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[[Thunder]] is a lightning damage [[Special attacks|weapon special]]. It is the second lowest tier of [[Weapons#Lightning damage|lightning damage]] specials (2★). {{Machine}}-type monsters, with the exception of [[Epsilon]], [[Vol Opt]], and [[Vol Opt ver. 2]], have a chance to be {{Shocked}} by lightning damage specials.
[[Thunder]] is a lightning damage [[Special attacks|weapon special]]. It is the second lowest tier of [[Weapons#Lightning damage|lightning damage]] specials (2★). {{Machine}}-type monsters, with the exception of [[Epsilon]], [[Vol Opt]], and [[Vol Opt ver. 2]], have a chance to be {{Shocked}} by lightning damage specials.


=Damage=  
==Damage==
 
Damage inflicted by [[Thunder]] depends on the Player level and [[Monsters|Enemy]] [[ETH]].
Damage inflicted by [[Thunder]] depends on the Player level and [[Monsters|Enemy]] [[ETH]].


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** 2.5% for Ultimate
** 2.5% for Ultimate


=List of Thunder weapons=
==List of Thunder weapons==
There are three weapon types that can have specials. Specials on common weapons dropping from [[Monsters]] or [[Item box|Item boxes]] are randomly assigned, but are predetermined on all rare weapons. Specials on [[ES Weapons]] can be added with {{Tool|rare|Photon drop|Photon drops}}.
There are three weapon types that can have specials. Specials on common weapons dropping from [[Monsters]] or [[Item box|Item boxes]] are randomly assigned, but are predetermined on all rare weapons. Specials on [[ES Weapons]] can be added with {{Tool|rare|Photon drop|Photon drops}}.


==Rare weapons==
===Rare weapons===
There are no rare weapons with [[Thunder]] as a special attack.
There are no rare weapons with [[Thunder]] as a special attack.


==Common weapons==
===Common weapons===
The chance of obtaining specials on common weapons depends on area and difficulty. When a common weapon drops in an [[Weapon_attribute_drop_tables#Untekked_and_special_rate_table|untekked state]], there is a chance for it to come with [[Thunder]] as a special. [[Thunder]] can also be obtained by [[Tekking#Specials|tekking up or down]] a common weapon that drops with the [[Shock (special)|Shock]] or [[Storm]] special.  Once a weapon drops in an untekked state, the table below lists the overall chance of it coming with the [[Thunder]] special (including the ability to tekk up or down from [[Shock (special)|Shock]] and [[Storm]]).
The chance of obtaining specials on common weapons depends on area and difficulty. When a common weapon drops in an [[Weapon_attribute_drop_tables#Untekked_and_special_rate_table|untekked state]], there is a chance for it to come with [[Thunder]] as a special. [[Thunder]] can also be obtained by [[Tekking#Specials|tekking up or down]] a common weapon that drops with the [[Shock (special)|Shock]] or [[Storm]] special.  Once a weapon drops in an untekked state, the table below lists the overall chance of it coming with the [[Thunder]] special (including the ability to tekk up or down from [[Shock (special)|Shock]] and [[Storm]]).


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|-
|-
|Forest 1
|Forest 1
|Temple Alpha
|VR Temple Alpha
| -
| -
|0%
|0%
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|-
|-
|Forest 2
|Forest 2
|Temple Beta
|VR Temple Beta
| -
| -
|0%
|0%
Line 58: Line 57:
|7.9%
|7.9%
|-
|-
|Caves 1
|Cave 1
|Spaceship Alpha
|VR Spaceship Alpha
|Crater East
|Crater East
|12.5%
|12.5%
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|7.9%
|7.9%
|-
|-
|Caves 2
|Cave 2
|Spaceship Beta
|VR Spaceship Beta
|Crater West
|Crater West
|12.5%
|12.5%
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|7.9%
|7.9%
|-
|-
|Caves 3
|Cave 3
|Jungle North
|Jungle Area North
|Crater South
|Crater South
|12.5%
|12.5%
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|7.9%
|7.9%
|-
|-
|Mines 1
|Mine 1
|Jungle East
|Jungle Area East
|Crater North
|Crater North
|12.5%
|12.5%
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|7.9%
|7.9%
|-
|-
|Mines 2
|Mine 2
|Mountain
|Mountain Area
|Crater Interior
|Crater Interior
|12.5%
|12.5%
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|-
|-
|Ruins 1
|Ruins 1
|Seaside & CCA
|Seaside Area<br>Central Control Area
|Sub Desert 1
|Subterranean Desert 1
|11.25%
|11.25%
|10.53%
|10.53%
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|-
|-
|Ruins 2
|Ruins 2
|Seabed Upper
|Seabed Upper Levels
|Sub Desert 2
|Subterranean Desert 2
|11.25%
|11.25%
|10.53%
|10.53%
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|-
|-
|Ruins 3
|Ruins 3
|Seabed Lower & Tower
|Seabed Lower Levels<br>Control Tower
|Sub Desert 3
|Subterranean Desert 3
|11.25%
|11.25%
|10.53%
|10.53%
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|}
|}


