Gobooma: Difference between revisions

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{{Enemy|name=Gobooma}}
{{Enemy|name=Gobooma}}
[[Category:Enemies]]
==Behavior/Mechanics==
[[Category:Forest Enemies]]
 
==Location / Hunting==
The following quests are recommended for hunting this enemy:
* [Maximum Attack] [[MAXIMUM ATTACK 1 Ver2]]: Clear first room, enter laser door, clear two waves then clear the first room after warping to the Central Dome (24)
* [Extermination] [[Endless Nightmare 1|Endless Nightmare #1]]: Clear quest (32)
*[Government] [[1-3:Subterranean Den]]: Clear quest (30)
 
==Strategy==
Boomas of all types will move towards players once their aggro radius has been entered or they've been struck. They'll walk directly toward their target and begin attacking when they reach it.
Boomas of all types will move towards players once their aggro radius has been entered or they've been struck. They'll walk directly toward their target and begin attacking when they reach it.
===Hunters===
===Hunters===
Line 17: Line 8:
===Forces===
===Forces===
Goboomas are weakest to [[Zonde]] and less weak to [[Grants]].
Goboomas are weakest to [[Zonde]] and less weak to [[Grants]].
==Hunting==
The following quests are recommended for hunting this enemy:
{{HuntingTableHead}}
{{HuntingTableRow|category=Maximum Attack|catspan=|quest=MAXIMUM ATTACK 1 Ver2|questspan=|details=Clear first room, clear four waves after laser door,<br>take southeast warp to Central Dome plateau and clear room|count=24}}
{{HuntingTableRow|category=Extermination|catspan=3|quest=Scarlet Realm 1{{!}}Scarlet Realm #1|questspan=2|details=Clear Forest 1|count=24}}
{{HuntingTableRow|category=|catspan=|quest=|questspan=|details=Above, plus first room of Forest 2|count=+2}}
{{HuntingTableRow|category=|catspan=|quest=Endless Nightmare 1{{!}}Endless Nightmare #1|questspan=|details=Clear quest|count=32}}
{{HuntingTableRow|category=Government|catspan=|quest=1-3:Subterranean Den|questspan=|details=Clear quest|count=30}}
|}


==Enemy Drops==
==Enemy Drops==
{{DropEnemyHead}}
{{EnemyDropTable|Gobooma}}
{{DropEnemyDiff|Normal}}
{{DropEnemyRow|Gobooma's Right Arm|Gobooma's Right Arm|Gobooma's Right Arm|Gobooma's Right Arm|Gobooma's Right Arm|Gobooma's Right Arm|Gobooma's Right Arm|Gobooma's Right Arm|Gobooma's Right Arm|Gobooma's Right Arm}}
{{DropEnemyRate|1/20480|1/20480|1/20480|1/20480|1/20480|1/20480|1/20480|1/20480|1/20480|1/20480}}
{{DropEnemyDiff|Hard}}
{{DropEnemyRow|Gobooma's Right Arm|Gobooma's Right Arm|Gobooma's Right Arm|Gobooma's Right Arm|Gobooma's Right Arm|Gobooma's Right Arm|Gobooma's Right Arm|Gobooma's Right Arm|Gobooma's Right Arm|Gobooma's Right Arm}}
{{DropEnemyRate|1/8533|1/8533|1/8533|1/8533|1/8533|1/8533|1/8533|1/8533|1/8533|1/8533}}
{{DropEnemyDiff|Very Hard}}
{{DropEnemyRow|Gobooma's Right Arm|Gobooma's Right Arm|Gobooma's Right Arm|Gobooma's Right Arm|Gobooma's Right Arm|Branch of Pakupaku|Gobooma's Right Arm|Gobooma's Right Arm|Gobooma's Right Arm|Gobooma's Right Arm}}
{{DropEnemyRate|1/336|1/336|1/336|1/336|1/336|1/336|1/336|1/336|1/336|1/336}}
{{DropEnemyDiff|Ultimate}}
{{DropEnemyRow|Heart of Daisy Chain|Stag Cutlery|Justy-23ST|Guilty Light|Inferno Bazooka|Red Saber|Inferno Bazooka|Guilty Light|Red Saber|Guilty Light}}
{{DropEnemyRate|1/8,623|1/168|1/168|1/168|1/829|1/829|1/829|1/168|1/829|1/168}}
|}
{{Episode1Enemies}}
{{Episode1Enemies}}
[[Category:Enemies]]
[[Category:Forest Enemies]]

Latest revision as of 19:54, 26 June 2025

Gobooma
ゴブーマ
Gobooma.png
Attribute:
Native
Location: Forest

HP XP DAR Set Drop Weakness
122 6 32 Sword icon.png Zonde
ATPDFPMSTATAEVPLCK
1125065758
EFREICETHEDKELTESP
2545010200

Behavior/Mechanics

Boomas of all types will move towards players once their aggro radius has been entered or they've been struck. They'll walk directly toward their target and begin attacking when they reach it.

Hunters

Boomas (and their family) are one of the few enemies that can recover quickly enough to counterattack between the first two swings of a combo. Because of this, it may be necessary to fight them with only normal attacks, or, if using a longer weapon, attack just as they come into range; there will still be time to charge a second attack.

Rangers

Shoot them until they stop moving. They're even more basic than rappies.

Forces

Goboomas are weakest to Zonde and less weak to Grants.

Hunting

The following quests are recommended for hunting this enemy:

Category Quest Details Count
Quest category icon.pngMaximum Attack Quest icon.pngMAXIMUM ATTACK 1 Ver2 Clear first room, clear four waves after laser door,
take southeast warp to Central Dome plateau and clear room
24
Quest category icon.pngExtermination Quest icon.pngScarlet Realm #1 Clear Forest 1 24
Above, plus first room of Forest 2 +2
Quest icon.pngEndless Nightmare #1 Clear quest 32
Quest category icon.pngGovernment Quest icon.png1-3:Subterranean Den Clear quest 30

Enemy Drops