gizonde.pngGizonde 40

Hunting

The following quests are recommended for hunting this enemy:

Rare Drops