==ES weapons==
===ES weapons===
[[Thunder]] can not be added to [[ES Weapons]] as a special.
[[Thunder]] cannot be added to [[ES Weapons]] as a special.


{{Template:WeaponSpecials}}
{{Template:WeaponSpecials}}

Latest revision as of 18:09, 26 February 2025

Thunder is a lightning damage weapon special. It is the second lowest tier of lightning damage specials (2★). Machine-type monsters, with the exception of Epsilon, Vol Opt, and Vol Opt ver. 2, have a chance to be Shock.pngShocked by lightning damage specials.

Damage

Damage inflicted by Thunder depends on the Player level and Enemy ETH.

Rarity Special Name Power
2★ Thunder (Lv. - 1)/3 +60
Damage = (Power) * (100 - (Enemy ETH)) * 0.01
Shock Chance = (Difficulty Modifier) * (Unit Boost)
  • Unit Boost is as follows:
    • 1.5 if either Unit icon.pngV501 or Unit icon.pngV502 are equipped
      • These do not stack with each other
    • 1 if neither are equipped
  • Difficulty Modifier is as follows:
    • 6.67% for Normal, Hard, and Very Hard
    • 2.5% for Ultimate

List of Thunder weapons

There are three weapon types that can have specials. Specials on common weapons dropping from Monsters or Item boxes are randomly assigned, but are predetermined on all rare weapons. Specials on ES Weapons can be added with Tool icon.pngPhoton drops.

Rare weapons

There are no rare weapons with Thunder as a special attack.

Common weapons

The chance of obtaining specials on common weapons depends on area and difficulty. When a common weapon drops in an untekked state, there is a chance for it to come with Thunder as a special. Thunder can also be obtained by tekking up or down a common weapon that drops with the Shock or Storm special. Once a weapon drops in an untekked state, the table below lists the overall chance of it coming with the Thunder special (including the ability to tekk up or down from Shock and Storm).

Thunder drop chance
Area Normal Hard Very Hard Ultimate
Forest 1 VR Temple Alpha - 0% 11.25% 11.25% 7.9%
Forest 2 VR Temple Beta - 0% 11.25% 10.53% 7.9%
Cave 1 VR Spaceship Alpha Crater East 12.5% 11.25% 10.53% 7.9%
Cave 2 VR Spaceship Beta Crater West 12.5% 10.53% 10.53% 7.9%
Cave 3 Jungle Area North Crater South 12.5% 11.25% 7.9% 7.9%
Mine 1 Jungle Area East Crater North 12.5% 10.53% 7.9% 7.9%
Mine 2 Mountain Area Crater Interior 12.5% 10.53% 7.9% 7.9%
Ruins 1 Seaside Area
Central Control Area
Subterranean Desert 1 11.25% 10.53% 7.9% 7.9%
Ruins 2 Seabed Upper Levels Subterranean Desert 2 11.25% 10.53% 7.9% 7.9%
Ruins 3 Seabed Lower Levels
Control Tower
Subterranean Desert 3 11.25% 10.53% 7.9% 7.9%

ES weapons

Thunder cannot be added to ES Weapons as a special.