Chaos Bringer: Difference between revisions
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| Chaos Bringers have three attacks: | Chaos Bringers have three attacks: | ||
| * A charge attack damaging any players caught in its path. This attack has a very long range; a Chaos Bringer can easily cross an entire room with its charge.   | * A charge attack damaging any players caught in its path. This attack has a very long range; a Chaos Bringer can easily cross an entire room with its charge.   | ||
| ** This attack has a 1/3 chance to inflict {{confusion}} in Normal through Very Hard difficulties. In Ultimate, this charge will instead unequip the player. | ** This attack has a 1/3 chance to inflict {{confusion}} in Normal through Very Hard difficulties. In Ultimate, this charge will instead unequip the player's weapon. | ||
| * A swipe attack with its sword arm. | * A swipe attack with its sword arm. | ||
| * A ranged beam attack fired from its sword arm. Before using this attack, a Chaos Bringer will  | * A ranged beam attack fired from its sword arm.   | ||
| ** This attack is only initiated once the Chaos Bringer has sustained enough individual hits. The color of a Chaos Bringer's inline photons indicates this--progressing from their default blue, to yellow, then red, at which point this attack will be its next action. | |||
| ** Before using this attack, a Chaos Bringer will rear up on its hind legs, siphoning [[TP]] from all players around it. If a Chaos Bringer successfully steals TP, the beam attack's damage is increased.   | |||
| ===Fixed Damage=== | ===Fixed Damage=== | ||
| Line 14: | Line 16: | ||
| <tabber> | <tabber> | ||
| Normal= | Normal= | ||
| {| class="wikitable  | {| class="wikitable" style="text-align:center" | ||
| ! Attack | ! Attack | ||
| ! Damage | ! Damage | ||
| Line 21: | Line 22: | ||
| | Dash || 84 | | Dash || 84 | ||
| |- | |- | ||
| |  | | Shot || 86 or 172 | ||
| |} | |} | ||
| |-| | |-| | ||
| One Person= | One Person= | ||
| {| class="wikitable  | {| class="wikitable" style="text-align:center" | ||
| ! Attack | ! Attack | ||
| ! Damage | ! Damage | ||
| Line 32: | Line 32: | ||
| | Dash || 76 | | Dash || 76 | ||
| |- | |- | ||
| |  | | Shot || 80 or 160 | ||
| |} | |} | ||
| </tabber> | </tabber> | ||
| Line 39: | Line 39: | ||
| <tabber> | <tabber> | ||
| Normal= | Normal= | ||
| {| class="wikitable  | {| class="wikitable" style="text-align:center" | ||
| ! Attack | ! Attack | ||
| ! Damage | ! Damage | ||
| Line 46: | Line 45: | ||
| | Dash || 162 | | Dash || 162 | ||
| |- | |- | ||
| |  | | Shot || 166 or 332 | ||
| |} | |} | ||
| |-| | |-| | ||
| One Person= | One Person= | ||
| {| class="wikitable  | {| class="wikitable" style="text-align:center" | ||
| ! Attack | ! Attack | ||
| ! Damage | ! Damage | ||
| Line 57: | Line 55: | ||
| | Dash || 150 | | Dash || 150 | ||
| |- | |- | ||
| |  | | Shot || 158 or 316 | ||
| |} | |} | ||
| </tabber> | </tabber> | ||
| Line 64: | Line 62: | ||
| <tabber> | <tabber> | ||
| Normal= | Normal= | ||
| {| class="wikitable  | {| class="wikitable" style="text-align:center" | ||
| ! Attack | ! Attack | ||
| ! Damage | ! Damage | ||
| Line 71: | Line 68: | ||
| | Dash || 270 | | Dash || 270 | ||
| |- | |- | ||
| |  | | Shot || 280 or 560 | ||
| |} | |} | ||
| |-| | |-| | ||
| One Person= | One Person= | ||
| {| class="wikitable  | {| class="wikitable" style="text-align:center" | ||
| ! Attack | ! Attack | ||
| ! Damage | ! Damage | ||
| Line 82: | Line 78: | ||
| | Dash || 230 | | Dash || 230 | ||
| |- | |- | ||
| |  | | Shot || 250 or 500 | ||
| |} | |} | ||
| </tabber> | </tabber> | ||
| Line 89: | Line 85: | ||
| <tabber> | <tabber> | ||
| Normal= | Normal= | ||
| {| class="wikitable  | {| class="wikitable" style="text-align:center" | ||
| ! Attack | ! Attack | ||
| ! Damage | ! Damage | ||
| Line 96: | Line 91: | ||
| | Dash || 680 | | Dash || 680 | ||
| |- | |- | ||
| |  | | Shot || 700 or 1400 | ||
| |} | |} | ||
| |-| | |-| | ||
| One Person= | One Person= | ||
| {| class="wikitable  | {| class="wikitable" style="text-align:center" | ||
| ! Attack | ! Attack | ||
| ! Damage | ! Damage | ||
| Line 107: | Line 101: | ||
| | Dash || 560 | | Dash || 560 | ||
| |- | |- | ||
| |  | | Shot || 490 or 980 | ||
| |} | |} | ||
| </tabber> | </tabber> | ||
| Line 116: | Line 110: | ||
| ==Hunting== | ==Hunting== | ||
| The following quests are recommended for hunting this enemy: | The following quests are recommended for hunting this enemy: | ||
| {{HuntingTableHead}} | |||
| {{HuntingTableRow1|category=Halloween|quest=Hollow Battlefield: Ruins|details=Clear quest|count=20}} | |||
| {{HuntingTableRow1|category=Extermination|catspan=2|quest=Scarlet Realm 4{{!}}Scarlet Realm #4|questspan=2|details=Clear quest|count=25}} | |||
| {{HuntingTableRow1|category=|catspan=|quest=|questspan=|details=Bonus spawns|count=+5}} | |||
| {{HuntingTableRow1|category=VR|quest=Simulator 2.0|details=Clear quest|count=51}} | |||
| {{HuntingTableRow1|category=Solo Only|catspan=2|quest=Knight of Coral|questspan=2|details=Clear four rooms|count=6}} | |||
| {{HuntingTableRow1|details=Clear Ruins|count=11}} | |||
| {{HuntingTableRow1|category=Extermination|quest=Endless Nightmare 4{{!}}Endless Nightmare #4|details=Clear quest|count=13}} | |||
| |} | |||
| ==Rare Drops== | ==Rare Drops== | ||
Latest revision as of 17:00, 15 October 2025
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Behavior/Mechanics
Chaos Bringers have three attacks:
- A charge attack damaging any players caught in its path. This attack has a very long range; a Chaos Bringer can easily cross an entire room with its charge.
