Dark (special): Difference between revisions

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[[Dark (special)|Dark]] is a instant kill [[Special attacks|weapon special]]. It is the second highest tier of [[Weapons#Instant_kill|instant kill]] specials (3★). [[Dark (special)|Dark]] weapons have a chance to instantly kill their targets.
[[Dark (special)|Dark]] is an instant kill [[Special attacks|weapon special]]. It is the second highest tier of [[Weapons#Instant_kill|instant kill]] specials (3★). [[Dark (special)|Dark]] weapons have a chance to instantly kill their targets.


=Instant kill chance=  
=Instant kill chance=  
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**0.5 for [[Swords]], [[Daggers]], [[Partisans]]
**0.5 for [[Swords]], [[Daggers]], [[Partisans]]
**0.67 for [[Slicers]], [[Mechguns]], [[Shots]]
**0.67 for [[Slicers]], [[Mechguns]], [[Shots]]
**0 for unreduced weapons
* <code>Unit Boost</code> is as follows:
* <code>Unit Boost</code> is as follows:
** 2 if {{Unit|rare|V502}} is equipped
** 2 if {{Unit|rare|V502}} is equipped
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* Bosses are immune to [[Dark (special)|Dark]], as are any enemies with an [[EDK]] of 78 or higher.
* Bosses are immune to [[Dark (special)|Dark]], as are any enemies with an [[EDK]] of 78 or higher.


=List of Shadow weapons=
=List of Dark weapons=
There are three weapon types that can have specials. Specials on common weapons dropping from [[Monsters]] or [[Item box|Item boxes]] are randomly assigned, but are predetermined on all rare weapons. Specials on [[ES Weapons]] can be added with {{Tool|rare|Photon drop|Photon drops}}.
There are three weapon types that can have specials. Specials on common weapons dropping from [[Monsters]] or [[Item box|Item boxes]] are randomly assigned, but are predetermined on all rare weapons. Specials on [[ES Weapons]] can be added with {{Tool|rare|Photon drop|Photon drops}}.


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==ES weapons==
==ES weapons==
[[Dark (special)|Dark]] can not be added to [[ES Weapons]] as a special.
[[Dark (special)|Dark]] can not be added to [[ES Weapons]] as a special.
{{Template:WeaponSpecials}}

Latest revision as of 18:26, 20 November 2024

Dark is an instant kill weapon special. It is the second highest tier of instant kill specials (3★). Dark weapons have a chance to instantly kill their targets.

Instant kill chance[edit | edit source]

The chance to instant kill monsters depends on Enemy EDK.

Rarity Special Name Power
3★ Dark 78%
Activation Chance = ((Power) - (Enemy EDK)) * (1 - Special Reduction) * (Unit Boost)

List of Dark weapons[edit | edit source]

There are three weapon types that can have specials. Specials on common weapons dropping from Monsters or Item boxes are randomly assigned, but are predetermined on all rare weapons. Specials on ES Weapons can be added with Tool icon.pngPhoton drops.

Rare weapons[edit | edit source]

Weapon Name Rarity ATP ATA Grind Total ATP Special Req. Classes Notes
HUmr HUnl HUct HUcl RAmr RAml RAct RAcl FOmr FOml FOnm FOnl

Sword icon.pngHammer 9★ 120-185 35 0 120-185 Dark 129 ATP
Sword icon.pngTwin Chakram 10★ 245-250 32 20 285-290 Dark 480 ATP
Sword icon.pngSnake Spire 10★ 290-310 40 15 320-340 Dark 780 ATP × × × × × × × ×
Sword icon.pngSlicer of Assassin 9★ 120-125 28 12 144-149 Dark
(Reduced)
475 ATP +10 DFP;
50% ATP, +30 ATA, +10% attack
speed if equipped with Frame icon.pngThirteen
Sword icon.pngSilence Claw 10★ 335-345 50 15 365-375 Dark 336 ATP × × × × × × × × +15 EVP
Sword icon.pngKamui 10★ 650 55 0 650 Dark 700 ATP × × × × × × × × +100 ATP and +10 ATA if equipped
with Frame icon.pngBlue Odoshi Violet Nimaidou
Gun icon.pngRianov 303SNR-5 11★ 550 70 0 550 Dark 194 ATA × × × × × × × × +30 MST; cannot combo; bullets pierce;
−10 DFP and −20 ATA if equipped with Shield icon.pngGratia

Common weapons[edit | edit source]

The chance of obtaining specials on common weapons depends on area and difficulty. When a common weapon drops in an untekked state, there is a chance for it to come with Dark as a special. Dark can also be obtained by tekking up or down a common weapon that drops with the Shadow or Hell special. Once a weapon drops in an untekked state, the table below lists the overall chance of it coming with the Dark special (including the ability to tekk up or down from Shadow and Hell).

Dark drop chance
Area Normal Hard Very Hard Ultimate
Forest 1 Temple Alpha - 0% 5% 5% 7.05%
Forest 2 Temple Beta - 0% 5% 6.36% 7.05%
Caves 1 Spaceship Alpha Crater East 0% 5% 6.36% 7.05%
Caves 2 Spaceship Beta Crater West 0% 6.36% 6.36% 7.05%
Caves 3 Jungle North Crater South 0% 5% 7.05% 7.05%
Mines 1 Jungle East Crater North 0% 6.36% 7.05% 7.05%
Mines 2 Mountain Crater Interior 0% 6.36% 7.05% 7.05%
Ruins 1 Seaside & CCA Sub Desert 1 5% 6.36% 7.05% 7.05%
Ruins 2 Seabed Upper Sub Desert 2 5% 6.36% 7.05% 7.05%
Ruins 3 Seabed Lower & Tower Sub Desert 3 5% 6.36% 7.05% 7.05%

ES weapons[edit | edit source]

Dark can not be added to ES Weapons as a special.