Devil's: Difference between revisions

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[[Devil's]] weapons have a chance to cut 50% [[Stats#HP|HP]] (20% for Androids) of their targets. [[Devil's]] is the lowest tier of HP cutting specials (3★).
[[Devil's]] weapons have a chance to cut 50% [[Stats#HP|HP]] (20% for Androids) of their targets. [[Devil's]] is the lowest tier of [[Weapons#HP_cut|HP cutting]] specials (3★).


=Damage=
=Damage=
{| class="wikitable" style="text-align:center"
{| class="wikitable" style="text-align:center"
!Rarity||Special Name ||HP cut from Enemy
!Rarity||Special Name ||HP cut from Enemy||HP cut (Androids Ultimate)
|-
|-
|3★||Devil's||50% HP
|3★||Devil's||50% HP||20% HP
|}
|}


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* The special has a '''50% chance''' to activate '''after''' passing the [[Game_mechanics#Accuracy|accuracy check]] against the target.
* The special has a '''50% chance''' to activate '''after''' passing the [[Game_mechanics#Accuracy|accuracy check]] against the target.


* Androids receive a ''penalty'' to the amount of HP cut on Ultimate difficulty:
* Androids receive a ''penalty'' to the amount of HP cut on '''Ultimate''' difficulty:
** The technical reason for this is that the Power value of the [[Devil's]] specials is 50% in the ItemPMT, but the client (as with the other specials androids receive a boost to) ''adds'' the 30% boost to these values.  
** The technical reason for this is that the Power value of the [[Devil's]] specials is 50% in the ItemPMT, but the client (as with the other specials androids receive a boost to) ''adds'' the 30% boost to these values.  
*** Therefore, the enemy's HP after a Devil's attack from an android in Ultimate is (50+30)% of the enemy's current HP.
*** Therefore, the enemy's HP after a Devil's attack from an android in Ultimate is (50+30)% of the enemy's current HP.
* In case of [[Weapons#Special_reduction|special reduction]], HP cut is as follows (''See also: [[List of weapons with reduced specials]]''):
{| class="wikitable" style="text-align:center"
!Special Name||Weapons||HP cut||HP cut (Androids Ultimate)
|-
|rowspan="2"|[[Devil's]]||[[Swords]], [[Daggers]], [[Partisans]]||25% HP||10% HP
|-
|[[Slicers]], [[Mechguns]], [[Shots]]||16.67% HP||6.67% HP
|-
|}
* Integer truncation occurs ''after'' calculating the amount of HP to remove from the enemy.
* Integer truncation occurs ''after'' calculating the amount of HP to remove from the enemy.


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==ES weapons==
==ES weapons==
[[Devil's]] can not be added to [[ES Weapons]] as a special.
[[Devil's]] can not be added to [[ES Weapons]] as a special.
{{Template:WeaponSpecials}}

Latest revision as of 18:22, 3 August 2024

Devil's weapons have a chance to cut 50% HP (20% for Androids) of their targets. Devil's is the lowest tier of HP cutting specials (3★).

Damage[edit | edit source]

Rarity Special Name HP cut from Enemy HP cut (Androids Ultimate)
3★ Devil's 50% HP 20% HP
  • The amount of HP cut is based on the target's current HP (not its maximum).
    • If the target only has 1 HP, an HP cut special will kill it.
  • The special has a 50% chance to activate after passing the accuracy check against the target.
  • Androids receive a penalty to the amount of HP cut on Ultimate difficulty:
    • The technical reason for this is that the Power value of the Devil's specials is 50% in the ItemPMT, but the client (as with the other specials androids receive a boost to) adds the 30% boost to these values.
      • Therefore, the enemy's HP after a Devil's attack from an android in Ultimate is (50+30)% of the enemy's current HP.
  • In case of special reduction, HP cut is as follows (See also: List of weapons with reduced specials):
Special Name Weapons HP cut HP cut (Androids Ultimate)
Devil's Swords, Daggers, Partisans 25% HP 10% HP
Slicers, Mechguns, Shots 16.67% HP 6.67% HP
  • Integer truncation occurs after calculating the amount of HP to remove from the enemy.

List of Devil's weapons[edit | edit source]

There are three weapon types that can have specials. Specials on common weapons dropping from Monsters or Item boxes are randomly assigned, but are predetermined on all rare weapons. Specials on ES Weapons can be added with Tool icon.pngPhoton drops.

Rare weapons[edit | edit source]

Weapon Name Rarity ATP ATA Grind Total ATP Special Req. Classes Notes
HUmr HUnl HUct HUcl RAmr RAml RAct RAcl FOmr FOml FOnm FOnl

Sword icon.pngBloody Art 9★ 120-175 32 42 204-259 Devil's
(Reduced)
412 ATP × × × × × × × × +10 MST
Sword icon.pngImperial Pick 10★ 280-300 41 9 298-318 Devil's 785 ATP × × × × × × × ×
Sword icon.pngFlight Cutter 10★ 250-260 40 9 268-278 Devil's 820 ATP × × × ×
Sword icon.pngTwin Brand 10★ 235-240 39 60 355-360 Devil's 400 ATP × × × ×
Sword icon.pngMonkey King Bar 10★ 380-390 41 25 430-440 Devil's 500 ATP × × × × Turns into Sword icon.pngBlack King Bar if used with Tool icon.pngBlue-black Stone
Sword icon.pngDemolition Comet 10★ 530 38 25 580 Devil's 652 ATP × × × × × × × ×
Sword icon.pngBlack King Bar 11★ 590-600 43 80 750-760 Devil's 800 ATP × × × × × × × ×
Gun icon.pngJusty-23ST 9★ 290-320 58 15 320-350 Devil's 125 ATA × × × × × × × ×
Gun icon.pngInferno Bazooka 10★ 230-410 41 9 248-428 Devil's 142 ATA −20 EVP; can hit up to 1 target; increased range (+40)
Cane icon.pngBattle Verge 9★ 130-185 41 15 160-215 Devil's 460 MST × × × × × × × × +25 DFP

Common weapons[edit | edit source]

The chance of obtaining specials on common weapons depends on area and difficulty. When a common weapon drops in an untekked state, there is a chance for it to come with Devil's as a special. Devil's can also be obtained by tekking down a common weapon that drops with the Demon's special. Once a weapon drops in an untekked state, the table below lists the overall chance of it coming with the Devil's special (including the ability to tekk down from Demon's).

Devil's drop chance
Area Normal Hard Very Hard Ultimate
Forest 1 Temple Alpha - 0% 0% 0% 4.55%
Forest 2 Temple Beta - 0% 0% 3.03% 4.55%
Caves 1 Spaceship Alpha Crater East 0% 0% 3.03% 4.55%
Caves 2 Spaceship Beta Crater West 0% 3.03% 3.03% 4.55%
Caves 3 Jungle North Crater South 0% 0% 4.55% 4.55%
Mines 1 Jungle East Crater North 0% 3.03% 4.55% 4.55%
Mines 2 Mountain Crater Interior 0% 3.03% 4.55% 4.55%
Ruins 1 Seaside & CCA Sub Desert 1 0% 3.03% 4.55% 4.55%
Ruins 2 Seabed Upper Sub Desert 2 0% 3.03% 4.55% 4.55%
Ruins 3 Seabed Lower & Tower Sub Desert 3 0% 3.03% 4.55% 4.55%

ES weapons[edit | edit source]

Devil's can not be added to ES Weapons as a special.