Morfos: Difference between revisions
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* [Extermination] [[Sweep-up Operation 8|Sweep-up Operation #8]]: Clear Quest (16) | * [Extermination] [[Sweep-up Operation 8|Sweep-up Operation #8]]: Clear Quest (16) | ||
* [Event] [[Maximum Attack E: Seabed]]: Clear Quest (12) | * [Event] [[Maximum Attack E: Seabed]]: Clear Quest (12) | ||
* [Extermination] [[Phantasmal World 3|Phantasmal World #3]]: Box Run ( | * [Extermination] [[Phantasmal World 3|Phantasmal World #3]]: Box Run (3), Clear next 2 rooms (6), Clear West hallway (7) / Clear Upper (23) / Clear Quest (47) | ||
* [Extermination] [[Penumbral Surge 5|Penumbral Surge #5]]: Clear Upper (20) / Clear Quest (44) | |||
* [Retrieval] [[Dolmolm Research]]: Clear Seabed (19) | * [Retrieval] [[Dolmolm Research]]: Clear Seabed (19) | ||
*[Solo] [[Knight of Coral Advent]]: Clear Seabed (13) | * [Solo] [[Knight of Coral Advent]]: Clear Seabed (13) | ||
* [Maximum Attack] [[Maximum Attack 4th Stage -2B-]]: Clear Seabed (38) | * [Maximum Attack] [[Maximum Attack 4th Stage -2B-]]: Clear Seabed (38) | ||
==Mechanics== | |||
Morfos are subject to a bug in their AI behavior that makes them unable to fire if they are off-screen for the player. This can be exploited by positioning the camera to place the Morfos off-screen (by either facing the Morfos, turning backward, and using the camera lock button, or by using analog camera control) to make them stop firing, allowing the player to attack the Morfos without issue, or to ignore it and focus on other monsters in the room. | |||
Note that this only applies to an individual player (the Morfos may still fire at another player in the room), and being too close to the Morfos will still leave the character open to its melee attack. | |||
==Rare Drops== | |||
{{EnemyDropTable|Morfos}} | |||
{{Episode2Enemies}} | {{Episode2Enemies}} |
Latest revision as of 18:27, 9 August 2024
Hunting[edit | edit source]
The following quests are recommended for hunting this enemy:
- [Halloween] Hollow Phantasm: Seabed: Clear Quest (14)
- [Extermination] Sweep-up Operation #8: Clear Quest (16)
- [Event] Maximum Attack E: Seabed: Clear Quest (12)
- [Extermination] Phantasmal World #3: Box Run (3), Clear next 2 rooms (6), Clear West hallway (7) / Clear Upper (23) / Clear Quest (47)
- [Extermination] Penumbral Surge #5: Clear Upper (20) / Clear Quest (44)
- [Retrieval] Dolmolm Research: Clear Seabed (19)
- [Solo] Knight of Coral Advent: Clear Seabed (13)
- [Maximum Attack] Maximum Attack 4th Stage -2B-: Clear Seabed (38)
Mechanics[edit | edit source]
Morfos are subject to a bug in their AI behavior that makes them unable to fire if they are off-screen for the player. This can be exploited by positioning the camera to place the Morfos off-screen (by either facing the Morfos, turning backward, and using the camera lock button, or by using analog camera control) to make them stop firing, allowing the player to attack the Morfos without issue, or to ignore it and focus on other monsters in the room.
Note that this only applies to an individual player (the Morfos may still fire at another player in the room), and being too close to the Morfos will still leave the character open to its melee attack.
Rare Drops[edit | edit source]
Normal | |||||||||
---|---|---|---|---|---|---|---|---|---|
Sol Atomizer | Trimate | Sol Atomizer | Sol Atomizer | Sol Atomizer | Sol Atomizer | Sol Atomizer | Sol Atomizer | Sol Atomizer | Sol Atomizer |
1/4.44 | 1/4.44 | 1/4.44 | 1/4.44 | 1/4.44 | 1/4.44 | 1/4.44 | 1/4.44 | 1/4.44 | 1/4.44 |
Hard | |||||||||
Meteor Smash | Wals-MK2 | Last Survivor | Vjaya | H&S25 Justice | Ice Staff: Dagon | Diska of Liberator | Bloody Art | Last Survivor | Diska of Liberator |
1/160 | 1/160 | 1/160 | 1/160 | 1/160 | 1/160 | 1/160 | 1/160 | 1/160 | 1/160 |
Very Hard | |||||||||
Revival Garment | Bloody Art | Last Survivor | God/Battle | Stink Frame | Spirit Garment | Stink Frame | Fire Scepter: Agni | Stink Frame | Stink Frame |
1/160 | 1/160 | 1/160 | 1/160 | 1/160 | 1/160 | 1/160 | 1/160 | 1/160 | 1/160 |
Ultimate | |||||||||
Yunchang | Lavis Cannon | Twin Blaze | Yunchang | Tripolic Shield | Tripolic Shield | Yunchang | Standstill Shield | Yasminkov 7000V | Sting Tip |
1/788 | 1/25206 | 1/788 | 1/788 | 1/2560 | 1/2560 | 1/788 | 1/2560 | 1/788 | 1/213 |
Episode 2 Monsters | |
---|---|
VR Temple | Rag Rappy • Love Rappy • St Rappy • Hallo Rappy • Egg Rappy • Dimenian • La Dimenian • So Dimenian • Poison Lily • Nar Lily • Mothmant • Monest • Grass Assassin • Hildebear • Hildeblue • Dark Belra |
VR Spaceship | Savage Wolf • Barbarous Wolf • Pan Arms • Hidoom • Migium • Gillchic • Dubchic • Dubwitch • Delsaber • Garanz • Chaos Sorcerer |
Central Control Area | Merillia • Meriltas • Gee • Ul Gibbon • Zol Gibbon • Sinow Berill • Sinow Spigell • Gi Gue • Gibbles • Mericarol • Merikle • Mericus |
Seabed | Dolmolm • Dolmdarl • Sinow Zoa • Sinow Zele • Morfos • Deldepth • Recobox • Recon • Delbiter |
Control Tower | Del Lily • Ill Gill • Epsilon |
Bosses | Barba Ray • Gol Dragon • Gal Gryphon • Olga Flow |