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[[Shadow]] is a instant kill [[Special attacks|weapon special]]. It is the second lowest tier of [[Weapons#Instant_kill|instant kill]] specials (2★). [[Shadow]] weapons have a chance to instantly kill their targets.
[[Shadow]] is a instant kill [[Special attacks|weapon special]]. It is the second lowest tier of [[Weapons#Instant_kill|instant kill]] specials (2★). [[Shadow]] weapons have a chance to instantly kill their targets.


=Instant kill chance=  
==Instant kill chance==
The chance to instant kill monsters depends on [[Monsters|Enemy]] [[EDK]].
The chance to instant kill monsters depends on [[Monsters|Enemy]] [[EDK]].


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**0.5 for [[Swords]], [[Daggers]], [[Partisans]]
**0.5 for [[Swords]], [[Daggers]], [[Partisans]]
**0.67 for [[Slicers]], [[Mechguns]], [[Shots]]
**0.67 for [[Slicers]], [[Mechguns]], [[Shots]]
**0 for unreduced weapons
* <code>Unit Boost</code> is as follows:
* <code>Unit Boost</code> is as follows:
** 2 if {{Unit|rare|V502}} is equipped
** 2 if {{Unit|rare|V502}} is equipped
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* Bosses are immune to [[Shadow]], as are any enemies with an [[EDK]] of 66 or higher.
* Bosses are immune to [[Shadow]], as are any enemies with an [[EDK]] of 66 or higher.


=List of Shadow weapons=
==List of Shadow weapons==
There are three weapon types that can have specials. Specials on common weapons dropping from [[Monsters]] or [[Item box|Item boxes]] are randomly assigned, but are predetermined on all rare weapons. Specials on [[ES Weapons]] can be added with {{Tool|rare|Photon drop|Photon drops}}.
There are three weapon types that can have specials. Specials on common weapons dropping from [[Monsters]] or [[Item box|Item boxes]] are randomly assigned, but are predetermined on all rare weapons. Specials on [[ES Weapons]] can be added with {{Tool|rare|Photon drop|Photon drops}}.


==Rare weapons==
===Rare weapons===
There are no rare weapons with [[Shadow]] as a special attack.
There are no rare weapons with [[Shadow]] as a special attack.


==Common weapons==
===Common weapons===
The chance of obtaining specials on common weapons depends on area and difficulty. When a common weapon drops in an [[Weapon_attribute_drop_tables#Untekked_and_special_rate_table|untekked state]], there is a chance for it to come with [[Shadow]] as a special. [[Shadow]] can also be obtained by [[Tekking#Specials|tekking up or down]] a common weapon that drops with the [[Dim]] or [[Dark]] special. Once a weapon drops in an untekked state, the table below lists the overall chance of it coming with the [[Shadow]] special (including the ability to tekk up or down from [[Dim]] and [[Dark]]).
The chance of obtaining specials on common weapons depends on area and difficulty. When a common weapon drops in an [[Weapon_attribute_drop_tables#Untekked_and_special_rate_table|untekked state]], there is a chance for it to come with [[Shadow]] as a special. [[Shadow]] can also be obtained by [[Tekking#Specials|tekking up or down]] a common weapon that drops with the [[Dim]] or [[Dark]] special. Once a weapon drops in an untekked state, the table below lists the overall chance of it coming with the [[Shadow]] special (including the ability to tekk up or down from [[Dim]] and [[Dark]]).


