Dim: Difference between revisions

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* Bosses are immune to [[Dim]], as are any enemies with an [[EDK]] of 48 or higher.
* Bosses are immune to [[Dim]], as are any enemies with an [[EDK]] of 48 or higher.


=List of Dim weapons=
==List of Dim weapons==
There are three weapon types that can have specials. Specials on common weapons dropping from [[Monsters]] or [[Item box|Item boxes]] are randomly assigned, but are predetermined on all rare weapons. Specials on [[ES Weapons]] can be added with {{Tool|rare|Photon drop|Photon drops}}.
There are three weapon types that can have specials. Specials on common weapons dropping from [[Monsters]] or [[Item box|Item boxes]] are randomly assigned, but are predetermined on all rare weapons. Specials on [[ES Weapons]] can be added with {{Tool|rare|Photon drop|Photon drops}}.


==Rare weapons==
===Rare weapons===
{| class="wikitable sortable" style="text-align:center;"
{| class="wikitable sortable" style="text-align:center;"
{{WeaponTableHead}}
{{WeaponTableHead}}
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==Common weapons==
===Common weapons===
The chance of obtaining specials on common weapons depends on area and difficulty. When a common weapon drops in an [[Weapon_attribute_drop_tables#Untekked_and_special_rate_table|untekked state]], there is a chance for it to come with [[Dim]] as a special. [[Dim]] can also be obtained by [[Tekking#Specials|tekking down]] a common weapon that drops with the [[Shadow]] special.  Once a weapon drops in an untekked state, the table below lists the overall chance of it coming with the [[Dim]] special (including the ability to tekk down from [[Shadow]]).
The chance of obtaining specials on common weapons depends on area and difficulty. When a common weapon drops in an [[Weapon_attribute_drop_tables#Untekked_and_special_rate_table|untekked state]], there is a chance for it to come with [[Dim]] as a special. [[Dim]] can also be obtained by [[Tekking#Specials|tekking down]] a common weapon that drops with the [[Shadow]] special.  Once a weapon drops in an untekked state, the table below lists the overall chance of it coming with the [[Dim]] special (including the ability to tekk down from [[Shadow]]).


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==ES weapons==
===ES weapons===
[[Dim]] can not be added to [[ES Weapons]] as a special.
[[Dim]] can not be added to [[ES Weapons]] as a special.


{{Template:WeaponSpecials}}
{{Template:WeaponSpecials}}

Latest revision as of 00:36, 11 December 2024

Dim is a instant kill weapon special. It is the lowest tier of instant kill specials (1★). Dim weapons have a chance to instantly kill their targets.

Instant kill chance[edit | edit source]

The chance to instant kill monsters depends on Enemy EDK.

Rarity Special Name Power
1★ Dim 48%
Activation Chance = ((Power) - (Enemy EDK)) * (1 - Special Reduction) * (Unit Boost)

List of Dim weapons[edit | edit source]

There are three weapon types that can have specials. Specials on common weapons dropping from Monsters or Item boxes are randomly assigned, but are predetermined on all rare weapons. Specials on ES Weapons can be added with Tool icon.pngPhoton drops.

Rare weapons[edit | edit source]

Weapon Name Rarity ATP ATA Grind Total ATP Special Req. Classes Notes
HUmr HUnl HUct HUcl RAmr RAml RAct RAcl FOmr FOml FOnm FOnl

Sword icon.pngMurasame 9★ 420-435 49 0 420-435 Dim 350 ATP
Sword icon.pngAgito (1977) 10★ 450-460 48 50 550-560 Dim 510 ATP +30% ATP and +20 ATA if
equipped with Frame icon.pngSamurai Armor
Sword icon.pngAgito (1980) 10★ 455-460 51 40 535-540 Dim 500 ATP +30% ATP and +20 ATA if
equipped with Frame icon.pngSamurai Armor
Sword icon.pngAgito (1983) 10★ 200-500 47 45 290-590 Dim 500 ATP +30% ATP and +20 ATA if
equipped with Frame icon.pngSamurai Armor
Sword icon.pngAgito (1991) 10★ 400-410 45 9 418-428 Dim 350 ATP +30% ATP and +20 ATA if
equipped with Frame icon.pngSamurai Armor
Sword icon.pngAgito (2001) 10★ 400-430 40 9 418-448 Dim 356 ATP +30% ATP and +20 ATA if
equipped with Frame icon.pngSamurai Armor
Sword icon.pngShichishito 10★ 500-560 40 0 500-560 Dim 550 ATP
Sword icon.pngAgito (1975) 11★ 460-480 45 0 460-480 Dim 500 ATP × × × × × × × × 30% ATP boost and +20 ATA if
equipped with Frame icon.pngSamurai Armor;
turns into Sword icon.pngOrotiagito in Quest icon.pngSeek my Master

Common weapons[edit | edit source]

The chance of obtaining specials on common weapons depends on area and difficulty. When a common weapon drops in an untekked state, there is a chance for it to come with Dim as a special. Dim can also be obtained by tekking down a common weapon that drops with the Shadow special. Once a weapon drops in an untekked state, the table below lists the overall chance of it coming with the Dim special (including the ability to tekk down from Shadow).

Dim drop chance
Area Normal Hard Very Hard Ultimate
Forest 1 Temple Alpha - 0% 11.25% 11.25% 5.63%
Forest 2 Temple Beta - 0% 11.25% 7.5% 5.63%
Caves 1 Spaceship Alpha Crater East 12.5% 11.25% 7.5% 5.63%
Caves 2 Spaceship Beta Crater West 12.5% 7.5% 7.5% 5.63%
Caves 3 Jungle North Crater South 12.5% 11.25% 5.63% 5.63%
Mines 1 Jungle East Crater North 12.5% 7.5% 5.63% 5.63%
Mines 2 Mountain Crater Interior 12.5% 7.5% 5.63% 5.63%
Ruins 1 Seaside & CCA Sub Desert 1 11.25% 7.5% 5.63% 5.63%
Ruins 2 Seabed Upper Sub Desert 2 11.25% 7.5% 5.63% 5.63%
Ruins 3 Seabed Lower & Tower Sub Desert 3 11.25% 7.5% 5.63% 5.63%

ES weapons[edit | edit source]

Dim can not be added to ES Weapons as a special.