Epsilon: Difference between revisions
(→Hunting: PS6 Epsilon nerf) |
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The following quests are recommended for hunting this enemy: | The following quests are recommended for hunting this enemy: | ||
* [Extermination] [[Penumbral Surge 6|Penumbral Surge #6]]: Clear East (3) Clear Quest (14) | * [Extermination] [[Penumbral Surge 6|Penumbral Surge #6]]: Clear East (3) Clear Quest (14) | ||
*[Event] [[Maximum Attack E: Tower]]: Clear Quest (4) | * [Event] [[Maximum Attack E: Tower]]: Clear Quest (4) | ||
* [Retrieval] [[Lost CHARGE VULCAN]]: Clear Quest (10) | * [Retrieval] [[Lost CHARGE VULCAN]]: Clear Quest (10) | ||
* [Tower] [[Raid on Central Tower]]: Clear Quest (21) | * [Tower] [[Raid on Central Tower]]: Clear Quest (21) | ||
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==Behavior== | ==Behavior== | ||
Epsilon targets a single player with a laser for a few seconds, then attacks with | Epsilon targets a single player with a laser for a few seconds, then attacks that player with an explosion. This explosion deals 1465 fire damage in multiplayer mode in Ultimate difficulty, with the damage percentage scaling down based on the player's EFR stat. An EFR of 50 will reduce it by 50%, down to 732 damage. | ||
Epsilon | When Epsilon spawns, its lights and shields will choose one of four colors randomly; every time it finishes an Epsigard attack cycle, it will cycle to the next color in the order below. Each color has an associated elemental damage type that will be used for the Epsigard attack, which does 322 damage of that damage type. | ||
* Red: Fire | * Red: Fire | ||
* Blue: Ice (inflicts {{Freeze}}) | |||
* Yellow: Lightning (inflicts {{Shock}}) | |||
* Purple: Dark (will instantly kill the player) | |||
On Ultimate difficulty, red and blue Epsigards will both continuously damage the player regardless of their max HP, while yellow Epsigards behave normally and knock the player down if they deal more than 25% of their HP in damage. The purple Epsigard attack be resisted if a character has between 1261 and 1360 [[EDK]], with 1360 EDK guaranteeing immunity, but this is impossible to reach legitimately. | |||
[[Category:Enemies]] | [[Category:Enemies]] | ||
[[Category:Control Tower Enemies]] | [[Category:Control Tower Enemies]] | ||
[[Category:Inflicts Freeze]] | [[Category:Inflicts Freeze]] | ||
[[Category:Inflicts Shock]] | [[Category:Inflicts Shock]] | ||
==Rare Drops== | |||
{{EnemyDropTable|Epsilon}} | |||
{{Episode2Enemies}} | {{Episode2Enemies}} |
Latest revision as of 16:54, 14 August 2024
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Hunting[edit | edit source]
The following quests are recommended for hunting this enemy:
- [Extermination] Penumbral Surge #6: Clear East (3) Clear Quest (14)
- [Event] Maximum Attack E: Tower: Clear Quest (4)
- [Retrieval] Lost CHARGE VULCAN: Clear Quest (10)
- [Tower] Raid on Central Tower: Clear Quest (21)
- [Extermination] Phantasmal World #4: Clear East Tower (6)
- [Extermination] Sweep-up Operation #9: Clear Quest (3)
Behavior[edit | edit source]
Epsilon targets a single player with a laser for a few seconds, then attacks that player with an explosion. This explosion deals 1465 fire damage in multiplayer mode in Ultimate difficulty, with the damage percentage scaling down based on the player's EFR stat. An EFR of 50 will reduce it by 50%, down to 732 damage.
When Epsilon spawns, its lights and shields will choose one of four colors randomly; every time it finishes an Epsigard attack cycle, it will cycle to the next color in the order below. Each color has an associated elemental damage type that will be used for the Epsigard attack, which does 322 damage of that damage type.
- Red: Fire
- Blue: Ice (inflicts Freeze)
- Yellow: Lightning (inflicts Shock)
- Purple: Dark (will instantly kill the player)
On Ultimate difficulty, red and blue Epsigards will both continuously damage the player regardless of their max HP, while yellow Epsigards behave normally and knock the player down if they deal more than 25% of their HP in damage. The purple Epsigard attack be resisted if a character has between 1261 and 1360 EDK, with 1360 EDK guaranteeing immunity, but this is impossible to reach legitimately.
Rare Drops[edit | edit source]
Normal | |||||||||
---|---|---|---|---|---|---|---|---|---|
General/Arm | Resist/Freeze | Resist/Freeze | Resist/Thunder | Dragon/HP | General/Mind | General/Legs | General/Arm | General/Power | TP/Restorate |
1/15604 | 1/15604 | 1/15604 | 1/15604 | 1/15604 | 1/15604 | 1/15604 | 1/15604 | 1/15604 | 1/15604 |
Hard | |||||||||
Meteor Smash | Wals-MK2 | Last Survivor | Vjaya | H&S25 Justice | Ice Staff: Dagon | Diska of Liberator | Blade Dance | Mace of Adaman | Diska of Liberator |
1/213 | 1/213 | 1/213 | 1/213 | 1/213 | 1/213 | 1/213 | 1/213 | 1/213 | 1/213 |
Very Hard | |||||||||
Gae Bolg | Justy-23ST | Dragon Slayer | Gae Bolg | Cross Scar | Storm Wand: Indra | Diska of Braveman | Dragon Slayer | Final Impact | Diska of Braveman |
1/213 | 1/213 | 1/213 | 1/213 | 1/213 | 1/213 | 1/213 | 1/213 | 1/213 | 1/213 |
Ultimate | |||||||||
Cladding of Epsilon | Heart of Rianov 303SNR | Rika's Claw | Cladding of Epsilon | Rika's Claw | Rika's Claw | Cladding of Epsilon | Ano Rifle | Cladding of Epsilon | Rika's Claw |
1/213 | 1/2101 | 1/1050 | 1/213 | 1/1050 | 1/1050 | 1/213 | 1/1050 | 1/213 | 1/1050 |
Episode 2 Monsters | |
---|---|
VR Temple | Rag Rappy • Love Rappy • St Rappy • Hallo Rappy • Egg Rappy • Dimenian • La Dimenian • So Dimenian • Poison Lily • Nar Lily • Mothmant • Monest • Grass Assassin • Hildebear • Hildeblue • Dark Belra |
VR Spaceship | Savage Wolf • Barbarous Wolf • Pan Arms • Hidoom • Migium • Gillchic • Dubchic • Dubwitch • Delsaber • Garanz • Chaos Sorcerer |
Central Control Area | Merillia • Meriltas • Gee • Ul Gibbon • Zol Gibbon • Sinow Berill • Sinow Spigell • Gi Gue • Gibbles • Mericarol • Merikle • Mericus |
Seabed | Dolmolm • Dolmdarl • Sinow Zoa • Sinow Zele • Morfos • Deldepth • Recobox • Recon • Delbiter |
Control Tower | Del Lily • Ill Gill • Epsilon |
Bosses | Barba Ray • Gol Dragon • Gal Gryphon • Olga Flow |