Chaos Bringer: Difference between revisions
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{{Enemy|name=Chaos Bringer}} | {{Enemy|name=Chaos Bringer}} | ||
==Behavior/Mechanics== | |||
Chaos Bringers have three attacks: | |||
* A charge attack damaging any players caught in its path. This attack has a very long range; a Chaos Bringer can easily cross an entire room with its charge. | |||
** This attack has a 1/3 chance to inflict {{confusion}} in Normal through Very Hard difficulties. In Ultimate, this charge will instead unequip the player's weapon. | |||
* A swipe attack with its sword arm. | |||
* A ranged beam attack fired from its sword arm. | |||
** This attack is only initiated once the Chaos Bringer has sustained enough individual hits. The color of a Chaos Bringer's inline photons indicates this--progressing from their default blue, to yellow, then red, at which point this attack will be its next action. | |||
** Before using this attack, a Chaos Bringer will rear up on its hind legs, siphoning [[TP]] from all players around it. If a Chaos Bringer successfully steals TP, the beam attack's damage is increased. | |||
===Fixed Damage=== | |||
{| | |||
| | |||
{{#tag:tabber| | |||
Normal= | |||
<tabber> | |||
Normal= | |||
{| class="wikitable sticky" | |||
|- class="sticky-main" | |||
! Attack | |||
! Damage | |||
|- | |||
| Dash || 84 | |||
|- | |||
| Shot || 86 or 172 | |||
|} | |||
|-| | |||
One Person= | |||
{| class="wikitable sticky" | |||
|- class="sticky-main" | |||
! Attack | |||
! Damage | |||
|- | |||
| Dash || 76 | |||
|- | |||
| Shot || 80 or 160 | |||
|} | |||
</tabber> | |||
{{!}}-{{!}} | |||
Hard= | |||
<tabber> | |||
Normal= | |||
{| class="wikitable sticky" | |||
|- class="sticky-main" | |||
! Attack | |||
! Damage | |||
|- | |||
| Dash || 162 | |||
|- | |||
| Shot || 166 or 332 | |||
|} | |||
|-| | |||
One Person= | |||
{| class="wikitable sticky" | |||
|- class="sticky-main" | |||
! Attack | |||
! Damage | |||
|- | |||
| Dash || 150 | |||
|- | |||
| Shot || 158 or 316 | |||
|} | |||
</tabber> | |||
{{!}}-{{!}} | |||
Very Hard= | |||
<tabber> | |||
Normal= | |||
{| class="wikitable sticky" | |||
|- class="sticky-main" | |||
! Attack | |||
! Damage | |||
|- | |||
| Dash || 270 | |||
|- | |||
| Shot || 280 or 560 | |||
|} | |||
|-| | |||
One Person= | |||
{| class="wikitable sticky" | |||
|- class="sticky-main" | |||
! Attack | |||
! Damage | |||
|- | |||
| Dash || 230 | |||
|- | |||
| Shot || 250 or 500 | |||
|} | |||
</tabber> | |||
{{!}}-{{!}} | |||
Ultimate= | |||
<tabber> | |||
Normal= | |||
{| class="wikitable sticky" | |||
|- class="sticky-main" | |||
! Attack | |||
! Damage | |||
|- | |||
| Dash || 680 | |||
|- | |||
| Shot || 700 or 1400 | |||
|} | |||
|-| | |||
One Person= | |||
{| class="wikitable sticky" | |||
|- class="sticky-main" | |||
! Attack | |||
! Damage | |||
|- | |||
| Dash || 560 | |||
|- | |||
| Shot || 490 or 980 | |||
|} | |||
</tabber> | |||
}} | |||
|- | |||
|} | |||
==Hunting== | |||
The following quests are recommended for hunting this enemy: | |||
{{HuntingTableHead}} | |||
{{HuntingTableRow|category=Halloween|quest=Hollow Battlefield: Ruins|details=Clear quest|count=20}} | |||
{{HuntingTableRow|category=Event|quest=Maximum Attack E: Ruins|details=Clear quest|count=11}} | |||
{{HuntingTableRow|category=Extermination|catspan=2|quest=Scarlet Realm 4|questspan=2|details=Clear quest|count=25}} | |||
{{HuntingTableRow|details=Secret rooms after quest clear|count=+5 (30 total)}} | |||
{{HuntingTableRow|category=VR|quest=Simulator 2.0|details=Clear quest|count=51}} | |||
{{HuntingTableRow|category=Solo Only|catspan=2|quest=Knight of Coral|questspan=2|details=Clear four rooms|count=6}} | |||
{{HuntingTableRow|details=Clear Ruins|count=11}} | |||
{{HuntingTableRow|category=Extermination|quest=Endless Nightmare 4|details=Clear quest|count=13}} | |||
|} | |||
==Rare Drops== | |||
{{EnemyDropTable|Chaos Bringer}} | |||
{{Episode1Enemies}} | |||
[[Category:Enemies]] | |||
[[Category:Ruins Enemies]] | [[Category:Ruins Enemies]] |
Latest revision as of 18:14, 30 April 2025
Behavior/Mechanics
Chaos Bringers have three attacks:
- A charge attack damaging any players caught in its path. This attack has a very long range; a Chaos Bringer can easily cross an entire room with its charge.
