Thunder: Difference between revisions

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There are three weapon types that can have specials. Specials on common weapons dropping from [[Monsters]] or [[Item box|Item boxes]] are randomly assigned, but are predetermined on all rare weapons. Specials on [[ES Weapons]] can be added with {{Tool|rare|Photon drop|Photon drops}}.
There are three weapon types that can have specials. Specials on common weapons dropping from [[Monsters]] or [[Item box|Item boxes]] are randomly assigned, but are predetermined on all rare weapons. Specials on [[ES Weapons]] can be added with {{Tool|rare|Photon drop|Photon drops}}.


==Rare weapons==
===Rare weapons===
There are no rare weapons with [[Thunder]] as a special attack.
There are no rare weapons with [[Thunder]] as a special attack.


==Common weapons==
===Common weapons===
The chance of obtaining specials on common weapons depends on area and difficulty. When a common weapon drops in an [[Weapon_attribute_drop_tables#Untekked_and_special_rate_table|untekked state]], there is a chance for it to come with [[Thunder]] as a special. [[Thunder]] can also be obtained by [[Tekking#Specials|tekking up or down]] a common weapon that drops with the [[Shock (special)|Shock]] or [[Storm]] special.  Once a weapon drops in an untekked state, the table below lists the overall chance of it coming with the [[Thunder]] special (including the ability to tekk up or down from [[Shock (special)|Shock]] and [[Storm]]).
The chance of obtaining specials on common weapons depends on area and difficulty. When a common weapon drops in an [[Weapon_attribute_drop_tables#Untekked_and_special_rate_table|untekked state]], there is a chance for it to come with [[Thunder]] as a special. [[Thunder]] can also be obtained by [[Tekking#Specials|tekking up or down]] a common weapon that drops with the [[Shock (special)|Shock]] or [[Storm]] special.  Once a weapon drops in an untekked state, the table below lists the overall chance of it coming with the [[Thunder]] special (including the ability to tekk up or down from [[Shock (special)|Shock]] and [[Storm]]).



Revision as of 00:26, 11 December 2024

Thunder is a lightning damage weapon special. It is the second lowest tier of lightning damage specials (2★). Machine-type monsters, with the exception of Epsilon, Vol Opt, and Vol Opt ver. 2, have a chance to be Shock.pngShocked by lightning damage specials.

Damage

Damage inflicted by Thunder depends on the Player level and Enemy ETH.

Rarity Special Name Power
2★ Thunder (Lv. - 1)/3 +60
Damage = (Power) * (100 - (Enemy ETH)) * 0.01
Shock Chance = (Difficulty Modifier) * (Unit Boost)
  • Unit Boost is as follows:
    • 1.5 if either Unit icon.pngV501 or Unit icon.pngV502 are equipped
      • These do not stack with each other
    • 1 if neither are equipped
  • Difficulty Modifier is as follows:
    • 6.67% for Normal, Hard, and Very Hard
    • 2.5% for Ultimate

List of Thunder weapons

There are three weapon types that can have specials. Specials on common weapons dropping from Monsters or Item boxes are randomly assigned, but are predetermined on all rare weapons. Specials on ES Weapons can be added with Tool icon.pngPhoton drops.

Rare weapons

There are no rare weapons with Thunder as a special attack.

Common weapons

The chance of obtaining specials on common weapons depends on area and difficulty. When a common weapon drops in an untekked state, there is a chance for it to come with Thunder as a special. Thunder can also be obtained by tekking up or down a common weapon that drops with the Shock or Storm special. Once a weapon drops in an untekked state, the table below lists the overall chance of it coming with the Thunder special (including the ability to tekk up or down from Shock and Storm).

Thunder drop chance
Area Normal Hard Very Hard Ultimate
Forest 1 Temple Alpha - 0% 11.25% 11.25% 7.9%
Forest 2 Temple Beta - 0% 11.25% 10.53% 7.9%
Caves 1 Spaceship Alpha Crater East 12.5% 11.25% 10.53% 7.9%
Caves 2 Spaceship Beta Crater West 12.5% 10.53% 10.53% 7.9%
Caves 3 Jungle North Crater South 12.5% 11.25% 7.9% 7.9%
Mines 1 Jungle East Crater North 12.5% 10.53% 7.9% 7.9%
Mines 2 Mountain Crater Interior 12.5% 10.53% 7.9% 7.9%
Ruins 1 Seaside & CCA Sub Desert 1 11.25% 10.53% 7.9% 7.9%
Ruins 2 Seabed Upper Sub Desert 2 11.25% 10.53% 7.9% 7.9%
Ruins 3 Seabed Lower & Tower Sub Desert 3 11.25% 10.53% 7.9% 7.9%

ES weapons

Thunder can not be added to ES Weapons as a special.