- This attack has a 1/3 chance to inflict  Confusion in Normal through Very Hard difficulties. In Ultimate, this charge will instead unequip the player's weapon. Confusion in Normal through Very Hard difficulties. In Ultimate, this charge will instead unequip the player's weapon.
 
- This attack has a 1/3 chance to inflict 
- A swipe attack with its sword arm.
- A ranged beam attack fired from its sword arm.
- This attack is only initiated once the Chaos Bringer has sustained enough individual hits. The color of a Chaos Bringer's inline photons indicates this--progressing from their default blue, to yellow, then red, at which point this attack will be its next action.
- Before using this attack, a Chaos Bringer will rear up on its hind legs, siphoning TP from all players around it. If a Chaos Bringer successfully steals TP, the beam attack's damage is increased.
 
Fixed Damage
| 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 | 
Hunting
The following quests are recommended for hunting this enemy:
| Category | Quest | Details | Count | 
|---|---|---|---|
|  Halloween |  Hollow Battlefield: Ruins | Clear quest | 20 | 
|  Extermination |  Scarlet Realm #4 | Clear quest | 25 | 
| Bonus spawns | +5 | ||
|  VR |  Simulator 2.0 | Clear quest | 51 | 
|  Solo Only |  Knight of Coral | Clear four rooms | 6 | 
| Clear Ruins | 11 | ||
|  Extermination |  Endless Nightmare #4 | Clear quest | 13 | 
Rare Drops
|   |   |   |   |   |   |   |   |   |   | 
|---|---|---|---|---|---|---|---|---|---|
| Normal | |||||||||
| Trimate | Trimate | Trimate | Trimate | Sol Atomizer | Trimate | Trimate | Trimate | Trimate | Trimate | 
| 1/2.09 | 1/2.09 | 1/2.09 | 1/2.09 | 1/2.09 | 1/2.09 | 1/2.09 | 1/2.09 | 1/2.09 | 1/2.09 | 
| Hard | |||||||||
| Agito (2001) | Elysion | Brave Knuckle | Elysion | Elysion | Elysion | Diska of Liberator | Elysion | Branch of Pakupaku | Diska of Liberator | 
| 1/75.3 | 1/75.3 | 1/75.3 | 1/75.3 | 1/75.3 | 1/75.3 | 1/75.3 | 1/75.3 | 1/75.3 | 1/75.3 | 
| Very Hard | |||||||||
| Final Impact | Star Atomizer | Dragon Slayer | Gae Bolg | L&K14 Combat | Storm Wand: Indra | Diska of Liberator | Cross Scar | Brave Hammer | Diska of Liberator | 
| 1/41.6 | 1/41.6 | 1/41.6 | 1/41.6 | 1/41.6 | 1/41.6 | 1/41.6 | 1/41.6 | 1/41.6 | 1/41.6 | 
| Ultimate | |||||||||
| Bringer's Right Arm | Monkey King Bar | Meteor Cudgel | Monkey King Bar | Bringer's Right Arm | Bringer's Right Arm | Spread Needle | Prophets of Motav | Bringer's Right Arm | Rico's Earring | 
| 1/358 | 1/358 | 1/358 | 1/358 | 1/358 | 1/358 | 1/358 | 1/11457 | 1/358 | 1/582 | 
| Episode 1 Monsters | |
|---|---|
| Forest | Booma • Gobooma • Gigobooma • Rag Rappy (Rare: Al Rappy) • Savage Wolf • Barbarous Wolf • Monest • Mothmant • Hildebear (Rare: Hildeblue) | 
| Cave | Evil Shark • Pal Shark • Guil Shark • Poison Lily (Rare: Nar Lily) • Nano Dragon • Pan Arms (Hidoom • Migium) • Grass Assassin • Pofuilly Slime (Rare: Pouilly Slime) | 
| Mine | Gillchic • Dubchic • Dubwitch • Canadine • Canane • Sinow Beat • Sinow Gold • Garanz | 
| Ruins | Dimenian • La Dimenian • So Dimenian • Claw • Bulclaw • Delsaber • Chaos Sorcerer • Dark Belra • Dark Gunner • Chaos Bringer | 
| Bosses | Dragon • De Rol Le • Vol Opt • Dark Falz (Darvant) | 







