Shots: Difference between revisions

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{{WeaponTypeRow|Belra Cannon  |10|400-500|45|20|187 ATA|special=See Notes|notes=Can hit up to 1 target; cannot combo|class=000011110000}}
{{WeaponTypeRow|Belra Cannon  |10|400-500|45|20|187 ATA|special=See Notes|notes=Can hit up to 1 target; cannot combo|class=000011110000}}
{{WeaponTypeRow|Burning Visit  |11|340-540|40|18|164 ATA|special=Havoc    |notes=Can hit up to 1 target; increased range (+60)|class=000011110000}}
{{WeaponTypeRow|Burning Visit  |11|340-540|40|18|164 ATA|special=Havoc    |notes=Can hit up to 1 target; increased range (+60)|class=000011110000}}
{{WeaponTypeRow|Power Maser    |11|  270  |37|20|160 ATA|special=        |notes=Can hit up to 10 targets; cannot combo; fires Gizonde instead of normal bullets|class=000011110000}}
{{WeaponTypeRow|Power Maser    |11|  270  |37|20|160 ATA|special=        |notes=Can hit up to 10 targets; cannot combo;<br>fires Gizonde instead of normal bullets|class=000011110000}}
{{WeaponTypeRow|Dark Meteor    |11|150-280|45|25|190 ATA|special=See Notes|notes=Cannot combo; increased range (+20); special fires a<br>piercing shot in front of you that has lasting properties|class=000011110000}}
{{WeaponTypeRow|Dark Meteor    |11|150-280|45|25|190 ATA|special=See Notes|notes=Cannot combo; increased range (+20); special fires a<br>piercing shot in front of you that has lasting properties|class=000011110000}}
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Revision as of 17:37, 21 July 2017

The most basic Shot.

Shots are a Ranger weapon type. Although they are less powerful and less accurate than the Rifle, they make up for it by targeting multiple targets in a wide arc in front of the character.

Basic Shot Information

  • Number of targets: 5
  • Number of hits: 1-1-1
  • Horizontal Distance: 130
  • Vertical Distance: 30
  • Horizontal Angle: 45°
  • Vertical Angle: 36°

List of Shots

Weapon Name Rarity ATP ATA Grind Total ATP Special Req. Classes Notes
HUmr HUnl HUct HUcl RAmr RAml RAct RAcl FOmr FOml FOnm FOnl
Shot 1★ 20-25 27 20 85 ATA {{{7}}} {{{8}}} × × × × × × × × −10 EVP
Spread 2★ 30-50 28 20 90 ATA {{{7}}} {{{8}}} × × × × × × × × −10 EVP
Cannon 3★ 40-80 30 15 102 ATA {{{7}}} {{{8}}} × × × × × × × × −20 EVP
Launcher 4★ 50-110 31 15 112 ATA {{{7}}} {{{8}}} × × × × × × × × −20 EVP
Arms 5★ 60-140 33 10 120 ATA {{{7}}} {{{8}}} × × × × × × × × −20 EVP
Crush Bullet 9★ 85-133 34 25 122 ATA {{{7}}} Fill {{{8}}} × × × × × × × × −30 EVP
Meteor Smash 9★ 80-160 36 25 125 ATA {{{7}}} Soul {{{8}}} × × × × × × × × −30 EVP
Final Impact 9★ 95-170 36 30 125 ATA {{{7}}} Lord's {{{8}}} × × × × × × × × −30 EVP, +10 LCK
Inferno Bazooka 10★ 230-410 41 9 142 ATA {{{7}}} Devil's {{{8}}} −20 EVP; can hit up to 1 target; increased range (+40)
L&K38 Combat 10★ 150-250 40 25 145 ATA {{{7}}} Burning {{{8}}} −30 EVP; cannot combo; increased range (+40);
Can hit up to 1 target; fires 5 shots per attack
Weapon Name Rarity ATP ATA Grind Total ATP Special Req. Classes Notes
HUmr HUnl HUct HUcl RAmr RAml RAct RAcl FOmr FOml FOnm FOnl
Maser Beam 10★ 230 37 20 160 ATA {{{7}}} {{{8}}} × × × × × × × × Can hit up to 1 target; fires Gizonde instead of normal bullets
Flame Visit 10★ 300-450 40 9 164 ATA {{{7}}} Havoc {{{8}}} × × × × × × × × Can hit up to 1 target; increased range (+60)
Rambling May 10★ 360-450 45 0 170 ATA {{{7}}} Chaos {{{8}}} × × × × × × Can hit up to 1 target; increased range (+40); fires 2 shots per attack;
Bullets have infinite vertical range; +30 ATA with Safety Heart equipped
Panzer Faust 10★ 350-500 42 9 181 ATA {{{7}}} Chaos {{{8}}} × × × × × × × × × × Can hit up to 1 target
Iron Faust 10★ 500-580 42 18 181 ATA {{{7}}} Chaos {{{8}}} × × × × × × × × × × Can hit up to 1 target; cannot combo; projectile
explodes on impact, causing splash damage
Baranz Launcher 10★ 230-240 40 30 181 ATA {{{7}}} Charge {{{8}}} × × × × × × × × 4 targets; slow projectile
Belra Cannon 10★ 400-500 45 20 187 ATA {{{7}}} See Notes {{{8}}} × × × × × × × × Can hit up to 1 target; cannot combo
Burning Visit 11★ 340-540 40 18 164 ATA {{{7}}} Havoc {{{8}}} × × × × × × × × Can hit up to 1 target; increased range (+60)
Power Maser 11★ 270 37 20 160 ATA {{{7}}} {{{8}}} × × × × × × × × Can hit up to 10 targets; cannot combo;
fires Gizonde instead of normal bullets
Dark Meteor 11★ 150-280 45 25 190 ATA {{{7}}} See Notes {{{8}}} × × × × × × × × Cannot combo; increased range (+20); special fires a
piercing shot in front of you that has lasting properties
Weapon Name Rarity ATP ATA Grind Total ATP Special Req. Classes Notes
HUmr HUnl HUct HUcl RAmr RAml RAct RAcl FOmr FOml FOnm FOnl
TypeSH/Shot 12★ 10 40 60 90 ATA {{{7}}} {{{8}}} × × × × × × × × TypeM Weapon
ES Shot 12★ 10 40 125 180 ATA {{{7}}} Varies {{{8}}} × × × × × × × × Obtained from Challenge Mode
ES Bazooka 12★ 10 40 250 180 ATA {{{7}}} Varies {{{8}}} × × × × × × × × Obtained from Challenge Mode