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[[Dim]] is a instant kill [[Special attacks|weapon special]]. It is the lowest tier of [[Weapons#Instant_kill|instant kill]] specials (1★). [[Dim]] weapons have a chance to instantly kill their targets.
[[Dim]] is a instant kill [[Special attacks|weapon special]]. It is the lowest tier of [[Weapons#Instant_kill|instant kill]] specials (1★). [[Dim]] weapons have a chance to instantly kill their targets.


=Instant kill chance=  
==Instant kill chance==
The chance to instant kill monsters depends on [[Monsters|Enemy]] [[EDK]].
The chance to instant kill monsters depends on [[Monsters|Enemy]] [[EDK]].


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**0.5 for [[Swords]], [[Daggers]], [[Partisans]]
**0.5 for [[Swords]], [[Daggers]], [[Partisans]]
**0.67 for [[Slicers]], [[Mechguns]], [[Shots]]
**0.67 for [[Slicers]], [[Mechguns]], [[Shots]]
**0 for unreduced weapons
* <code>Unit Boost</code> is as follows:
* <code>Unit Boost</code> is as follows:
** 2 if {{Unit|rare|V502}} is equipped
** 2 if {{Unit|rare|V502}} is equipped
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* Bosses are immune to [[Dim]], as are any enemies with an [[EDK]] of 48 or higher.
* Bosses are immune to [[Dim]], as are any enemies with an [[EDK]] of 48 or higher.


=List of Dim weapons=
==List of Dim weapons==
There are three weapon types that can have specials. Specials on common weapons dropping from [[Monsters]] or [[Item box|Item boxes]] are randomly assigned, but are predetermined on all rare weapons. Specials on [[ES Weapons]] can be added with {{Tool|rare|Photon drop|Photon drops}}.
There are three weapon types that can have specials. Specials on common weapons dropping from [[Monsters]] or [[Item box|Item boxes]] are randomly assigned, but are predetermined on all rare weapons. Specials on [[ES Weapons]] can be added with {{Tool|rare|Photon drop|Photon drops}}.


==Rare weapons==
===Common weapons===
{| class="wikitable sortable" style="text-align:center;"
{{WeaponTableHead}}
{{WeaponTableSort}}
{{WeaponTableRowMelee|Murasame|9|420-435|49|0|420-435|350 ATP|special=Dim}}
{{WeaponTableRowMelee|Agito (1977)|10|450-460|48|50|550-560|510 ATP|special=Dim|notes=&#43;30% ATP and +20 ATA if<br/>equipped with {{Frame|rare|Samurai Armor}}}}
{{WeaponTableRowMelee|Agito (1980)|10|455-460|51|40|535-540|500 ATP|special=Dim|notes=&#43;30% ATP and +20 ATA if<br/>equipped with {{Frame|rare|Samurai Armor}}}}
{{WeaponTableRowMelee|Agito (1983)|10|200-500|47|45|290-590|500 ATP|special=Dim|notes=&#43;30% ATP and +20 ATA if<br/>equipped with {{Frame|rare|Samurai Armor}}}}
{{WeaponTableRowMelee|Agito (1991)|10|400-410|45|9|418-428|350 ATP|special=Dim|notes=&#43;30% ATP and +20 ATA if<br/>equipped with {{Frame|rare|Samurai Armor}}}}
{{WeaponTableRowMelee|Agito (2001)|10|400-430|40|9|418-448|356 ATP|special=Dim|notes=&#43;30% ATP and +20 ATA if<br/>equipped with {{Frame|rare|Samurai Armor}}}}
{{WeaponTableRowMelee|Shichishito|10|500-560|40|0|500-560|550 ATP|special=Dim}}
{{WeaponTableRowMelee|Agito (1975)|11|460-480|45|0|460-480|500 ATP|special=Dim|notes=30% ATP boost and +20 ATA if<br/>equipped with {{Frame|rare|Samurai Armor}};<br/>turns into {{Sword|rare|Orotiagito}} in {{Quest link|Seek my Master}}|class=111100000000}}
|}
 
