Mericarol: Difference between revisions
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===Government=== | ===Government=== | ||
* [[7-4:Central Control]]: 4th room island warp, last | * [[7-4:Central Control]]: 4th room island warp, last Meri in spawn of 2 (Mericus) | ||
===Extermination=== | ===Extermination=== | ||
* [[Sweep-up Operation 7|Sweep-up Operation #7]]: 3rd room, last spawn after switch (Merikle) | * [[Sweep-up Operation 7|Sweep-up Operation #7]]: 3rd room, last spawn after switch (Merikle) | ||
*[[Penumbral Surge 3|Penumbral Surge #3]]: The only 2 Mericarol in Mountains (Mericus & Merikle) | *[[Penumbral Surge 3|Penumbral Surge #3]]: The only 2 Mericarol in Mountains (Mericus & Merikle) | ||
===Retrieval=== | ===Retrieval=== | ||
* [[Lost FILL CANNON]]: 2nd room, | * [[Lost FILL CANNON]]: 2nd room, spawns with 2 Merillia (Mericus) | ||
* [[Lost CHARGE VULCAN]]: 2 Mericarands in 6F 3 Mericarol Spawn (Mericus & Merikle) | * [[Lost CHARGE VULCAN]]: 2 Mericarands in 6F, 3 Mericarol Spawn (Mericus & Merikle) | ||
=== Maximum Attack === | === Maximum Attack === | ||
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===Tower=== | ===Tower=== | ||
* [[The West Tower]]: 3 Mericarands in 9F (1 Mericus, 2 Merikle) | * [[The West Tower]]: 3 Mericarands in 9F (1 Mericus, 2 Merikle) | ||
* [[The Military Strikes Back]]: Final Mericarol in Seaside (Merikle) | * [[The Military Strikes Back]]: Final Mericarol in Seaside (Merikle) / 2 Mericarands in final spawn in Jungle (Merikle & Mericus) | ||
* [[A New Hope]]: Final Mericarol in Seaside (Mericus) | * [[A New Hope]]: Final Mericarol in Seaside (Mericus) / 2 Mericarands in final spawn in Jungle (Mericus & Merikle) | ||
*[[Twilight Sanctuary]]: 8F, 1st Meri after threaded spawns (Merikle) | *[[Twilight Sanctuary]]: 8F, 1st Meri after threaded spawns (Merikle) / 9F, one each end of the room during 5 Meri wave (Mericus & Merikle) | ||
===Side Story=== | ===Side Story=== |
Revision as of 01:03, 27 April 2022
Like other CCA Minibosses, Mericarol do not take increased damage from weapons with A.Beast attributes.
Hunting
The following quests are recommended for hunting this enemy:
- [Maximum Attack] Maximum Attack E: Gal Da Val: Clear 2 Rooms (7) / Clear Central Control Area (9)
- [Retrieval] Lost CHARGE VULCAN: Clear Quest (14)
- [Event] Maximum Attack E: CCA: Clear Quest (14)
- [Event] Maximum Attack E: Tower: Clear Quest (7)
- [Retrieval] Lost FILL CANNON: Clear Jungle North (8) / Clear Jungle East (15) (with 4P: 16)
- [Tower] Twilight Sanctuary: Clear Quest (35)
- [Tower] Raid on Central Tower: Clear Quest (35)
- [Extermination] Phantasmal World #4: Clear 4F (3) / Clear 6F (5)
- [Maximum Attack] Maximum Attack 4th Stage -2B-: Clear Central Control Area (6)
- [Extermination] Sweep-up Operation #9: Clear Quest (6)
Mericarand
In certain quests, certain Mericarols are defined as "Mericarand". These Mericarols have a 10% chance to become either a Merikle or Mericus in any given run, depending on its "monster index". An odd monster index spawns a Merikle, while an even monster index spawns a Mericus. A Mericarol is defined as a "Mericarand" if its subtype is set to 3.
Below is a list of all Mericarands, along with what subtype of Mericarol it can become.
Government
- 7-4:Central Control: 4th room island warp, last Meri in spawn of 2 (Mericus)
Extermination
- Sweep-up Operation #7: 3rd room, last spawn after switch (Merikle)
- Penumbral Surge #3: The only 2 Mericarol in Mountains (Mericus & Merikle)
Retrieval
- Lost FILL CANNON: 2nd room, spawns with 2 Merillia (Mericus)
- Lost CHARGE VULCAN: 2 Mericarands in 6F, 3 Mericarol Spawn (Mericus & Merikle)
Maximum Attack
- MAXIMUM ATTACK 2 Ver2: 3 in Jungle East (2 Merikle, 1 Mericus)
- Maximum Attack 4th Stage -2A-: 1st room in lower part of Central Control Area (Merikle)
VR
- Respective Tomorrow: Tower 8F, 2nd spawn (Mericus)
Tower
- The West Tower: 3 Mericarands in 9F (1 Mericus, 2 Merikle)
- The Military Strikes Back: Final Mericarol in Seaside (Merikle) / 2 Mericarands in final spawn in Jungle (Merikle & Mericus)
- A New Hope: Final Mericarol in Seaside (Mericus) / 2 Mericarands in final spawn in Jungle (Mericus & Merikle)
- Twilight Sanctuary: 8F, 1st Meri after threaded spawns (Merikle) / 9F, one each end of the room during 5 Meri wave (Mericus & Merikle)
Side Story
- Seat of the Heart: Last room, 1st switch (Merikle) / Last room, 3rd switch (Merikle)
Halloween
- Hollow Phantasm: Jungle: Spawn #24 with 2 Gibbles and Zol Gibbons (Mericus)
Challenge
- Episode 2: Stage 3: Jungle East (Mericus) / Central Control Area (Mericus)
- Episode 2: Stage 5: 8F, 2nd spawn (Merikle)
Episode 2 Monsters | |
---|---|
VR Temple | Rag Rappy • Love Rappy • St Rappy • Hallo Rappy • Egg Rappy • Dimenian • La Dimenian • So Dimenian • Poison Lily • Nar Lily • Mothmant • Monest • Grass Assassin • Hildebear • Hildeblue • Dark Belra |
VR Spaceship | Savage Wolf • Barbarous Wolf • Pan Arms • Hidoom • Migium • Gillchic • Dubchic • Dubwitch • Delsaber • Garanz • Chaos Sorcerer |
Central Control Area | Merillia • Meriltas • Gee • Ul Gibbon • Zol Gibbon • Sinow Berill • Sinow Spigell • Gi Gue • Gibbles • Mericarol • Merikle • Mericus |
Seabed | Dolmolm • Dolmdarl • Sinow Zoa • Sinow Zele • Morfos • Deldepth • Recobox • Recon • Delbiter |
Control Tower | Del Lily • Ill Gill • Epsilon |
Bosses | Barba Ray • Gol Dragon • Gal Gryphon • Olga Flow |