Sinow Gold: Difference between revisions
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* [Event] [[Maximum Attack E: Mines]]: Clear Quest (13) | * [Event] [[Maximum Attack E: Mines]]: Clear Quest (13) | ||
* [Extermination] [[Endless Nightmare 3|Endless Nightmare #3]]: Clear first 2 rooms (3) / Clear Quest (14) | * [Extermination] [[Endless Nightmare 3|Endless Nightmare #3]]: Clear first 2 rooms (3) / Clear Quest (14) | ||
==Mechanics | ==Mechanics== | ||
Sinow Golds are very dangerous enemies and should be approached with caution. Spawning on the ceiling of a room, they drop down when a player character gets near. At long distance, they will leap to their target with a strong right cross attack. Once in melee range, they will launch two double-punch attacks, which can inflict Confusion, then leap back. After leaping back, they will cross their arms and cast Resta, healing the enemies in a small area, then re-engage. | Sinow Golds are very dangerous enemies and should be approached with caution. Spawning on the ceiling of a room, they drop down when a player character gets near. At long distance, they will leap to their target with a strong right cross attack. Once in melee range, they will launch two double-punch attacks, which can inflict Confusion, then leap back. After leaping back, they will cross their arms and cast Resta, healing the enemies in a small area, then re-engage. | ||
[[Category:Enemies]] | [[Category:Enemies]] |
Revision as of 21:41, 1 August 2021
Location / Hunting
The following quests are recommended for hunting this enemy:
- [Extermination] Sweep-up Operation #3: Clear Quest (18)
- [Retrieval] Lost SOUL BLADE: Clear Mine 1 (16) / Clear Quest (37)
- [Event] Maximum Attack E: Mines: Clear Quest (13)
- [Extermination] Endless Nightmare #3: Clear first 2 rooms (3) / Clear Quest (14)
Mechanics
Sinow Golds are very dangerous enemies and should be approached with caution. Spawning on the ceiling of a room, they drop down when a player character gets near. At long distance, they will leap to their target with a strong right cross attack. Once in melee range, they will launch two double-punch attacks, which can inflict Confusion, then leap back. After leaping back, they will cross their arms and cast Resta, healing the enemies in a small area, then re-engage.
Episode 1 Monsters | |
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Forest | Rag Rappy • Al Rappy • Savage Wolf • Barbarous Wolf • Booma • Gobooma • Gigobooma • Mothmant • Monest • Hildebear • Hildeblue |
Cave | Evil Shark • Pal Shark • Guil Shark • Poison Lily • Nar Lily • Nano Dragon • Pan Arms • Hidoom • Migium • Grass Assassin • Pofuilly Slime • Pouilly Slime |
Mine | Gillchic • Dubchic • Dubwitch • Canadine • Canane • Sinow Beat • Sinow Gold • Garanz |
Ruins | Dimenian • La Dimenian • So Dimenian • Claw • Bulclaw • Delsaber • Chaos Sorcerer • Dark Belra • Dark Gunner • Chaos Bringer • Darvant |
Bosses | Dragon • De Rol Le • Vol Opt • Dark Falz |