==Common weapons==
The chance of obtaining specials on common weapons depends on area and difficulty. When a common weapon drops in an [[Weapon_attribute_drop_tables#Untekked_and_special_rate_table|untekked state]], there is a chance for it to come with [[Dim]] as a special. [[Dim]] can also be obtained by [[Tekking#Specials|tekking down]] a common weapon that drops with the [[Shadow]] special.  Once a weapon drops in an untekked state, the table below lists the overall chance of it coming with the [[Dim]] special (including the ability to tekk down from [[Shadow]]).
The chance of obtaining specials on common weapons depends on area and difficulty. When a common weapon drops in an [[Weapon_attribute_drop_tables#Untekked_and_special_rate_table|untekked state]], there is a chance for it to come with [[Dim]] as a special. [[Dim]] can also be obtained by [[Tekking#Specials|tekking down]] a common weapon that drops with the [[Shadow]] special.  Once a weapon drops in an untekked state, the table below lists the overall chance of it coming with the [[Dim]] special (including the ability to tekk down from [[Shadow]]).


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|-
|-
|Forest 1
|Forest 1
|Temple Alpha
|VR Temple Alpha
| -
| -
|0%
|0%
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|-
|-
|Forest 2
|Forest 2
|Temple Beta
|VR Temple Beta
| -
| -
|0%
|0%
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|5.63%
|5.63%
|-
|-
|Caves 1
|Cave 1
|Spaceship Alpha
|VR Spaceship Alpha
|Crater East
|Crater East
|12.5%
|12.5%
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|5.63%
|5.63%
|-
|-
|Caves 2
|Cave 2
|Spaceship Beta
|VR Spaceship Beta
|Crater West
|Crater West
|12.5%
|12.5%
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|5.63%
|5.63%
|-
|-
|Caves 3
|Cave 3
|Jungle North
|Jungle Area North
|Crater South
|Crater South
|12.5%
|12.5%
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|5.63%
|5.63%
|-
|-
|Mines 1
|Mine 1
|Jungle East
|Jungle Area East
|Crater North
|Crater North
|12.5%
|12.5%
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|5.63%
|5.63%
|-
|-
|Mines 2
|Mine 2
|Mountain
|Mountain Area
|Crater Interior
|Crater Interior
|12.5%
|12.5%
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|-
|-
|Ruins 1
|Ruins 1
|Seaside & CCA
|Seaside Area<br>Central Control Area
|Sub Desert 1
|Subterranean Desert 1
|11.25%
|11.25%
|7.5%
|7.5%
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|-
|-
|Ruins 2
|Ruins 2
|Seabed Upper
|Seabed Upper Levels
|Sub Desert 2
|Subterranean Desert 2
|11.25%
|11.25%
|7.5%
|7.5%
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|-
|-
|Ruins 3
|Ruins 3
|Seabed Lower & Tower
|Seabed Lower Levels<br>Control Tower
|Sub Desert 3
|Subterranean Desert 3
|11.25%
|11.25%
|7.5%
|7.5%
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|}
|}


==ES weapons==
===Rare weapons===
[[Dim]] can not be added to [[ES Weapons]] as a special.
{| class="wikitable sortable" style="text-align:center;"
{{WeaponTableHead}}
{{WeaponTableSort}}
{{WeaponTableRowMelee|Murasame|9|420-435|49|0|420-435|350 ATP|special=Dim}}
{{WeaponTableRowMelee|Agito (1977)|10|450-460|48|50|550-560|510 ATP|special=Dim|notes=&#43;30% ATP and +20 ATA if<br/>equipped with {{Frame|rare|Samurai Armor}}}}
{{WeaponTableRowMelee|Agito (1980)|10|455-460|51|40|535-540|500 ATP|special=Dim|notes=&#43;30% ATP and +20 ATA if<br/>equipped with {{Frame|rare|Samurai Armor}}}}
{{WeaponTableRowMelee|Agito (1983)|10|200-500|47|45|290-590|500 ATP|special=Dim|notes=&#43;30% ATP and +20 ATA if<br/>equipped with {{Frame|rare|Samurai Armor}}}}
{{WeaponTableRowMelee|Agito (1991)|10|400-410|45|9|418-428|350 ATP|special=Dim|notes=&#43;30% ATP and +20 ATA if<br/>equipped with {{Frame|rare|Samurai Armor}}}}
{{WeaponTableRowMelee|Agito (2001)|10|400-430|40|9|418-448|356 ATP|special=Dim|notes=&#43;30% ATP and +20 ATA if<br/>equipped with {{Frame|rare|Samurai Armor}}}}
{{WeaponTableRowMelee|Shichishito|10|500-560|40|0|500-560|550 ATP|special=Dim}}
{{WeaponTableRowMelee|Agito (1975)|11|460-480|45|0|460-480|500 ATP|special=Dim|notes=30% ATP boost and +20 ATA if<br/>equipped with {{Frame|rare|Samurai Armor}};<br/>turns into {{Sword|rare|Orotiagito}} in {{Quest link|Seek my Master}}|class=111100000000}}
|}
 
===ES weapons===
[[Dim]] cannot be added to [[ES Weapons]] as a special.
 