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|-
|-
|Forest 1
|Forest 1
|Temple Alpha
|VR Temple Alpha
| -
| -
|0%
|0%
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|-
|-
|Forest 2
|Forest 2
|Temple Beta
|VR Temple Beta
| -
| -
|0%
|0%
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|7.9%
|7.9%
|-
|-
|Caves 1
|Cave 1
|Spaceship Alpha
|VR Spaceship Alpha
|Crater East
|Crater East
|12.5%
|12.5%
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|7.9%
|7.9%
|-
|-
|Caves 2
|Cave 2
|Spaceship Beta
|VR Spaceship Beta
|Crater West
|Crater West
|12.5%
|12.5%
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|7.9%
|7.9%
|-
|-
|Caves 3
|Cave 3
|Jungle North
|Jungle Area North
|Crater South
|Crater South
|12.5%
|12.5%
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|7.9%
|7.9%
|-
|-
|Mines 1
|Mine 1
|Jungle East
|Jungle Area East
|Crater North
|Crater North
|12.5%
|12.5%
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|7.9%
|7.9%
|-
|-
|Mines 2
|Mine 2
|Mountain
|Mountain Area
|Crater Interior
|Crater Interior
|12.5%
|12.5%
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|-
|-
|Ruins 1
|Ruins 1
|Seaside & CCA
|Seaside Area<br>Central Control Area
|Sub Desert 1
|Subterranean Desert 1
|11.25%
|11.25%
|10.53%
|10.53%
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|-
|-
|Ruins 2
|Ruins 2
|Seabed Upper
|Seabed Upper Levels
|Sub Desert 2
|Subterranean Desert 2
|11.25%
|11.25%
|10.53%
|10.53%
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|-
|-
|Ruins 3
|Ruins 3
|Seabed Lower & Tower
|Seabed Lower Levels<br>Control Tower
|Sub Desert 3
|Subterranean Desert 3
|11.25%
|11.25%
|10.53%
|10.53%
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|}
|}


==ES weapons==
===ES weapons===
[[Shadow]] can not be added to [[ES Weapons]] as a special.
[[Shadow]] cannot be added to [[ES Weapons]] as a special.
 
{{Template:WeaponSpecials}}

Latest revision as of 16:58, 28 February 2025

Shadow is a instant kill weapon special. It is the second lowest tier of instant kill specials (2★). Shadow weapons have a chance to instantly kill their targets.

Instant kill chance

The chance to instant kill monsters depends on Enemy EDK.

Rarity Special Name Power
2★ Shadow 66%
Activation Chance = ((Power) - (Enemy EDK)) * (1 - Special Reduction) * (Unit Boost)

List of Shadow weapons

There are three weapon types that can have specials. Specials on common weapons dropping from Monsters or Item boxes are randomly assigned, but are predetermined on all rare weapons. Specials on ES Weapons can be added with Tool icon.pngPhoton drops.

Rare weapons

There are no rare weapons with Shadow as a special attack.

Common weapons

The chance of obtaining specials on common weapons depends on area and difficulty. When a common weapon drops in an untekked state, there is a chance for it to come with Shadow as a special. Shadow can also be obtained by tekking up or down a common weapon that drops with the Dim or Dark special. Once a weapon drops in an untekked state, the table below lists the overall chance of it coming with the Shadow special (including the ability to tekk up or down from Dim and Dark).

Shadow drop chance
Area Normal Hard Very Hard Ultimate
Forest 1 VR Temple Alpha - 0% 11.25% 11.25% 7.9%
Forest 2 VR Temple Beta - 0% 11.25% 10.53% 7.9%
Cave 1 VR Spaceship Alpha Crater East 12.5% 11.25% 10.53% 7.9%
Cave 2 VR Spaceship Beta Crater West 12.5% 10.53% 10.53% 7.9%
Cave 3 Jungle Area North Crater South 12.5% 11.25% 7.9% 7.9%
Mine 1 Jungle Area East Crater North 12.5% 10.53% 7.9% 7.9%
Mine 2 Mountain Area Crater Interior 12.5% 10.53% 7.9% 7.9%
Ruins 1 Seaside Area
Central Control Area
Subterranean Desert 1 11.25% 10.53% 7.9% 7.9%
Ruins 2 Seabed Upper Levels Subterranean Desert 2 11.25% 10.53% 7.9% 7.9%
Ruins 3 Seabed Lower Levels
Control Tower
Subterranean Desert 3 11.25% 10.53% 7.9% 7.9%

ES weapons

Shadow cannot be added to ES Weapons as a special.