Dark Gunner

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Revision as of 16:34, 21 July 2021 by Matt (talk | contribs)

Dark Gunner
ダークガンナー
Dark Gunner.png
Attribute:
Dark
Location: Ruins 2, Ruins 3

HP XP DAR Set Drop Weakness
284 20 40 Shield icon.png FoieBartaZondeGrants
ATPDFPMSTATAEVPLCK
2628001501255
EFREICETHEDKELTESP
404040351610

Location / Hunting

The following quests are recommended for hunting this enemy:

Mechanics

  • In any one given set of Dark Gunners, one will be marked with a red gem and become a "Death Gunner". The red gem will cycle to a different Dark Gunner after a set of attacks.
  • Dark/Death Gunners cannot be damaged with non-elemental attacks between attack cycles, when they are mobile. Status effects such as Paralyze or Frozen are effective to allow non-elemental attacks to cause damage.
  • Damaging a Dark Gunner when it's preparing to attack will prevent that one Dark Gunner from attacking.
  • Damaging a Death Gunner when it's preparing to attack will prevent all Dark Gunners from attacking.
  • Killing a Death Gunner in a single blow does not prevent attacks from Dark Gunners. Status such as Paralyze or Frozen may not prevent attacks from other Dark Gunners when the Death Gunner is damaged.