{{Template:WeaponSpecials}}

Latest revision as of 21:30, 19 June 2025

Dim is a instant kill weapon special. It is the lowest tier of instant kill specials (1★). Dim weapons have a chance to instantly kill their targets.

Instant kill chance

The chance to instant kill monsters depends on Enemy EDK.

Rarity Special Name Power
1★ Dim 48%
Activation Chance = ((Power) - (Enemy EDK)) * (1 - Special Reduction) * (Unit Boost)

List of Dim weapons

There are three weapon types that can have specials. Specials on common weapons dropping from Monsters or Item boxes are randomly assigned, but are predetermined on all rare weapons. Specials on ES Weapons can be added with Tool icon.pngPhoton drops.

Common weapons

The chance of obtaining specials on common weapons depends on area and difficulty. When a common weapon drops in an untekked state, there is a chance for it to come with Dim as a special. Dim can also be obtained by tekking down a common weapon that drops with the Shadow special. Once a weapon drops in an untekked state, the table below lists the overall chance of it coming with the Dim special (including the ability to tekk down from Shadow).

Dim drop chance
Area Normal Hard Very Hard Ultimate
Forest 1 VR Temple Alpha - 0% 11.25% 11.25% 5.63%
Forest 2 VR Temple Beta - 0% 11.25% 7.5% 5.63%
Cave 1 VR Spaceship Alpha Crater East 12.5% 11.25% 7.5% 5.63%
Cave 2 VR Spaceship Beta Crater West 12.5% 7.5% 7.5% 5.63%
Cave 3 Jungle Area North Crater South 12.5% 11.25% 5.63% 5.63%
Mine 1 Jungle Area East Crater North 12.5% 7.5% 5.63% 5.63%
Mine 2 Mountain Area Crater Interior 12.5% 7.5% 5.63% 5.63%
Ruins 1 Seaside Area
Central Control Area
Subterranean Desert 1 11.25% 7.5% 5.63% 5.63%
Ruins 2 Seabed Upper Levels Subterranean Desert 2 11.25% 7.5% 5.63% 5.63%
Ruins 3 Seabed Lower Levels
Control Tower
Subterranean Desert 3 11.25% 7.5% 5.63% 5.63%

Rare weapons

Weapon Name Rarity ATP ATA Grind Total ATP Special Req. Classes Notes
HUmr HUnl HUct HUcl RAmr RAml RAct RAcl FOmr FOml FOnm FOnl

Sword icon.pngMurasame 9★ 420-435 49 0 420-435 Dim 350 ATP
Sword icon.pngAgito (1977) 10★ 450-460 48 +50 550-560 Dim 510 ATP +30% ATP and +20 ATA if
equipped with Frame icon.pngSamurai Armor
Sword icon.pngAgito (1980) 10★ 455-460 51 +40 535-540 Dim 500 ATP +30% ATP and +20 ATA if
equipped with Frame icon.pngSamurai Armor
Sword icon.pngAgito (1983) 10★ 200-500 47 +45 290-590 Dim 500 ATP +30% ATP and +20 ATA if
equipped with Frame icon.pngSamurai Armor
Sword icon.pngAgito (1991) 10★ 400-410 45 +9 418-428 Dim 350 ATP +30% ATP and +20 ATA if
equipped with Frame icon.pngSamurai Armor
Sword icon.pngAgito (2001) 10★ 400-430 40 +9 418-448 Dim 356 ATP +30% ATP and +20 ATA if
equipped with Frame icon.pngSamurai Armor
Sword icon.pngShichishito 10★ 500-560 40 0 500-560 Dim 550 ATP
Sword icon.pngAgito (1975) 11★ 460-480 45 0 460-480 Dim 500 ATP × × × × × × × × 30% ATP boost and +20 ATA if
equipped with Frame icon.pngSamurai Armor;
turns into Sword icon.pngOrotiagito in Quest icon.pngSeek my Master

ES weapons

Dim cannot be added to ES Weapons as a special.