Cards: Difference between revisions

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[[File:Talis.png|thumb|right|Talis, the weakest card]]
[[File:Talis.png|thumb|right|Talis, the most basic Card]]
'''Cards''' are a special weapon type for Forces. They are rare-only, meaning they cannot be bought on Pioneer 2 and must be found.
'''Cards''' are a rare-only weapon type for [[Forces]]. As a rare-only weapon type, they cannot be purchased from the [[Arms Shop]] on Pioneer 2, and must be found.


Cards have a unique combo, and their projectiles have unique properties. A standard combo fires 5 projectiles, 1 projectile for the 1st and 2nd attack, and 3 projectiles for the 3rd attack. The 3rd attack projectiles are unique, because they are able to stack on an enemy to cause triple damage, unlike Shots which can only hit an enemy once per attack. Because of this, cards are able to attack an enemy from 1 to 3 times in an attack, and can also attack up to 3 targets as well.
Cards have a unique combo, and their projectiles have unique properties. A standard combo fires five projectiles in total: one projectile for the first and second attacks, followed by three projectiles for the third attack. The three projectiles on the third attack may strike three targets once each, but are unique for their ability to '''also''' hit ''one'' target ''three'' times (in contrast to [[Swords]] or [[Shots]] which may ''only'' strike multiple targets once).


Cards are popular for this shotgun mechanic, especially when using certain specials such as Spirit or Demon's. Their projectiles also have infinite vertical range, similar to [[Launchers]].
This "shotgun"-style mechanic makes Card-type weapons popular and effective with certain [[Weapons#Special attacks|special attacks]], such as [[Demon's]], [[Hell]], or [[Spirit]]. These specials are most commonly utilized by applying them to {{Cane|es|ES Cards}}, which are also unique among Card-type weapons for being able to benefit from the [[Accuracy glitch|accuracy glitch]] due to their projectiles' slower travel speed.
 
Card projectiles also also have infinite vertical range, similar to [[Launchers]].
===Basic Card Information===
===Basic Card Information===
{{WeaponInfo|{{Note|Max. 3 on third combo attack|1}}|1-1-3|150|30|26|26}}
{{WeaponInfo|{{Note|Max. 3 on third combo attack|1}}|1-1-3|150|30|26|26}}

Latest revision as of 22:15, 12 December 2024

Talis, the most basic Card

Cards are a rare-only weapon type for Forces. As a rare-only weapon type, they cannot be purchased from the Arms Shop on Pioneer 2, and must be found.

Cards have a unique combo, and their projectiles have unique properties. A standard combo fires five projectiles in total: one projectile for the first and second attacks, followed by three projectiles for the third attack. The three projectiles on the third attack may strike three targets once each, but are unique for their ability to also hit one target three times (in contrast to Swords or Shots which may only strike multiple targets once).

This "shotgun"-style mechanic makes Card-type weapons popular and effective with certain special attacks, such as Demon's, Hell, or Spirit. These specials are most commonly utilized by applying them to Cane icon.pngES Cards, which are also unique among Card-type weapons for being able to benefit from the accuracy glitch due to their projectiles' slower travel speed.

Card projectiles also also have infinite vertical range, similar to Launchers.

Basic Card Information[edit | edit source]

Number of targets 1
Number of hits 1-1-3
Horizontal distance 150
Vertical distance 30
Horizontal angle 26°
Vertical angle 26°

List of Cards[edit | edit source]

Weapon Name Rarity ATP ATA Grind Total ATP Special Req. Classes Notes
HUmr HUnl HUct HUcl RAmr RAml RAct RAcl FOmr FOml FOnm FOnl

Cane icon.pngKan'ei Tsuho 9★ 1 1 0 1 Charge None
Cane icon.pngAmore Rose 9★ 5-7 10 0 5-7 150 MST × × × ×
Cane icon.pngKunai 9★ 95-175 32 0 95-175 Arrest 412 ATP
Cane icon.pngSyringe 9★ 95-175 32 0 95-175 King's 412 ATP
Cane icon.pngTalis 10★ 120-180 38 9 138-198 Mind 475 MST × × × × × × × ×
Cane icon.pngMahu 10★ 120-200 40 9 138-198 Soul 480 MST × × × × × × × ×
Cane icon.pngGuardianna 10★ 200-280 40 9 218-298 Spirit 490 MST × × × × × × × ×
Cane icon.pngHitogata 10★ 150-230 50 9 168-248 Soul 495 MST × × × × × × × × Turns into Cane icon.pngDancing Hitogata
if used with Tool icon.pngBook of Hitogata
Cane icon.pngGal Wind 10★ 270-310 40 15 300-340 See Notes 800 MST × × × × × × × × Fires a penetrating beam at
the cost of 7% HP; -15 EVP
Cane icon.pngViridia Card 11★ 200-250 40 0 200-250 200 MST × × × × × × × ×
Cane icon.pngGreenill Card 11★ 200-250 40 0 200-250 200 MST × × × × × × × ×
Cane icon.pngSkyly Card 11★ 200-250 40 0 200-250 200 MST × × × × × × × ×
Cane icon.pngBluefull Card 11★ 200-250 40 0 200-250 200 MST × × × × × × × ×
Cane icon.pngPurplenum Card 11★ 200-250 40 0 200-250 200 MST × × × × × × × ×
Cane icon.pngPinkal Card 11★ 200-250 40 0 200-250 200 MST × × × × × × × ×
Cane icon.pngRedria Card 11★ 200-250 40 0 200-250 200 MST × × × × × × × ×
Cane icon.pngOran Card 11★ 200-250 40 0 200-250 200 MST × × × × × × × ×
Cane icon.pngYellowboze Card 11★ 200-250 30 0 200-250 200 MST × × × × × × × ×
Cane icon.pngWhitill Card 11★ 200-250 46 0 200-250 200 MST × × × × × × × ×
Cane icon.pngDancing Hitogata 12★ 350-354 50 0 350-354 Geist 900 MST × × × × × × × × 5 Hitogatas will orbit the player which
fire off in their faced direction each attack
Cane icon.pngES Cards 12★ 10 45 150 310 Varies 800 MST × × × × × × × × Obtained from Challenge Mode