Gigobooma: Difference between revisions
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==Location / Hunting== | ==Location / Hunting== | ||
The following quests are | The following quests are recommended for hunting this enemy: | ||
* [[MAXIMUM ATTACK 1 Ver2]]: Clear first room, enter laser door, clear two waves then clear Gigobooma's room (turn right), and clear two waves Gigobooma in the next room ( | * [Retrieval] [[Lost HEAT SWORD]]: Clear Forest 1 (43) / Clear quest (58) | ||
* [[ | * [Maximum Attack] [[MAXIMUM ATTACK 1 Ver2]]: Clear first room, enter laser door, clear two waves then clear Gigobooma's room (turn right), and clear two waves Gigobooma in the next room (38) | ||
* [Retrieval] [[The Missing Maracas]]: Clear Forest 1 (48) (Requires 2 players) | |||
* [Event] [[Maximum Attack E: Forest]]: Clear quest (37) | |||
* [Extermination] [[Mop-up Operation 1|Mop-up Operation #1]]: Clear quest (36) | |||
==Strategy== | ==Strategy== | ||
Boomas of all types will move towards players once their aggro radius has been entered or they've been struck. They'll walk directly toward their target and begin attacking when they reach it. | |||
===Hunters=== | ===Hunters=== | ||
Boomas (and their family) are one of the few enemies that can recover quickly enough to counterattack | Boomas (and their family) are one of the few enemies that can recover quickly enough to counterattack between the first two swings of a combo. Because of this, it may be necessary to fight them with only normal attacks, or, if using a longer weapon, attack just as they come into range; there will still be time to charge a second attack. | ||
===Rangers=== | ===Rangers=== | ||
Shoot them until they stop moving. They're even more basic than rappies. | Shoot them until they stop moving. They're even more basic than rappies. | ||
===Forces=== | ===Forces=== | ||
Gigoboomas are generally weak to Barta and Grants. | Gigoboomas are generally weak to [[Barta]] and [[Grants]]. | ||
==Rare Drops== | |||
{{EnemyDropTable|Gigobooma}} | |||
{{Episode1Enemies}} | {{Episode1Enemies}} |
Latest revision as of 05:46, 13 March 2024
Location / Hunting[edit | edit source]
The following quests are recommended for hunting this enemy:
- [Retrieval] Lost HEAT SWORD: Clear Forest 1 (43) / Clear quest (58)
- [Maximum Attack] MAXIMUM ATTACK 1 Ver2: Clear first room, enter laser door, clear two waves then clear Gigobooma's room (turn right), and clear two waves Gigobooma in the next room (38)
- [Retrieval] The Missing Maracas: Clear Forest 1 (48) (Requires 2 players)
- [Event] Maximum Attack E: Forest: Clear quest (37)
- [Extermination] Mop-up Operation #1: Clear quest (36)
Strategy[edit | edit source]
Boomas of all types will move towards players once their aggro radius has been entered or they've been struck. They'll walk directly toward their target and begin attacking when they reach it.
Hunters[edit | edit source]
Boomas (and their family) are one of the few enemies that can recover quickly enough to counterattack between the first two swings of a combo. Because of this, it may be necessary to fight them with only normal attacks, or, if using a longer weapon, attack just as they come into range; there will still be time to charge a second attack.
Rangers[edit | edit source]
Shoot them until they stop moving. They're even more basic than rappies.
Forces[edit | edit source]
Gigoboomas are generally weak to Barta and Grants.
Rare Drops[edit | edit source]
Normal | |||||||||
---|---|---|---|---|---|---|---|---|---|
Sol Atomizer | Sol Atomizer | Sol Atomizer | Sol Atomizer | Sol Atomizer | Sol Atomizer | Star Atomizer | Sol Atomizer | Sol Atomizer | Sol Atomizer |
1/5.08 | 1/5.08 | 1/5.08 | 1/5.08 | 1/5.08 | 1/5.08 | 1/5201 | 1/5.08 | 1/5.08 | 1/5.08 |
Hard | |||||||||
Brionac | Blade Dance | Flowen's Sword | Brionac | Blade Dance | Brionac | Crush Bullet | Blade Dance | Blade Dance | M&A60 Vise |
1/104 | 1/104 | 1/104 | 1/104 | 1/104 | 1/104 | 1/104 | 1/104 | 1/104 | 1/104 |
Very Hard | |||||||||
Vjaya | Bloody Art | Gigobooma's Right Arm | Branch of Pakupaku | Branch of Pakupaku | Stink Frame | Gigobooma's Right Arm | Bloody Art | Gigobooma's Right Arm | Gigobooma's Right Arm |
1/183 | 1/183 | 1/366 | 1/366 | 1/183 | 1/183 | 1/183 | 1/183 | 1/183 | 1/183 |
Ultimate | |||||||||
Agito (1975) | Red Handgun | Sacred Guard | Agito (1975) | Lavis Cannon | Luminous Field | Red Saber | Twin Chakram | Agito (1975) | Handgun: Milla |
1/28807 | 1/900 | 1/2926 | 1/28807 | 1/28807 | 1/2926 | 1/900 | 1/900 | 1/28807 | 1/28807 |
Episode 1 Monsters | |
---|---|
Forest | Rag Rappy • Al Rappy • Savage Wolf • Barbarous Wolf • Booma • Gobooma • Gigobooma • Mothmant • Monest • Hildebear • Hildeblue |
Cave | Evil Shark • Pal Shark • Guil Shark • Poison Lily • Nar Lily • Nano Dragon • Pan Arms • Hidoom • Migium • Grass Assassin • Pofuilly Slime • Pouilly Slime |
Mine | Gillchic • Dubchic • Dubwitch • Canadine • Canane • Sinow Beat • Sinow Gold • Garanz |
Ruins | Dimenian • La Dimenian • So Dimenian • Claw • Bulclaw • Delsaber • Chaos Sorcerer • Dark Belra • Dark Gunner • Chaos Bringer • Darvant |
Bosses | Dragon • De Rol Le • Vol Opt • Dark Falz |