- This attack has a 1/3 chance to inflict
Confusion in Normal through Very Hard difficulties. In Ultimate, this charge will instead unequip the player's weapon.
- This attack has a 1/3 chance to inflict
- A swipe attack with its sword arm.
- A ranged beam attack fired from its sword arm.
- This attack is only initiated once the Chaos Bringer has sustained enough individual hits. The color of a Chaos Bringer's inline photons indicates this--progressing from their default blue, to yellow, then red, at which point this attack will be its next action.
- Before using this attack, a Chaos Bringer will rear up on its hind legs, siphoning TP from all players around it. If a Chaos Bringer successfully steals TP, the beam attack's damage is increased.
Fixed Damage
|
Hunting
The following quests are recommended for hunting this enemy:
Category | Quest | Details | Count |
---|---|---|---|
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Clear quest | 20 |
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Clear quest | 11 |
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Clear quest | 25 |
Secret rooms after quest clear | +5 (30 total) | ||
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Clear quest | 51 |
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Clear four rooms | 6 |
Clear Ruins | 11 | ||
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Clear quest | 13 |
Rare Drops
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---|---|---|---|---|---|---|---|---|---|
Normal | |||||||||
Trimate | Trimate | Trimate | Trimate | Sol Atomizer | Trimate | Trimate | Trimate | Trimate | Trimate |
1/2.09 | 1/2.09 | 1/2.09 | 1/2.09 | 1/2.09 | 1/2.09 | 1/2.09 | 1/2.09 | 1/2.09 | 1/2.09 |
Hard | |||||||||
Agito (2001) | Elysion | Brave Knuckle | Elysion | Elysion | Elysion | Diska of Liberator | Elysion | Branch of Pakupaku | Diska of Liberator |
1/75.3 | 1/75.3 | 1/75.3 | 1/75.3 | 1/75.3 | 1/75.3 | 1/75.3 | 1/75.3 | 1/75.3 | 1/75.3 |
Very Hard | |||||||||
Final Impact | Star Atomizer | Dragon Slayer | Gae Bolg | L&K14 Combat | Storm Wand: Indra | Diska of Liberator | Cross Scar | Brave Hammer | Diska of Liberator |
1/41.6 | 1/41.6 | 1/41.6 | 1/41.6 | 1/41.6 | 1/41.6 | 1/41.6 | 1/41.6 | 1/41.6 | 1/41.6 |
Ultimate | |||||||||
Bringer's Right Arm | Monkey King Bar | Meteor Cudgel | Monkey King Bar | Bringer's Right Arm | Bringer's Right Arm | Spread Needle | Prophets of Motav | Bringer's Right Arm | Rico's Earring |
1/358 | 1/358 | 1/358 | 1/358 | 1/358 | 1/358 | 1/358 | 1/11457 | 1/358 | 1/582 |
Episode 1 Monsters | |
---|---|
Forest | Rag Rappy (Rare: Al Rappy) • Savage Wolf • Barbarous Wolf • Booma • Gobooma • Gigobooma • Mothmant • Monest • Hildebear (Rare: Hildeblue) |
Cave | Evil Shark • Pal Shark • Guil Shark • Poison Lily (Rare: Nar Lily) • Nano Dragon • Pan Arms • Hidoom • Migium • Grass Assassin • Pofuilly Slime (Rare: Pouilly Slime) |
Mine | Gillchic • Dubchic • Dubwitch • Canadine • Canane • Sinow Beat • Sinow Gold • Garanz |
Ruins | Dimenian • La Dimenian • So Dimenian • Claw • Bulclaw • Delsaber • Chaos Sorcerer • Dark Belra • Dark Gunner • Chaos Bringer |
Bosses | Dragon • De Rol Le • Vol Opt • Dark Falz (Darvant) |