Gush: Difference between revisions

From Ephinea PSO Wiki
(→‎Damage: Wording)
 
Line 29: Line 29:
**0 for unreduced weapons
**0 for unreduced weapons


=List of Gush weapons=
==List of Gush weapons==
There are three weapon types that can have specials. Specials on common weapons dropping from [[Monsters]] or [[Item box|Item boxes]] are randomly assigned, but are predetermined on all rare weapons. Specials on [[ES Weapons]] can be added with {{Tool|rare|Photon drop|Photon drops}}.
There are three weapon types that can have specials. Specials on common weapons dropping from [[Monsters]] or [[Item box|Item boxes]] are randomly assigned, but are predetermined on all rare weapons. Specials on [[ES Weapons]] can be added with {{Tool|rare|Photon drop|Photon drops}}.


==Rare weapons==
===Rare weapons===
{| class="wikitable sortable" style="text-align:center;"
{| class="wikitable sortable" style="text-align:center;"
{{WeaponTableHead}}
{{WeaponTableHead}}
Line 44: Line 44:
|}
|}


==Common weapons==
===Common weapons===
The chance of obtaining specials on common weapons depends on area and difficulty. When a common weapon drops in an [[Weapon_attribute_drop_tables#Untekked_and_special_rate_table|untekked state]], there is a chance for it to come with [[Gush]] as a special. [[Gush]] can also be obtained by [[Tekking#Specials|tekking up]] a common weapon that drops with the [[Fill]] special. Once a weapon drops in an untekked state, the table below lists the overall chance of it coming with the [[Gush]] special (including the ability to tekk up from [[Fill]]).
The chance of obtaining specials on common weapons depends on area and difficulty. When a common weapon drops in an [[Weapon_attribute_drop_tables#Untekked_and_special_rate_table|untekked state]], there is a chance for it to come with [[Gush]] as a special. [[Gush]] can also be obtained by [[Tekking#Specials|tekking up]] a common weapon that drops with the [[Fill]] special. Once a weapon drops in an untekked state, the table below lists the overall chance of it coming with the [[Gush]] special (including the ability to tekk up from [[Fill]]).


Line 137: Line 137:
|}
|}


==ES weapons==
===ES weapons===
[[Gush]] can be added to [[ES Weapons]] as a special for 40 {{Tool|rare|Photon drop#Adding specials to ES weapons|Photon drops}}.
[[Gush]] can be added to [[ES Weapons]] as a special for 40 {{Tool|rare|Photon drop#Adding specials to ES weapons|Photon drops}}.


{{Template:WeaponSpecials}}
{{Template:WeaponSpecials}}

Latest revision as of 00:39, 11 December 2024

Gush is a HP drain weapon special. It is the highest tier of HP drain specials (4★). Gush weapons siphon HP from their targets.

Damage[edit | edit source]

In addition to the siphoned HP, Gush weapon special attacks deal 0.67x the damage of a normal attack.

Rarity Special Name Power
4★ Gush 17%

HP drain specials cannot drain more than a certain amount of HP from their targets, depending on the difficulty level (denoted by Difficulty Cap in the formula below). The formula min means that the lesser of two values (separated by ",") will be chosen.

Base HP Drain = min((Power) * (Enemy HP), (Difficulty Cap))
HP Drained = (Base HP Drain) * (1 - Special Reduction)
  • Androids receive a 30% boost to the amount of HP stolen with any of these specials on Ultimate difficulty. This value can be added directly to the value in the Power column.
  • Difficulty Cap is as follows:
    • 30 for Normal
    • 60 for Hard
    • 90 for Very Hard
    • 120 for Ultimate
  • Special Reduction is as follows (See also: List of weapons with reduced specials):

List of Gush weapons[edit | edit source]

There are three weapon types that can have specials. Specials on common weapons dropping from Monsters or Item boxes are randomly assigned, but are predetermined on all rare weapons. Specials on ES Weapons can be added with Tool icon.pngPhoton drops.

Rare weapons[edit | edit source]

Weapon Name Rarity ATP ATA Grind Total ATP Special Req. Classes Notes
HUmr HUnl HUct HUcl RAmr RAml RAct RAcl FOmr FOml FOnm FOnl

Sword icon.pngChain Sawd 10★ 500-525 36 15 530-555 Gush 700 ATP × × × × × × × × −15 EVP
Sword icon.pngFlapjack Flapper 10★ 350-400 45 25 400-450 Gush 830 ATP × × × × × × × ×
Sword icon.pngNei's Claw (Replica) 10★ 386-400 60 25 436-450 Gush 412 ATP × × × × × × × ×
Sword icon.pngSange & Yasha 12★ 640-650 50 30 700-710 Gush 800 ATP × × × × × × × × +100 ATP and +10 ATA if equipped
with Frame icon.pngBlue Odoshi Violet Nimaidou
Gun icon.pngGuld Milla 12★ 180-200 30 9 198-218 Gush 190 ATA × × × × × × × × Increased range (+35)
Cane icon.pngEarth Wand: Brownie 10★ 370-670 59 20 410-710 Gush 770 MST × × × × × × × × +50 MST

Common weapons[edit | edit source]

The chance of obtaining specials on common weapons depends on area and difficulty. When a common weapon drops in an untekked state, there is a chance for it to come with Gush as a special. Gush can also be obtained by tekking up a common weapon that drops with the Fill special. Once a weapon drops in an untekked state, the table below lists the overall chance of it coming with the Gush special (including the ability to tekk up from Fill).

Gush drop chance
Area Normal Hard Very Hard Ultimate
Forest 1 Temple Alpha - 0% 0% 0% 4.55%
Forest 2 Temple Beta - 0% 0% 3.03% 4.55%
Caves 1 Spaceship Alpha Crater East 0% 0% 3.03% 4.55%
Caves 2 Spaceship Beta Crater West 0% 3.03% 3.03% 4.55%
Caves 3 Jungle North Crater South 0% 0% 4.55% 4.55%
Mines 1 Jungle East Crater North 0% 3.03% 4.55% 4.55%
Mines 2 Mountain Crater Interior 0% 3.03% 4.55% 4.55%
Ruins 1 Seaside & CCA Sub Desert 1 0% 3.03% 4.55% 4.55%
Ruins 2 Seabed Upper Sub Desert 2 0% 3.03% 4.55% 4.55%
Ruins 3 Seabed Lower & Tower Sub Desert 3 0% 3.03% 4.55% 4.55%

ES weapons[edit | edit source]

Gush can be added to ES Weapons as a special for 40 Tool icon.pngPhoton drops.