Booma: Difference between revisions
From Ephinea PSO Wiki
Sgprometheus (talk | contribs) No edit summary |
(added SR1 to hunting) |
||
(7 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{#seo:|keywords=Bartle}} | |||
{{Enemy|name=Booma}} | {{Enemy|name=Booma}} | ||
[[Category:Enemies]] | [[Category:Enemies]] | ||
[[Category:Forest Enemies]] | [[Category:Forest Enemies]] | ||
==Location / Hunting== | ==Location / Hunting== | ||
The following quests are | The following quests are recommended for hunting this enemy: | ||
* [[MAXIMUM ATTACK 1 Ver2]]: Clear first room, enter laser door, clear two waves then enter the door closest to the start room (43) | * [Extermination] [[Scarlet Realm 1]]: Clear Forest 1 (39), Clear quest (66) | ||
* [Maximum Attack] [[MAXIMUM ATTACK 1 Ver2]]: Clear first room, enter laser door, clear two waves then enter the door closest to the start room (43) | |||
* [Maximum Attack] [[Maximum Attack E: Episode 1]]: Clear Forest (32) | |||
* [Government] [[1-1:Planet Ragol]]: Clear quest (40) | |||
==Strategy== | ==Strategy== | ||
Boomas of all types will move towards players once their aggro radius has been entered or they've been struck. They'll walk directly toward their target and begin attacking when they reach it. | |||
===Hunters=== | ===Hunters=== | ||
Boomas (and their family) are one of the few enemies that can recover quickly enough to counterattack between the first two swings of a combo. Because of this, it may be necessary to fight them with only normal attacks, or, if using a longer weapon, attack just as they come into range; there will still be time to charge a second attack. | Boomas (and their family) are one of the few enemies that can recover quickly enough to counterattack between the first two swings of a combo. Because of this, it may be necessary to fight them with only normal attacks, or, if using a longer weapon, attack just as they come into range; there will still be time to charge a second attack. | ||
Line 11: | Line 17: | ||
Shoot them until they stop moving. They're even more basic than rappies. | Shoot them until they stop moving. They're even more basic than rappies. | ||
===Forces=== | ===Forces=== | ||
Boomas are | Boomas are weakest to [[Foie]] and less weak to [[Grants]]. | ||
== | |||
{{ | ==Rare Drops== | ||
{{EnemyDropTable|Booma}} | |||
{{Episode1Enemies}} | {{Episode1Enemies}} |
Latest revision as of 03:43, 8 April 2023
Location / Hunting[edit | edit source]
The following quests are recommended for hunting this enemy:
- [Extermination] Scarlet Realm 1: Clear Forest 1 (39), Clear quest (66)
- [Maximum Attack] MAXIMUM ATTACK 1 Ver2: Clear first room, enter laser door, clear two waves then enter the door closest to the start room (43)
- [Maximum Attack] Maximum Attack E: Episode 1: Clear Forest (32)
- [Government] 1-1:Planet Ragol: Clear quest (40)
Strategy[edit | edit source]
Boomas of all types will move towards players once their aggro radius has been entered or they've been struck. They'll walk directly toward their target and begin attacking when they reach it.
Hunters[edit | edit source]
Boomas (and their family) are one of the few enemies that can recover quickly enough to counterattack between the first two swings of a combo. Because of this, it may be necessary to fight them with only normal attacks, or, if using a longer weapon, attack just as they come into range; there will still be time to charge a second attack.
Rangers[edit | edit source]
Shoot them until they stop moving. They're even more basic than rappies.
Forces[edit | edit source]
Boomas are weakest to Foie and less weak to Grants.
Rare Drops[edit | edit source]
Normal | |||||||||
---|---|---|---|---|---|---|---|---|---|
Booma's Right Arm | Booma's Right Arm | Booma's Right Arm | Booma's Right Arm | Booma's Right Arm | Booma's Right Arm | Booma's Right Arm | Booma's Right Arm | Booma's Right Arm | Booma's Right Arm |
1/8359 | 1/8359 | 1/8359 | 1/8359 | 1/8359 | 1/8359 | 1/8359 | 1/8359 | 1/8359 | 1/8359 |
Hard | |||||||||
Booma's Right Arm | Booma's Right Arm | Booma's Right Arm | Booma's Right Arm | Booma's Right Arm | Booma's Right Arm | Booma's Right Arm | Booma's Right Arm | Booma's Right Arm | Booma's Right Arm |
1/457 | 1/457 | 1/457 | 1/457 | 1/457 | 1/457 | 1/457 | 1/457 | 1/457 | 1/457 |
Very Hard | |||||||||
Booma's Right Arm | Booma's Right Arm | Booma's Right Arm | Booma's Right Arm | Booma's Right Arm | Booma's Right Arm | Booma's Right Arm | Booma's Right Arm | Booma's Right Arm | Booma's Right Arm |
1/427 | 1/427 | 1/427 | 1/427 | 1/427 | 1/427 | 1/427 | 1/427 | 1/427 | 1/427 |
Ultimate | |||||||||
Final Impact | Justy-23ST | Dragon Slayer | Gae Bolg | L&K14 Combat | Inferno Bazooka | Diska of Braveman | Cross Scar | Red Handgun | Silence Claw |
1/213 | 1/213 | 1/213 | 1/213 | 1/213 | 1/1050 | 1/213 | 1/213 | 1/1050 | 1/213 |
Episode 1 Monsters | |
---|---|
Forest | Rag Rappy • Al Rappy • Savage Wolf • Barbarous Wolf • Booma • Gobooma • Gigobooma • Mothmant • Monest • Hildebear • Hildeblue |
Cave | Evil Shark • Pal Shark • Guil Shark • Poison Lily • Nar Lily • Nano Dragon • Pan Arms • Hidoom • Migium • Grass Assassin • Pofuilly Slime • Pouilly Slime |
Mine | Gillchic • Dubchic • Dubwitch • Canadine • Canane • Sinow Beat • Sinow Gold • Garanz |
Ruins | Dimenian • La Dimenian • So Dimenian • Claw • Bulclaw • Delsaber • Chaos Sorcerer • Dark Belra • Dark Gunner • Chaos Bringer • Darvant |
Bosses | Dragon • De Rol Le • Vol Opt • Dark Falz |